Yet Another Class Recommendation Topic
d00der82
Member Posts: 21
I had recently started a pure mage playthrough and I have been having fun.... however it got me thinking. What about a f/m multiclass. I have no interest on dual classing so let's leave that off the table.
I wanna roll a f/m that is proficient in long bows for the early game, then dual wielding longs words and axes (personal preference) in the late game.
My only concern is my class being weak towards then end of bg2 when I am capped at 13/13 and not able to get much higher in TOB. I am not interested in removing the cap because I like to play the game as intended.
Other question is whether to go elf for bow/sword bonus or gnome for extra spell and shorty saves.
Thoughts?
I wanna roll a f/m that is proficient in long bows for the early game, then dual wielding longs words and axes (personal preference) in the late game.
My only concern is my class being weak towards then end of bg2 when I am capped at 13/13 and not able to get much higher in TOB. I am not interested in removing the cap because I like to play the game as intended.
Other question is whether to go elf for bow/sword bonus or gnome for extra spell and shorty saves.
Thoughts?
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Comments
Really, you have a ton of versatility in your options and can play this character a lot of different ways. You will have enough proficiency points to get proficient/specialized in all those weapons so you have broad options there as well. I would mention that axes are very good ranged weapons as well as melee (with magical ranged axes in both BG1 and BG2) so keep that option in mind. If you want to dual wield, however, you will find that changing between melee and ranged weapons is a bit of a pain so just be ready for that (you can't have a ranged weapon with a weapon in your off hand).
Gnomes get an extra spell slot per spell level by virtue of their Illusionist kit, which also restricts you from Necromancy spells (it's not that big a loss for ordinary play with a Fighter/Mage). The elf gets better THAC0 in BG1, while the gnome will get better saving throws throughout the saga. I'd go with the gnome, since failed saves are the primary cause of reloads, and having extra castings of Sleep will help a lot with the early game in BG1.
Worth mentioning that any ranged weapon will be godlike in BG1 while in BG2 Longbows are rubbish while other ranged weapons are still decent (shortbow, crossbow, dagger etc).
Not sure why you would be capped at level 13/13? Are you playing bg2ee?
I tend to always favour melee over ranged the longer I play, so beginning with ranged I often end up with dual wielding sooner or later and not really ever bothering to switch back (unless I create a F->M with only GM in ranged).
I will have a full parttly to compenate for the multis shortcomings.