@ThacoBell In the version I have (1.0.4.0), yes, it worked for both wizard/priest and innates.
Settings -> Spells... -> [ ] Refresh Memorized spells on save.
@ThacoBell In the version I have (1.0.4.0), yes, it worked for both wizard/priest and innates.
Settings -> Spells... -> [ ] Refresh Memorized spells on save.
Okay, you got me curious and I went and found it. Yes, there is a box that I can un-check. But it doesn't help. It still screwed up bard casting on saving. So there is something about the way EEKeeper works that is incompatible.
Also, did you guys know that thornspray turns into wall of moonlight when cast?
@subtledoctor For my test, I used a Meistersinger. I don't fiddle with spells beyond whatever TnB, FnP, or MnG does. Wait, I also cast it on the save that was edited by EEKeeper. That could be it.
@subtledoctor Yup, I use Scales of Balance.
"- Critical misses while using missile weapons will no longer cause you to fall over if you are swashbuckling"
@subtledoctor I’m having a weird issue when I make a half orc fighter Whenever I earn a feat I cannot pick a feat. I click on the icon to get a feat and nothing happens. Human fighters still get their feats as normal same with my half orc swashbuckler. It’s odd.
@subtledoctor thanks for the quick reply, until then my half orcs fighters are just gonna be a berserker or barbarian until then. also I was using the faith and powers mod along side this one. I noticed the jungle ranger was not getting its poison weapon ability. is that because I have the feat stuff installed and have to select it as a feat?
weidu error while trying to install the 1st install component : feats
ERROR: cannot convert state_row or %state_row% to an integer
ERROR: [spcl722.spl] -> [override] Patching Failed (COPY) (Not_found)
that's with weidu 24600, bg2ee 2.3, and I even tried with no mods installed, it still fails with this error... (4.0rc11), and it's on linux...
And another bug if you install "tome and blood" before installing this one : it tries to reference tomeandblood/lib/d5_base.spl which doesn't exist in tome and blood (version 0.7). It occurs while trying to install the revised bards component only if tome and blood was installed before it.
Not sure installing tome and blood was a good idea here...
A possible fix for this one is to downgrade to might and guile 3.8.17, the feats still can't be installed, but it doesn't reference tome and blood anymore...
For running the old version it's simply because it breaks all the mods installed, and there was no real reason to upgrade this time, plus you need to reprocess the extension, extract the zip and so on. Messy and it wasn't worth it. Ok, I had guessed it was probably because of this, well I'll think about upgrading then !
Ok, I upgraded at least to find what was going on, and it's even messier than what I remembered because in linux they mix upper case names and lower case ones but the filesystem is case sensitive and weidu expects everything in lower case, so I needed to play with symlinks to fix all this mess... anyway at the end of it, I can confirm, upgrading to 2.5 allows this mod to work !
Thanks for the link to your fork, I'll have a look...
Weapon specialisation for skalds : I didn't think it was limited to 2 points, well it's a general rule for multi-classes but I had forgotten this. It seems to be enforced in this mod since I had installed "multi-class grandmastery" from the tweaks anthology, but it was installed before might and guile and so was ignored here, I am still limited to 2 points...
Maybe it's worth telling about this limitation in the kit description then...
I tested with tweaks loaded after, which took me quite some time because I hadn't kept a savegame, and it still doesn't work. Oh well, doesn't matter, it was just to try the new bards anyway.
While I am at it, I just tested Garrik in a new playthrough, and he has a few oddities : when he joins, he is a fighter/mage, so it seems correct as a new bard class, except he is a level 2 fighter with something like 700xp / 4000 for the fighter part ! Well it's convenient, this way he is more useful than usually, but it seems strange... (actually you get the new level icon when he joins so that he gains his level 2 with 700 xp, or even less !). I thought maybe "tob-style npcs" from tweaks was interfering with this so I uninstalled the component, but he still does this when joining...
And there's a strange effect with his bless song : when it starts, it's a normal bless effect as usual, but later, when doing stuff and changing areas (like go and fight the spiders in the house nearby), it turns into a "protect from fear" + bless effect, both icons appear on the portraits, and if I tell him to stop his song, they both disappear. Well this makes his song a super bless song then, but I am not sure it's intended... Using "faiths and powers" in this playthrough, but it shouldn't interfere with bards anyway...
On 2nd thought there might be some unstability maybe because of faiths and powers because that's the only mod I added in this playthrough and it's the 1st time I see things like that, like a dwarf protector level 1 who suddenly got 4 different fighting postures, an archer who got a sleeping shot without doing anything, and so on. I didn't take garrick in the previous game too, so it's either garrick and his bless song, or the "faiths and powers" mod...
which means I'll probably have to give up on this playthrough too ! Sigh... !
You can get this kind of output easily in linux (or osx if using a decent version of find), just cd to the faiths_and_power directory and then :
find -type f|while read f; do
b=`basename $f`; find ../might_and_guile -name $b -exec echo $f \; -print
done
I temporary moved the might_and_guile/backup directory out of the way to get this... good luck !
