How faster would a party of 3-4 progress instead of 6?
RedWizard
Member Posts: 242
I understand the notion of splitting xp, but I also feel like so much xp in BG2 is quest xp that doesn't get split between characters...
For anyone with experience, how faster do you usually hit the 3m xp for HLAs with 3-4 characters?
Usually with 6 it's the very end of the Underdark for me assuming I did absolutely everything possible, but by then the game is mostly over so it's pretty boring...
For anyone with experience, how faster do you usually hit the 3m xp for HLAs with 3-4 characters?
Usually with 6 it's the very end of the Underdark for me assuming I did absolutely everything possible, but by then the game is mostly over so it's pretty boring...
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Comments
For example, @semiticgod here - https://forums.beamdog.com/discussion/comment/622291/#Comment_622291 - made a whole analysis of how the number of party members influence the XP they get in BG1, BG2 and ToB.
As for reaching 3m XP in SoA, it is indeed the case if you complete everything. I too always get HLAs in the Underdark with a 6-men party. This is why I use the SCS mod to balance things out.
@Blackraven recently decided to keep an SoA level cap in order not to get HLAs in SoA. He can share how to do it.
@bengoshi, while it's true that I'm playing with the SoA level cap, I'm afraid I can't share how to establish the level cap. I discovered that my install somehow did it, but it was not something I consciously chose. However, if RedWizard you wanted to respectthe SoA level cap (which I doubt given your last sentence), you could always decide to not level up your characters beyond the SoA level cap.
I'm talking about XP 8)
http://gibberlings3.net/forums/index.php?showtopic=27408&p=237024 by Jarno Mikkola. He shows it on the example of 89k for BG1EE, but it can be any figure in both games.
It seems not very hard to do even for those who are not friends with editor programs:
"just make a new .txt file, name that as "xpcap.2da", so that the .txt is indeed switched to be the .2da, and set this code in it, and copy that to the game folders Override folder"