False Dawn and liches
RedWizard
Member Posts: 242
Just found out how useful it is against SCS II liches. It is always such a bore fighting liches in SCSII, they always are super high level compared to your party of 6, and you have to exhaust multiple protections before you can even damage them, while they pelt you with timestops, fiend summons, dispels and all sorts of other crap.
False Dawn is amazing because of the confuse effect. The damage will be nullifed since those damn liches always start battle with a billion prebuffs, but that's not what we want the spell for.
Liches do not possess any means of making themseves immune to the no save confusion and it also instantly disrupts whatever they are casting.
1 round might sound short but you can just cast it again and clerics aren't really short on level 6 slots.
The confusion will also prevent them from activating triggers, sequencers and casting the very so annoying prot from magic weapons again, without that they are easy prey for your characters.
Was having some trouble with SCSII Deirex since he has access to Time Stop + Improved Alacrity + Fallen Deva and bam, locked into confusion with a simple level 6 priest spell.
False Dawn is amazing because of the confuse effect. The damage will be nullifed since those damn liches always start battle with a billion prebuffs, but that's not what we want the spell for.
Liches do not possess any means of making themseves immune to the no save confusion and it also instantly disrupts whatever they are casting.
1 round might sound short but you can just cast it again and clerics aren't really short on level 6 slots.
The confusion will also prevent them from activating triggers, sequencers and casting the very so annoying prot from magic weapons again, without that they are easy prey for your characters.
Was having some trouble with SCSII Deirex since he has access to Time Stop + Improved Alacrity + Fallen Deva and bam, locked into confusion with a simple level 6 priest spell.
Post edited by RedWizard on
15
Comments
If you wanna fight demiliches the more challenging way, then come by a little later when you can cast lvl 9 spells with your mage(s), as to be able to cast Freedom, or you could try your luck with scrolls of freedom earlier on (too hard for me). Pop Spell Immunity: Abjuration and start casting Freedom as everybody starts disappearing. It's a hassle, plenty of reloads, frustration, but eventually rewarding when you do manage to win.
additionaly.. if your character doesn't have immunities to imprisonment, I usually keep him out of the fight. Though you could use the Undead prot. Scroll if you really want him contributing. Otherwise, as you probably know, its game over.