Thanks for the detaillled explanation, well if you tune the script to keep only files beginning with d5 you still get a huge number of files with the exact same name in "faiths and powers" and this mod... now I don't know if it's normal or not of course...
And for tweaks : lol, it's nice to be proficient with weidu, well I am still too lazy to really look into it, and I don't know, maybe a bard with 5 picks in a weapon would be too powerful maybe, it's your choice after all. As it is here, I find he does many things not so well (not to say "badly" !), it's an average fighter with a less than average mage but since he is multiclass he gains levels slower and his songs are not so useful (the skald doesn't get the bless song which would have been useful at low level. I used the aura which lowers the thac0 of enemies instead, but it's only useful at low level, and then the song to increase damage because it's very useful for archers and those using projectile weapons in the group). He is more useful than a basic bard, but still quite weak in the end then, so I didn't really change the way I see bards, at least the fighter/mage version !
Comments
Settings -> Spells... -> [ ] Refresh Memorized spells on save.
Okay, you got me curious and I went and found it. Yes, there is a box that I can un-check. But it doesn't help. It still screwed up bard casting on saving. So there is something about the way EEKeeper works that is incompatible.
Also, did you guys know that thornspray turns into wall of moonlight when cast?
Edit: I was on 3.8.17 last I checked which worked really well, mind you I wasn't using bards much.
"- Critical misses while using missile weapons will no longer cause you to fall over if you are swashbuckling"
Ahahahaha.
ERROR: cannot convert state_row or %state_row% to an integer
ERROR: [spcl722.spl] -> [override] Patching Failed (COPY) (Not_found)
that's with weidu 24600, bg2ee 2.3, and I even tried with no mods installed, it still fails with this error... (4.0rc11), and it's on linux...
Not sure installing tome and blood was a good idea here...
A possible fix for this one is to downgrade to might and guile 3.8.17, the feats still can't be installed, but it doesn't reference tome and blood anymore...
And the page in this forum in general modding, version 0.7 : https://forums.beamdog.com/discussion/31274/mod-beta-tome-and-blood-more-options-for-wizards-and-sorcerers/p1
For running the old version it's simply because it breaks all the mods installed, and there was no real reason to upgrade this time, plus you need to reprocess the extension, extract the zip and so on. Messy and it wasn't worth it. Ok, I had guessed it was probably because of this, well I'll think about upgrading then !
Thanks for the link to your fork, I'll have a look...
Maybe it's worth telling about this limitation in the kit description then...
While I am at it, I just tested Garrik in a new playthrough, and he has a few oddities : when he joins, he is a fighter/mage, so it seems correct as a new bard class, except he is a level 2 fighter with something like 700xp / 4000 for the fighter part ! Well it's convenient, this way he is more useful than usually, but it seems strange... (actually you get the new level icon when he joins so that he gains his level 2 with 700 xp, or even less !). I thought maybe "tob-style npcs" from tweaks was interfering with this so I uninstalled the component, but he still does this when joining...
And there's a strange effect with his bless song : when it starts, it's a normal bless effect as usual, but later, when doing stuff and changing areas (like go and fight the spiders in the house nearby), it turns into a "protect from fear" + bless effect, both icons appear on the portraits, and if I tell him to stop his song, they both disappear. Well this makes his song a super bless song then, but I am not sure it's intended... Using "faiths and powers" in this playthrough, but it shouldn't interfere with bards anyway...
which means I'll probably have to give up on this playthrough too ! Sigh... !
