Korgan is the most powerful NPC
RedWizard
Member Posts: 242
Seriously.
He has high HP, fighter THAC0/attacks, op shorty saves, berserker rage, good stats.
This means with the appropriate gear he can easily tank even SCSII mages and beholders with utter ease to the point they can do nothing at all against him, and all that while unbuffed unlike other characters.
Ever since I found out about the glory of Korgan I pretty much just Imp Haste him and watch him solo mages considering my party does not have required saves to 100% negate everything and enemies in BG2 are always ridiculously overleved to the point they easily dispel your party of 6, plus you don't even have to bother with spell removals and the like.
Even Beholders can only use inflict wounds ray on him, and even that is cut by half with the Belf of Inertial Barrier.
Afraid of the Sequencers with 3x Flame Arrow SCSII loves giving their mages and Elder Orbs? Just get the Shield of Reflection.
The only things he can't tank alone are the super few enemies that hit outrageously hard like Dragons... now if only he was a dwarven defender, oh boy...
He has high HP, fighter THAC0/attacks, op shorty saves, berserker rage, good stats.
This means with the appropriate gear he can easily tank even SCSII mages and beholders with utter ease to the point they can do nothing at all against him, and all that while unbuffed unlike other characters.
Ever since I found out about the glory of Korgan I pretty much just Imp Haste him and watch him solo mages considering my party does not have required saves to 100% negate everything and enemies in BG2 are always ridiculously overleved to the point they easily dispel your party of 6, plus you don't even have to bother with spell removals and the like.
Even Beholders can only use inflict wounds ray on him, and even that is cut by half with the Belf of Inertial Barrier.
Afraid of the Sequencers with 3x Flame Arrow SCSII loves giving their mages and Elder Orbs? Just get the Shield of Reflection.
The only things he can't tank alone are the super few enemies that hit outrageously hard like Dragons... now if only he was a dwarven defender, oh boy...
7
Comments
But, yeah. I agree Korgan is one the strongest NPCs in BG, on pair with Viconia, Edwin and Sarevok.
Berserker rage is mostly nice for imprisionment immunity only since later you get enough saves to negate anything that allows a save. And for level draining vamps there are copious amounts of Undead Protection scrolls in game.
That's more of a 3rd edition+ feature.
Sure Korgan is strong, but he is just a berserker. Edwin or Haer'Dalis are both far more versatile characters. Both deal more damage than Korgan and with the right buffs and spell defenses can tank just as well as him, if not better. For SoA I think even Keldorn is a better pick than Korgan, his mad dispel plus the early pick up of Carsomyr make him a much stronger NPC for most of the game.
They also need to survive enough time to dispel the thousand of prebuffs enemies in SCSII start with: liches in SCSII for example usually start prebuffed with protection from fire, cold & magic energy, triggers/contingencies with Prot from magic weapons, improved invis, SI: Abjuration & Illusion. Also, because most tough mages are ALWAYS level 18+ and appear as soon as chapter 2 quests, they have an easy time dispelling everything you got while you have a hard as hell time dispeling them in enough time.
Edwin would need a pretty high level to achieve the best damaging combos and such, usually when you get out of Underdark and most of SoA is already over.
Keldorn with Carsomyr can be pretty powerful, yes, but he also suffers from crappy saving throws, and carsomyr or Inquisitor dispel won't do anything against Prot from Magic Weapons and SI: Abjuration.
Korgan meanwhile can merely just stand there tanking the mage/lich until the protections wear off with no danger at all and without the need to buff.
PFMW will restrict Korgan to normal weapons, which means no on-hit effects. Stoneskin will block about 10 attacks, which Korgan, assuming he's at level 13+ and dual-wielding an axe with the Shadow Thief Dagger for 5 APR, will take two rounds to remove. Another casting of Stoneskin, and a Contingency, and Korgan is waiting four rounds. One PFMW spell via Chain Contingency, Korgan is waiting eight rounds. Another PFMW spell, cast normally, bumps that up to 12 rounds. Another PFMW from a Spell Trigger (also terribly common among SCS mages) makes that 16 rounds. I'm quite familiar with SCS, and this is in fact what you could expect from a mid- to high-level SCS mage. And if they use Improved Mantle instead of PFMW, you might lose another 2 or more rounds--Korgan won't have proficiencies in any +5 weapons.
The net result? The mage gets over a dozen spells to kill Korgan, regardless of how you handle Korgan. A mage NPC, if properly handled, might render a mage vulnerable, either by debuffing him or her, or by forcing the mage to re-cast limited buffs, in two to five rounds at worst. Also, a mage NPC can maintain non-dispellable immunity to spell damage as well as disablers; Korgan only gains immunity to the latter.
