Do you want doppleganger NPC ?
Edvin
Member, Translator (NDA) Posts: 3,244
" Doppelgangers are humanoids, infamous for their shapeshifting abilities that allow them to mimic almost any humanoid creature. Doppelganger families tend not to be close; usually a male and female meet, engage in casual sex, then leave one another, with the female being forced to single-handedly rear any resulting newborns—who will leave their mother upon reaching maturity. Some however, form tightly knit family clusters, while others will mate with humanoids, taking malicious delight in using their spouse as a cover for their inhumanity. Children born of such unions have a chance of being a half-doppelganger. "
We can meet many dopplegangers in BG1, so why not at least one doppleganger ( or half-doppelganger ) who do´t want kill us ?
She or he can also have VERY interesting romance...
Imagine that options !
We can meet many dopplegangers in BG1, so why not at least one doppleganger ( or half-doppelganger ) who do´t want kill us ?
She or he can also have VERY interesting romance...
Imagine that options !
- Do you want doppleganger NPC ?122 votes
- Yes, i like to see doppleganger ( or half-doppleganger ) NPC in game.50.00%
- No, i do´t like this idea...50.00%
1
Comments
You know, kind of like Yoshimo. Bastard...
Man, the possibilities!
There already exist half-dragon npc mod, so you're quite close.
Lemme just remember that here, this thread DON'T ASK for a main char new race, it's an joinable NPC in doppleganger race that is asked.
Dopplegangers are abundant in Baldur's Gate, as Sarevok control a huge faction of them. it's an inteligent race that can easly addapt with the party (the can addapt with anithing in fact) and with the overflow of dopplegangers many reasons can be made to justify one wanting to join the main char.
Their presence on BG saga don't need justifies cos they're already original content, we need only a reason to make one join main char, is that so impossible? Or some people just didn't like the idea?
The versatile of an doppleganger NPC could add a total new perception and contents to Baldur's Gate, i really would like it.
below is a list of sources for dopplegangers:
From WotC monster vault.
http://www.wizards.com/dnd/article.aspx?x=dnd/4ex/20101112b
From SRD list, with a table of advantages and disvantages for playable dopplegangers.
http://www.dandwiki.com/wiki/SRD:Doppelganger
From wiki, with the explicit statement of possibility to be used as an NPC (first paragraph).
http://en.wikipedia.org/wiki/Doppelganger_(Dungeons_&_Dragons)
From DnD Wikia, pratically a copy of the wiki description.
http://dungeons.wikia.com/wiki/DnDWiki:Doppelganger
But opinions apart, lets just see what will come from this pool.
http://www.realmshelps.net/monsters/templates/halfdoppel.shtml
Having a shape-shifter in your party wouldn't necessarily break the game's plot in terms of someone always changing appearance to get into places they shouldn't go. It would probably function alot like charisma.
Better if he/she's a evil or good thief.
I don't want doppleganger CHARNAMEs, though.
Also as i posted before, it's an accetable playable non human class in D&D terms (we only want a NPC doppler here, not a main char, for gods sake, no!). It's behavior is somehow alike any humanoid race behavior.
I will not make any deep evalation of vampire NPCs cos i really enjoyed "Valen mod", but add an undead as an NPC is something very extreme to do in original content. Trolls can't mate with other humanoids and they are a semi inteligent race.
Any inteligent monster can be an NPC if you think well, but here, in bhaalspawn saga, we must adapt the possibilities to the already existent content, making the better with the new content without prejudice of the original one. Doppleganger comes as an natural choice here, as there a lot of chances for the game introduce them and a lot of chances for NPC banters.
I'd rather they just created a human/dwarf/elf etc. NPC, and wrote them well.
Also, that's not what "convoluted" means.
Choosing a race that is interesting (for intrigue, gameplay, dialogue and romance) is a pretty STRAIGHTFORWARD idea, which is the OPPOSITE of convoluted.
As a side note, "over-conviluted" just isn't a word. You mean, like they would never team-up with a drow?
You can't see me, but everybody says I look a lot like Gene Wilder.
Right now, I look like him even more. Draw your conclusions...
Stop giving out arguable personal opinions as fact, people!
The NPCs are following you for several reasons, which often (but not always) trump their objections towards what you do and who you hang out with. Most of them won't stop traveling with them (but, if they're suspicious of him/her, their dialogue with the doppleganger offers a lot of interesting opportunities).
And let's go back to that "not always": let's say they manage to sneak in a chance for internal conflict with one or more other NPCs (like there already are: Minsc and Edwin, for example)... well... huzzah! The character has just become a bit more interesting! All the better! You're lucky, then. We already have 31 of those. 37 if you count halflings and gnomes.
In my view, the party doesn't even need to know the NPC is a doppelganger until later in the game , after all infiltrate is their business.
I think it would work best, from an engine perspective at least, as a half-doppelganger. You'd be able to use more or less the same avatar as a human or elf, using a specific color of skin and hair, and you wouldn't have to design an entirely new character model for armor and the like.
I can't decide if I'd make her a thief or a mage. I really could go either way on that.
But I like this idea a lot now.
But dopplegangers are also capable warriors so she/he can easy be Warrior/Thief too.
Half-doppleganger will be probably best option.
She/he will be normal NPC with limited ability transformation.
Special ability change to basic dopplaganger and later to bigger dopplaganger.
Very similarly like druid werewolf.
You will not control her/his race appearance and she/he can change between her/his romantic dialogs to man or woman according to CHARNAME ( she/he can also change race )
The best scenario will be the use of transformations in history plots, events and banter prupose. When i think about a doppelganger NPC i'm not interested on an overpowered character with astounting skills, i'm in fact focused in the pool of possibilities relative to banters, personal history and other social contents.
If i wanted a killing machine i would ask for a half-dragon NPC (which is an interesting option, but not for BG EE, maybe for BG2 or another D&D rpg).
*overly convoluted, was what I meant to say. Apologies, my mistake! Though the opinions of an opposing council, so to speak, are taken much better when they aren't delivered in such a condescending manner.
And furthermore, Shar-Teel is no more psychopathic than Minsc, she's just much more morally objectionable.