../might_and_guile/nubards/abjurh.bam
./data/iwd_spells/priest_1/sppr112b.bam
../might_and_guile/nubards/sppr112b.bam
./data/iwd_spells/priest_1/sppr112c.bam
../might_and_guile/nubards/sppr112c.bam
./data/iwd_spells/priest_4/tsprayt.bam
../might_and_guile/nubards/tsprayt.bam
./data/iwd_spells/priest_4/#tra_61.wav
../might_and_guile/nubards/#tra_61.wav
./data/iwd_spells/priest_4/idpro303.pro
../might_and_guile/nubards/idpro303.pro
./data/iwd_spells/priest_4/sppr427b.bam
../might_and_guile/nubards/sppr427b.bam
./data/iwd_spells/priest_3/sppr324b.bam
../might_and_guile/nubards/sppr324b.bam
./data/iwd_spells/priest_3/sgrowta.bam
../might_and_guile/nubards/sgrowta.bam
./data/iwd_spells/priest_3/idpro300.pro
../might_and_guile/nubards/idpro300.pro
./data/iwd_spells/wizard_4/#tra_08.wav
../might_and_guile/nubards/#tra_08.wav
./data/iwd_spells/wizard_4/spwi431b.bam
../might_and_guile/nubards/spwi431b.bam
./data/iwd_spells/wizard_4/spwi431c.bam
../might_and_guile/nubards/spwi431c.bam
./data/iwd_spells/priest_6/abjurh.bam
../might_and_guile/nubards/abjurh.bam
./data/iwd_spells/priest_6/sppr615b.bam
../might_and_guile/nubards/sppr615b.bam
./data/cantrips/arcane/d5_wiin.spl
../might_and_guile/spells/d5_wiin.spl
./data/cantrips/00backup/d5_cstbo.spl
../might_and_guile/misc/d5_cstbo.spl
./data/cantrips/00backup/d5_madi.spl
../might_and_guile/spells/d5_madi.spl
./data/cantrips/00backup/d5_wico.spl
../might_and_guile/bard/d5_wico.spl
./data/cantrips/00backup/d5_witr.spl
../might_and_guile/bard/d5_witr.spl
./data/cantrips/00backup/spells/lev_one/d5_wico.spl
../might_and_guile/bard/d5_wico.spl
./data/cantrips/00backup/spells/lev_one/d5_wiin.spl
../might_and_guile/spells/d5_wiin.spl
./data/cantrips/00backup/d5_wiin.spl
../might_and_guile/spells/d5_wiin.spl
./data/cantrips/00backup/d5_rabb.cre
../might_and_guile/bard/d5_rabb.cre
./data/cantrips/00backup/cre/d5_rabb.cre
../might_and_guile/bard/d5_rabb.cre
./data/cantrips/00backup/d5_main.spl
../might_and_guile/spells/d5_main.spl
./data/cantrips/00backup/d5_widi.spl
../might_and_guile/spells/d5_widi.spl
./data/cantrips/00backup/d5_cstpn.spl
../might_and_guile/misc/d5_cstpn.spl
./data/cantrips/00backup/d5_maco.spl
../might_and_guile/bard/d5_maco.spl
./data/core/scroll_list_base.tpa
../might_and_guile/spells/scroll_list_base.tpa
./data/core/clabma02.2da
../might_and_guile/misc/clabma02.2da
./data/core/clabma03.2da
../might_and_guile/misc/clabma03.2da
./data/core/clabma06.2da
../might_and_guile/misc/clabma06.2da
./data/core/spell_list_base.tpa
../might_and_guile/spells/spell_list_base.tpa
./data/core/clabma04.2da
../might_and_guile/misc/clabma04.2da
./data/core/clabma01.2da
../might_and_guile/misc/clabma01.2da
./data/core/scroll_list_sr.tpa
../might_and_guile/spells/scroll_list_sr.tpa
./data/core/clabma08.2da
../might_and_guile/misc/clabma08.2da
./data/core/spell_list_sr.tpa
../might_and_guile/spells/spell_list_sr.tpa
./data/core/clabma07.2da
../might_and_guile/misc/clabma07.2da
./data/core/clabma05.2da
../might_and_guile/misc/clabma05.2da
./data/core/clabma09.2da
../might_and_guile/misc/clabma09.2da
./data/new_spells/mage_1/d5_widi.spl
../might_and_guile/spells/d5_widi.spl
./kits/scouts/954_barbarian_ranger/d5_rbarb.2da
../might_and_guile/ranger/d5_rbarb.2da
./kits/scouts/954_barbarian_ranger/d5_rback.spl
../might_and_guile/ranger/d5_rback.spl
./kits/scouts/954_barbarian_ranger/d5_rbaab.spl
../might_and_guile/ranger/d5_rbaab.spl
./kits/scouts/956_halfling_slinger/d5_sling.2da
../might_and_guile/ranger/d5_sling.2da
./kits/scouts/955_elven_archer/d5_earch.2da
