Greetings , i updated the spanish translation that had the mods stone of askavar , test the mod in a fake french and installs correctly , it is all in ansi ... tell me by what means i send you the files @Red_Carnelian
I've just put together another version of The Stone of Askavar which will be released shortly. I translated the readme page into Spanish and another one for German using online translation tools. You might want to check it over when it is released as it will be different from the previous version.
@Red_Carnelian if you want you could send me the readme you did by internal, or by discord, I'm in g3 and infinity engine, alais also call me ... I check the readme ... I look forward to that new version of Stone of Askavar
My thieves can not find the traps in Bluebell Wood and around Dystra's Tower.
Has this been addressed?
The traps in Bluebell Woods are just irritating, especially given how sparsely populated it is, there's a lot of running from corner to corner, and not being able to even find the traps (with FT 125%, no less) even if they cannot be disabled is very irritating
Dystra's Tower traps are much worse because they damage my weaker members A LOT
Even being able to see them - like the finale traps - would be tolerable
Thanks
The traps in Bluebell wood (ARS002) and the wooded areas in Dystra's Watch Tower (ARS005) I've changed their flags to be detectable. The ones around the pillars are undetectable. Just stay clear of the pillars.
Version 2.6 will not install, the only other mod I have beforehand is DLC Merge. Rolling back to 2.2 has no problems though. Just now trying 2.4 which also works fine.
Version 2.6 will not install, the only other mod I have beforehand is DLC Merge. Rolling back to 2.2 has no problems though. Just now trying 2.4 which also works fine.
I've uploaded the 2.6 version again up to github. It installs on my install.
Comments
Great news! Will try in my next playthrough.
Cool! Thanks for updating this gem of a mod. I'll be sure to include it in my next run.
The traps in Bluebell Woods are just irritating, especially given how sparsely populated it is, there's a lot of running from corner to corner, and not being able to even find the traps (with FT 125%, no less) even if they cannot be disabled is very irritating
Dystra's Tower traps are much worse because they damage my weaker members A LOT
Even being able to see them - like the finale traps - would be tolerable
Thanks
The Stone of Askavar walkthrough
I've uploaded the 2.6 version again up to github. It installs on my install.