Korgan can do fine against enemy mages. But don't underestimate mage NPCs--Edwin, Imoen, Nalia, Jan, and Aerie are very good at taking down enemy mages. And they don't have to be at very high levels to do so--the best debuffers appear at level 12: Pierce Magic, Breach, Secret Word, and Spell Thrust. Even Ruby Ray of Reversal isn't necessary--few enemy mages use Spell Trap, and SI: Abjuration doesn't block Pierce Magic in SCS.
(1) Lack of compassion: He wholeheartedly joins in destroying the slavers of Athakala, because he finds it morally repugnant to kidnap and sell children.
(2) Bloodlust: It is revealed through his dialogue with Mazzy...
Korgan: "I know what ye speak of Maazy. I nae be blind to it entirely. Treachery. Theft. Plunder. Hatred. Killing there. Nae respect for heritage or the way."
Mazzy: "What are you talking about, Korgan?"
Korgan: "What do I talk of? Clan against clan, oceans of bloodshed, rivers of tears. And fer what? A tunnel or two, a vein of gold or silver."
Mazzy: "I'm...I'm listening..."
Korgan: "Me mam were murdered. Nay by troll or giant, but by kindred. By one of me own. Pa had ta cut me out from her while she heaved her death rattle. Five harvests on he were killed too, right in front of me. I built his pyre, and the black smoke showed me I were alone. So ye'll forgive me bad manner where the true nature of beasts be reckoned on."
Mazzy: "I'm sorry to hear that, Korgan. But as pained as the past may be, try to be civil while we are traveling in human civilization. They didn't make your past."
Korgan: "With due respect, lady Mazzy, 'its not civil. Longlimbs be victims of passion more than me. The brief lifetimes, I reckon. Be the core of their rage. Be wise to this: if there be corruption in me, Mazzy 'tis only the cost of sleeping among the enemy."
Mazzy: "We are all responsible for ourselves. I sorrow at the pain of your youth, but you could defeat your anguish. You've no claim to self-pity."
Korgan: "Lady Mazzy, sorry for any offense, truly, but I've cradled too many dyin comrades. And nae amount of resolve can keep the darkness at bay. Ye must roar into the blackness. Wage war with fear and battle pain. 'tis the only way when carnage be your crown of thorns."
Mazzy: "Then why don't you save your rage for the evil beasts that plague us all, be we human, dwarf or halfling?"
Korgan: "Out of respect for ye, I shall try."
--------------
Right there. Korgan is a fairly tragic and interesting character, given that banter. Yes, he has bloodlust. Yes, he has rage. Yes, he shows a shocking lack of compassion. But he is pained. He is hurt. He is dealing with his horrific past the only way he knows how.
I really think that after that banter, his alignment should have shifted to chaotic neutral.
That banter, however, is another thing entirely. I've never heard it before, but it sure as hell doesn't sound like Chaotic Evil.
To take it further, when naked and unarmed Rasaad is the most powerful character in the entire game.
To go along with that...the things he says is a front to look tough in front of the other characters. Proof you say? I have proof indeed!
I'm not going to type the entire thing out again...but there is a banter with Valgyar where he says that the two of them are not too different, because they both killed their own families. Valgyar asks why Korgan did, and Korgan responded by saying that he killed his three brothers when his father died because the inheritance was too small to share. He then continues to egg Valgyar on, enjoying his horror.
Here's the thing. Korgan's father died when he was five years old. I trust Korgan was telling the truth there because...come on. That is him opening up. The only information we ever get about Korgan besides his rough, gruff and violent exterior is where he is with Mazzy. Which includes banters such as Korgan sharing some poetry and after softening up giving Mazzy a shoulder rub (which ends the banter, meaning that it went no further than that). Given this, I trust his 'private' banter with mazzy.
My point in this? In all of the other banters, Korgan intentionally plays up an image of being a Chaotic Evil sunofabtch. But deep down inside he is just a deeply hurt, pained dwarf who copes in the wrong way.
To me, Korgan should be Chaotic Evil without Mazzy, because she is the only person who can get his guard down, convince him and inspire him to be more than he currently is. Without her, he will indeed revel in bloodshed, insult everyone, and take part in the most horrific of slaughters (ie: evil alignment). Because that is his image and his way of coping.
That banter turns him Chaotic Neutral. But if Mazzy leaves the party or dies, he turns back to being Chaotic Evil. Which shows the positive influence that she has on him (ie: he can stick around with good parties as long as she is around), but when she is gone he falls back into his old ways.