../might_and_guile/ranger/d5_earch.2da
./kits/scouts/953_mage_hunter/d5_mghsc.eff
../might_and_guile/ranger/d5_mghsc.eff
./kits/scouts/953_mage_hunter/d5_mghs1.spl
../might_and_guile/ranger/d5_mghs1.spl
./kits/scouts/953_mage_hunter/d5_mghsb.eff
../might_and_guile/ranger/d5_mghsb.eff
./kits/scouts/953_mage_hunter/d5_mghs2.spl
../might_and_guile/ranger/d5_mghs2.spl
./kits/scouts/953_mage_hunter/d5_mageh.2da
../might_and_guile/ranger/d5_mageh.2da
./kits/scouts/953_mage_hunter/d5_mghs2.eff
../might_and_guile/ranger/d5_mghs2.eff
./kits/scouts/953_mage_hunter/d5_savbo.spl
../might_and_guile/misc/d5_savbo.spl
./kits/scouts/953_mage_hunter/d5_mghs1.eff
../might_and_guile/ranger/d5_mghs1.eff
./kits/scouts/953_mage_hunter/d5_mghsa.eff
../might_and_guile/ranger/d5_mghsa.eff
./kits/druids/old_shapechange/d5_wolf.cre
../might_and_guile/ranger/d5_wolf.cre
./kits/druids/old_shapechange/d5_clwlf.itm
../might_and_guile/ranger/d5_clwlf.itm
./kits/incarnates/405_mystra/d5clotr.cre
../might_and_guile/nubards/d5clotr.cre
./kits/incarnates/405_mystra/older/d5_arcm3.2da
../might_and_guile/mc/d5_arcm3.2da
./kits/incarnates/405_mystra/older/d5_arcm1.2da
../might_and_guile/mc/d5_arcm1.2da
./kits/incarnates/405_mystra/older/d5_arc4c.bam
../might_and_guile/mc/d5_arc4c.bam
./kits/incarnates/405_mystra/older/d5_arc2c.bam
../might_and_guile/mc/d5_arc2c.bam
./kits/incarnates/405_mystra/older/d5_arc6b.bam
../might_and_guile/mc/d5_arc6b.bam
./kits/incarnates/405_mystra/older/d5_arc3b.bam
../might_and_guile/mc/d5_arc3b.bam
./kits/incarnates/405_mystra/older/d5_arcm5.2da
../might_and_guile/mc/d5_arcm5.2da
./kits/incarnates/405_mystra/older/d5_arc5b.bam
../might_and_guile/mc/d5_arc5b.bam
./kits/incarnates/405_mystra/older/d5_arc1c.bam
../might_and_guile/mc/d5_arc1c.bam
./kits/incarnates/405_mystra/older/d5_arc5c.bam
../might_and_guile/mc/d5_arc5c.bam
./kits/incarnates/405_mystra/older/d5_arc2b.bam
../might_and_guile/mc/d5_arc2b.bam
./kits/incarnates/405_mystra/older/d5_arcm6.2da
../might_and_guile/mc/d5_arcm6.2da
./kits/incarnates/405_mystra/older/d5_arcm2.2da
../might_and_guile/mc/d5_arcm2.2da
./kits/incarnates/405_mystra/older/d5_arc3c.bam
../might_and_guile/mc/d5_arc3c.bam
./kits/incarnates/405_mystra/older/d5_arcm4.2da
../might_and_guile/mc/d5_arcm4.2da
./kits/incarnates/405_mystra/older/d5_arc1b.bam
../might_and_guile/mc/d5_arc1b.bam
./kits/incarnates/405_mystra/older/d5_arc6c.bam
../might_and_guile/mc/d5_arc6c.bam
./kits/incarnates/405_mystra/older/d5_arc4b.bam
../might_and_guile/mc/d5_arc4b.bam
./kits/misc/d5mglv1.spl
../might_and_guile/misc/d5mglv1.spl
./kits/misc/d5_cstbo.spl
../might_and_guile/misc/d5_cstbo.spl
./kits/misc/d5_acbon.spl
../might_and_guile/misc/d5_acbon.spl
./kits/misc/d5_1hpbo.spl
../might_and_guile/misc/d5_1hpbo.spl
./kits/misc/d5_notu.spl
../might_and_guile/misc/d5_notu.spl
./kits/misc/d5mglv5.spl
../might_and_guile/misc/d5mglv5.spl
./kits/misc/d5_thac0.spl
../might_and_guile/misc/d5_thac0.spl
./kits/misc/d5_mthac.spl
../might_and_guile/misc/d5_mthac.spl
./kits/misc/d5mglv3.spl
../might_and_guile/misc/d5mglv3.spl
./kits/misc/d5mglv2.spl
../might_and_guile/misc/d5mglv2.spl
./kits/misc/d5_base.spl
../might_and_guile/misc/d5_base.spl
./kits/misc/d5_base.spl
../might_and_guile/lib/d5_base.spl
./kits/misc/d5_cllv1.spl
../might_and_guile/misc/d5_cllv1.spl
./kits/misc/d5_lor05.spl
../might_and_guile/misc/d5_lor05.spl
./kits/misc/d5_savbo.spl
../might_and_guile/misc/d5_savbo.spl
./kits/misc/d5mglv4.spl
../might_and_guile/misc/d5mglv4.spl
./kits/multiclass/471_cf_clangeddin/d5_alag1.itm
../might_and_guile/mc/d5_alag1.itm
