Dual Class Kinsai Mage
cbones9889
Member, Mobile Tester Posts: 41
Has anyone tried a Dual Class Kinsai mage that has GM in Quarter staff. I was thinking of having her use quarter staff +3 in BGEE and once the dual takes place she will be able to use all the wonderful quarter staffs in BG2EE.
Thoughts?
Thoughts?
2
Comments
Much better to use staves on a multi Fighter/Mage/Thief.
As for the damage part, in ToB, with the GWW HLA, a kensage with a two-handed weapon will be quite effective. 10 ARP with Staff of the Ram +6 is badass.
If you're looking at a high-level dual (available in a solo playthrough), then a level of 22 is recommended. This way you'll get 3 fighter HLA. As long as you dual-class into a mage before you reach a level of 22 as a kensai, it will be possible to reactivate your kensai class and be able to cast epic level spells under the ToB exp cap. Take a note that a dual like this will require you to play as a kensai for all of BG1 and a big part of SoA, depending on how many quests you complete in chapter 2.
A Kensai/Mage is a mage with fighter levels, not a fighter with mage levels. If you want a character that can easily switch between attacking and spellcasting, pick a multi-class Fighter/Mage, not a high-level dual.
Also realise that you'll be capped at 2.5 attacks per round which means you'll be attacking literally half as often as an optimised dual wielder and probably doing less damage until you get the Ram staff. You'll very much be a primary mage with a mediocre melee ability.
I understand that folks want to be helpful, but when people propose interesting builds and get shot down because they aren't as strong as a 10 apr nearly immortal kensai/mage it's a little bit frustrating. If monks with only 4 apr and +4 fist are viable, then kensai/mage with 5 apr and +6 insane staff will be totally fine. Go for it, OP!
A bit off-topic: multis and duals are obviously the strongest stuff in the game, but I encourage people to try all the pure-classes the devs put in; they're fun and only a little bit more challenging. Just don't do shapeshifter.
I guess a DW build with Katanas or something would be deadlier but since K->M already pretty much breaks the game as it is you can get away with using whatever weapons you want. Beating guys into a pulp with a staff is fun.