./kits/multiclass/471_cf_clangeddin/d5_alag3.itm
../might_and_guile/mc/d5_alag3.itm
./kits/multiclass/471_cf_clangeddin/d5_alag2.itm
../might_and_guile/mc/d5_alag2.itm
./kits/multiclass/450_sorcerers/old/d5_arcm3.2da
../might_and_guile/mc/d5_arcm3.2da
./kits/multiclass/450_sorcerers/old/d5_arcm1.2da
../might_and_guile/mc/d5_arcm1.2da
./kits/multiclass/450_sorcerers/old/d5_arc4c.bam
../might_and_guile/mc/d5_arc4c.bam
./kits/multiclass/450_sorcerers/old/d5_arc2c.bam
../might_and_guile/mc/d5_arc2c.bam
./kits/multiclass/450_sorcerers/old/d5_arc6b.bam
../might_and_guile/mc/d5_arc6b.bam
./kits/multiclass/450_sorcerers/old/d5_arc3b.bam
../might_and_guile/mc/d5_arc3b.bam
./kits/multiclass/450_sorcerers/old/d5_arcm5.2da
../might_and_guile/mc/d5_arcm5.2da
./kits/multiclass/450_sorcerers/old/d5_arc5b.bam
../might_and_guile/mc/d5_arc5b.bam
./kits/multiclass/450_sorcerers/old/d5_arc1c.bam
../might_and_guile/mc/d5_arc1c.bam
./kits/multiclass/450_sorcerers/old/d5_arc5c.bam
../might_and_guile/mc/d5_arc5c.bam
./kits/multiclass/450_sorcerers/old/d5_arc2b.bam
../might_and_guile/mc/d5_arc2b.bam
./kits/multiclass/450_sorcerers/old/d5_arcm6.2da
../might_and_guile/mc/d5_arcm6.2da
./kits/multiclass/450_sorcerers/old/d5_arcm2.2da
../might_and_guile/mc/d5_arcm2.2da
./kits/multiclass/450_sorcerers/old/d5_arc3c.bam
../might_and_guile/mc/d5_arc3c.bam
./kits/multiclass/450_sorcerers/old/d5_arcm4.2da
../might_and_guile/mc/d5_arcm4.2da
./kits/multiclass/450_sorcerers/old/d5_arc1b.bam
../might_and_guile/mc/d5_arc1b.bam
./kits/multiclass/450_sorcerers/old/d5_arc6c.bam
../might_and_guile/mc/d5_arc6c.bam
./kits/multiclass/450_sorcerers/old/d5_arc4b.bam
../might_and_guile/mc/d5_arc4b.bam
./kits/multiclass/465_cm_azuth/d5mglv1.spl
../might_and_guile/misc/d5mglv1.spl
./kits/multiclass/465_cm_azuth/d5_notu.spl
../might_and_guile/misc/d5_notu.spl
./kits/multiclass/465_cm_azuth/d5mglv5.spl
../might_and_guile/misc/d5mglv5.spl
./kits/multiclass/465_cm_azuth/d5mglv3.spl
../might_and_guile/misc/d5mglv3.spl
./kits/multiclass/465_cm_azuth/d5mglv2.spl
../might_and_guile/misc/d5mglv2.spl
./kits/multiclass/465_cm_azuth/d5mglv4.spl
../might_and_guile/misc/d5mglv4.spl
./kits/multiclass/466_cm_bender/d5_arcm3.2da
../might_and_guile/mc/d5_arcm3.2da
./kits/multiclass/466_cm_bender/d5_arcm1.2da
../might_and_guile/mc/d5_arcm1.2da
./kits/multiclass/466_cm_bender/d5divm3.spl
../might_and_guile/mc/d5divm3.spl
./kits/multiclass/466_cm_bender/d5_divm5.2da
../might_and_guile/mc/d5_divm5.2da
./kits/multiclass/466_cm_bender/d5_arc4c.bam
../might_and_guile/mc/d5_arc4c.bam
./kits/multiclass/466_cm_bender/d5_div6c.bam
../might_and_guile/mc/d5_div6c.bam
./kits/multiclass/466_cm_bender/d5_arc2c.bam
../might_and_guile/mc/d5_arc2c.bam
./kits/multiclass/466_cm_bender/d5_arc6b.bam
../might_and_guile/mc/d5_arc6b.bam
./kits/multiclass/466_cm_bender/d5_arc3b.bam
../might_and_guile/mc/d5_arc3b.bam
./kits/multiclass/466_cm_bender/d5arcm1.spl
../might_and_guile/mc/d5arcm1.spl
./kits/multiclass/466_cm_bender/d5_div1c.bam
../might_and_guile/mc/d5_div1c.bam
./kits/multiclass/466_cm_bender/d5_arcm5.2da
../might_and_guile/mc/d5_arcm5.2da
./kits/multiclass/466_cm_bender/d5_divm4.2da
../might_and_guile/mc/d5_divm4.2da
./kits/multiclass/466_cm_bender/d5_div3b.bam
../might_and_guile/mc/d5_div3b.bam
./kits/multiclass/466_cm_bender/d5_div3c.bam
../might_and_guile/mc/d5_div3c.bam
./kits/multiclass/466_cm_bender/d5_div2c.bam
../might_and_guile/mc/d5_div2c.bam
./kits/multiclass/466_cm_bender/d5_arc5b.bam
../might_and_guile/mc/d5_arc5b.bam
./kits/multiclass/466_cm_bender/d5_arc1c.bam
../might_and_guile/mc/d5_arc1c.bam
./kits/multiclass/466_cm_bender/d5_arc5c.bam
../might_and_guile/mc/d5_arc5c.bam
./kits/multiclass/466_cm_bender/d5_arc2b.bam
../might_and_guile/mc/d5_arc2b.bam
./kits/multiclass/466_cm_bender/d5_bendr.2da
../might_and_guile/mc/d5_bendr.2da
./kits/multiclass/466_cm_bender/d5_arcm6.2da
../might_and_guile/mc/d5_arcm6.2da
./kits/multiclass/466_cm_bender/d5arcm5.spl
../might_and_guile/mc/d5arcm5.spl
./kits/multiclass/466_cm_bender/d5_div1b.bam
../might_and_guile/mc/d5_div1b.bam
./kits/multiclass/466_cm_bender/d5divm2.spl
../might_and_guile/mc/d5divm2.spl
./kits/multiclass/466_cm_bender/d5arcm6.spl
../might_and_guile/mc/d5arcm6.spl
./kits/multiclass/466_cm_bender/d5_div2b.bam
../might_and_guile/mc/d5_div2b.bam
./kits/multiclass/466_cm_bender/d5arcm2.spl
../might_and_guile/mc/d5arcm2.spl
./kits/multiclass/466_cm_bender/d5arcm3.spl
../might_and_guile/mc/d5arcm3.spl
./kits/multiclass/466_cm_bender/d5_divm2.2da
../might_and_guile/mc/d5_divm2.2da
./kits/multiclass/466_cm_bender/d5_arcm2.2da
../might_and_guile/mc/d5_arcm2.2da
./kits/multiclass/466_cm_bender/d5_divm3.2da
../might_and_guile/mc/d5_divm3.2da
./kits/multiclass/466_cm_bender/d5divm6.spl
../might_and_guile/mc/d5divm6.spl
./kits/multiclass/466_cm_bender/d5_arc3c.bam
../might_and_guile/mc/d5_arc3c.bam
./kits/multiclass/466_cm_bender/d5_div6b.bam
../might_and_guile/mc/d5_div6b.bam
./kits/multiclass/466_cm_bender/d5divm5.spl
../might_and_guile/mc/d5divm5.spl
./kits/multiclass/466_cm_bender/d5_divm1.2da
../might_and_guile/mc/d5_divm1.2da
./kits/multiclass/466_cm_bender/d5_div5c.bam
../might_and_guile/mc/d5_div5c.bam
./kits/multiclass/466_cm_bender/d5_div4c.bam
../might_and_guile/mc/d5_div4c.bam
./kits/multiclass/466_cm_bender/d5divm4.spl
../might_and_guile/mc/d5divm4.spl
./kits/multiclass/466_cm_bender/d5_arcm4.2da
../might_and_guile/mc/d5_arcm4.2da
./kits/multiclass/466_cm_bender/d5_arc1b.bam
../might_and_guile/mc/d5_arc1b.bam
./kits/multiclass/466_cm_bender/d5_divm6.2da
../might_and_guile/mc/d5_divm6.2da
./kits/multiclass/466_cm_bender/d5_arc6c.bam
../might_and_guile/mc/d5_arc6c.bam
./kits/multiclass/466_cm_bender/d5_arc4b.bam
../might_and_guile/mc/d5_arc4b.bam
./kits/multiclass/466_cm_bender/d5_div4b.bam
../might_and_guile/mc/d5_div4b.bam
./kits/multiclass/466_cm_bender/d5divm1.spl
../might_and_guile/mc/d5divm1.spl
./kits/multiclass/466_cm_bender/d5arcm4.spl
../might_and_guile/mc/d5arcm4.spl
./kits/multiclass/466_cm_bender/d5_div5b.bam
../might_and_guile/mc/d5_div5b.bam
./kits/k_x_y/k_cm_d.2da
../might_and_guile/mc/k_cm_d.2da
./kits/k_x_y/k_r_he.2da
../might_and_guile/ranger/k_r_he.2da
./kits/k_x_y/k_r_hl.2da
../might_and_guile/ranger/k_r_hl.2da
./kits/k_x_y/k_cm_e.2da
../might_and_guile/mc/k_cm_e.2da
./kits/k_x_y/k_cm_ho.2da
../might_and_guile/mc/k_cm_ho.2da
./kits/k_x_y/k_r_d.2da
../might_and_guile/ranger/k_r_d.2da
./kits/k_x_y/k_r_h.2da
../might_and_guile/ranger/k_r_h.2da
./kits/k_x_y/k_cm_h.2da
../might_and_guile/mc/k_cm_h.2da
./kits/k_x_y/k_cm_hl.2da
../might_and_guile/mc/k_cm_hl.2da
./kits/k_x_y/k_cm_he.2da
../might_and_guile/mc/k_cm_he.2da
./kits/k_x_y/k_r_ho.2da
../might_and_guile/ranger/k_r_ho.2da
./kits/k_x_y/k_r_g.2da
../might_and_guile/ranger/k_r_g.2da
./kits/k_x_y/k_cm_g.2da
../might_and_guile/mc/k_cm_g.2da
./kits/occultists/762_beast_lord/d5_ww03.cre
../might_and_guile/ranger/d5_ww03.cre
./kits/occultists/762_beast_lord/d5_ww02.cre
../might_and_guile/ranger/d5_ww02.cre
./kits/occultists/762_beast_lord/d5_ww01.cre
../might_and_guile/ranger/d5_ww01.cre
./kits/mystics/707_light_mystic/d5_ffire.vvc
../might_and_guile/fighter/d5_ffire.vvc
./kits/mystics/702_beast_mystic/d5_ww03.cre
../might_and_guile/ranger/d5_ww03.cre
./kits/mystics/702_beast_mystic/d5_ww02.cre
../might_and_guile/ranger/d5_ww02.cre
./kits/mystics/702_beast_mystic/d5_ww01.cre
../might_and_guile/ranger/d5_ww01.cre
./kits/rangers/932_beast_master/d5_rnww.spl
../might_and_guile/ranger/d5_rnww.spl
./kits/rangers/932_beast_master/d5_dire.cre
../might_and_guile/ranger/d5_dire.cre
./kits/rangers/932_beast_master/d5_ww03.cre
../might_and_guile/ranger/d5_ww03.cre
./kits/rangers/932_beast_master/d5_wolf.cre
../might_and_guile/ranger/d5_wolf.cre
./kits/rangers/932_beast_master/beastmasterog.txt
../might_and_guile/ranger/beastmasterog.txt
./kits/rangers/932_beast_master/d5_clwlf.itm
../might_and_guile/ranger/d5_clwlf.itm
./kits/rangers/932_beast_master/d5_rnwlf.spl
../might_and_guile/ranger/d5_rnwlf.spl
./kits/rangers/932_beast_master/d5_rnnf.spl
../might_and_guile/ranger/d5_rnnf.spl
./kits/rangers/932_beast_master/beastmaster.txt
../might_and_guile/ranger/beastmaster.txt
./kits/rangers/932_beast_master/d5_clww2.itm
../might_and_guile/ranger/d5_clww2.itm
./kits/rangers/932_beast_master/d5_clww1.itm
../might_and_guile/ranger/d5_clww1.itm
./kits/rangers/932_beast_master/d5_ww02.cre
../might_and_guile/ranger/d5_ww02.cre
./kits/rangers/932_beast_master/d5_ww01.cre
../might_and_guile/ranger/d5_ww01.cre
./kits/acolytes/325_mystra/d5_arcm3.2da
../might_and_guile/mc/d5_arcm3.2da
./kits/acolytes/325_mystra/d5_arcm1.2da
../might_and_guile/mc/d5_arcm1.2da
./kits/acolytes/325_mystra/d5_arc4c.bam
../might_and_guile/mc/d5_arc4c.bam
./kits/acolytes/325_mystra/d5_arc2c.bam
../might_and_guile/mc/d5_arc2c.bam
./kits/acolytes/325_mystra/d5_arc6b.bam
../might_and_guile/mc/d5_arc6b.bam
./kits/acolytes/325_mystra/d5_arc3b.bam
../might_and_guile/mc/d5_arc3b.bam
./kits/acolytes/325_mystra/d5_arcm5.2da
../might_and_guile/mc/d5_arcm5.2da
./kits/acolytes/325_mystra/d5_arc5b.bam
../might_and_guile/mc/d5_arc5b.bam
./kits/acolytes/325_mystra/d5_arc1c.bam
../might_and_guile/mc/d5_arc1c.bam
./kits/acolytes/325_mystra/d5_arc5c.bam
../might_and_guile/mc/d5_arc5c.bam
./kits/acolytes/325_mystra/d5_arc2b.bam
../might_and_guile/mc/d5_arc2b.bam
./kits/acolytes/325_mystra/d5_arcm6.2da
../might_and_guile/mc/d5_arcm6.2da
./kits/acolytes/325_mystra/d5_arcm2.2da
../might_and_guile/mc/d5_arcm2.2da
./kits/acolytes/325_mystra/d5_arc3c.bam
../might_and_guile/mc/d5_arc3c.bam
./kits/acolytes/325_mystra/d5_arcm4.2da
../might_and_guile/mc/d5_arcm4.2da
./kits/acolytes/325_mystra/d5_arc1b.bam
../might_and_guile/mc/d5_arc1b.bam
./kits/acolytes/325_mystra/d5_arc6c.bam
../might_and_guile/mc/d5_arc6c.bam
./kits/acolytes/325_mystra/d5_arc4b.bam
../might_and_guile/mc/d5_arc4b.bam
./kits/acolytes/329_mask/d5_mask3.cre
../might_and_guile/mc/d5_mask3.cre
./kits/acolytes/329_mask/d5_mask3.eff
../might_and_guile/mc/d5_mask3.eff
./deity/k_x_y/k_cm_d.2da
../might_and_guile/mc/k_cm_d.2da
./deity/k_x_y/k_cm_e.2da
../might_and_guile/mc/k_cm_e.2da
./deity/k_x_y/k_cm_ho.2da
../might_and_guile/mc/k_cm_ho.2da
./deity/k_x_y/k_cm_h.2da
../might_and_guile/mc/k_cm_h.2da
./deity/k_x_y/k_cm_hl.2da
../might_and_guile/mc/k_cm_hl.2da
./deity/k_x_y/k_cm_he.2da
../might_and_guile/mc/k_cm_he.2da
./deity/k_x_y/k_cm_g.2da
../might_and_guile/mc/k_cm_g.2da
./lib/joinable_npcs.tpa
../might_and_guile/lib/joinable_npcs.tpa
./lib/qd_multiclass.tpa
../might_and_guile/lib/qd_multiclass.tpa
./lib/fl#add_kit_ee.tpa
../might_and_guile/lib/fl#add_kit_ee.tpa
./lib/markers/d5_beastmaster.d5
../might_and_guile/lib/markers/d5_beastmaster.d5
./lib/markers/d5_druids.d5
../might_and_guile/misc/d5_druids.d5
./lib/hla_actions.tpa
../might_and_guile/lib/hla_actions.tpa
./lib/d5_class.2da
../might_and_guile/lib/d5_class.2da
./lib/sequencer_menu_d5.tpa
../might_and_guile/lib/sequencer_menu_d5.tpa
./lib/add_spellstate.tpa
../might_and_guile/lib/add_spellstate.tpa
./lib/d5_usabl.2da
../might_and_guile/lib/d5_usabl.2da
./lib/d5_spher.2da
../might_and_guile/lib/d5_spher.2da
./lib/fnp_compat.tpa
../might_and_guile/lib/fnp_compat.tpa
./other mods/fnp_kit_compatibility/lib/fnp_compat.tpa
../might_and_guile/lib/fnp_compat.tpa
./backup/102/k_cm_d.2da
../might_and_guile/mc/k_cm_d.2da
./backup/102/k_cm_e.2da
../might_and_guile/mc/k_cm_e.2da
./backup/102/k_cm_ho.2da
../might_and_guile/mc/k_cm_ho.2da
./backup/102/d5_class.2da
../might_and_guile/lib/d5_class.2da
./backup/102/xbow06.itm
../might_and_guile/misc/iwdee/xbow06.itm
./backup/102/k_cm_h.2da
../might_and_guile/mc/k_cm_h.2da
./backup/102/k_cm_hl.2da
../might_and_guile/mc/k_cm_hl.2da
./backup/102/k_cm_he.2da
../might_and_guile/mc/k_cm_he.2da
./backup/102/d5_usabl.2da
../might_and_guile/lib/d5_usabl.2da
./backup/102/d5_spher.2da
../might_and_guile/lib/d5_spher.2da
./backup/102/k_cm_g.2da
../might_and_guile/mc/k_cm_g.2da
./language/english/setup.tra
../might_and_guile/language/english/setup.tra
./spheres/iwd_spells/priest_7/abjurh.bam
../might_and_guile/nubards/abjurh.bam
./spheres/iwd_spells/priest_1/sppr112b.bam
../might_and_guile/nubards/sppr112b.bam
./spheres/iwd_spells/priest_1/sppr112c.bam
../might_and_guile/nubards/sppr112c.bam
./spheres/iwd_spells/priest_4/tsprayt.bam
../might_and_guile/nubards/tsprayt.bam
./spheres/iwd_spells/priest_4/#tra_61.wav
../might_and_guile/nubards/#tra_61.wav
./spheres/iwd_spells/priest_4/sppr427b.bam
../might_and_guile/nubards/sppr427b.bam
./spheres/iwd_spells/priest_3/sppr324b.bam
../might_and_guile/nubards/sppr324b.bam
./spheres/iwd_spells/priest_3/sgrowta.bam
../might_and_guile/nubards/sgrowta.bam
./spheres/iwd_spells/priest_6/abjurh.bam
../might_and_guile/nubards/abjurh.bam
./spheres/iwd_spells/priest_6/sppr615b.bam
../might_and_guile/nubards/sppr615b.bam
./spheres/mxsplpal.2da
../might_and_guile/misc/mxsplpal.2da
./spheres/hlas/light/d5_ffire.vvc
../might_and_guile/fighter/d5_ffire.vvc
./spheres/hlas/animal/d5_ww03.cre
../might_and_guile/ranger/d5_ww03.cre
You can get this kind of output easily in linux (or osx if using a decent version of find), just cd to the faiths_and_power directory and then :
find -type f|while read f; do
b=`basename $f`; find ../might_and_guile -name $b -exec echo $f \; -print
done
I temporary moved the might_and_guile/backup directory out of the way to get this... good luck !
And for tweaks : lol, it's nice to be proficient with weidu, well I am still too lazy to really look into it, and I don't know, maybe a bard with 5 picks in a weapon would be too powerful maybe, it's your choice after all. As it is here, I find he does many things not so well (not to say "badly" !), it's an average fighter with a less than average mage but since he is multiclass he gains levels slower and his songs are not so useful (the skald doesn't get the bless song which would have been useful at low level. I used the aura which lowers the thac0 of enemies instead, but it's only useful at low level, and then the song to increase damage because it's very useful for archers and those using projectile weapons in the group). He is more useful than a basic bard, but still quite weak in the end then, so I didn't really change the way I see bards, at least the fighter/mage version !