Tips for a neutral/evil party makeup?
KillerK
Member Posts: 1
Hi all! Longtime BG series player, just picked up BGEE and BG2EE, first time I've played the games in years! I remember most of it though.
Anyway I've already gone through the two games once as a good mage with the typical party of Jaheira, Khalid, Imoen, Minsc and Dynaheir (BG1), swapping Khalid for Keldorn and Dynaheir for Aerie in BG2.
Well this time around I feel like playing a chaotic neutral thief with only neutral/evil party members (and no Imoen, Jaheira or Khalid). Any tips on party makeup?
I was thinking PC (swashbuckler or fighter/thief), Edwin, Viconia, Shar-Teel, Kagain, and either Eldoth or Faldorn. However I don't think it's possible to pick up either Eldoth of Faldorn very soon in the game. IIRC, Viconia and Shar-Teel take a little bit of out-of-the-way traveling to find but are available anytime. Is that right?
And any opinions on Eldoth vs. Faldorn, or do you have another suggestion?
It's easy enough in BG2 to pick up Edwin, Korgan, and Viconia pretty quickly. I don't know of any other evil NPCs in BG2 than them though. Suggestions for filling out the BG2 party? Technically speaking, with my thief, Edwin, Viconia and Korgan might be enough but I like having a full complement.
Anyway I've already gone through the two games once as a good mage with the typical party of Jaheira, Khalid, Imoen, Minsc and Dynaheir (BG1), swapping Khalid for Keldorn and Dynaheir for Aerie in BG2.
Well this time around I feel like playing a chaotic neutral thief with only neutral/evil party members (and no Imoen, Jaheira or Khalid). Any tips on party makeup?
I was thinking PC (swashbuckler or fighter/thief), Edwin, Viconia, Shar-Teel, Kagain, and either Eldoth or Faldorn. However I don't think it's possible to pick up either Eldoth of Faldorn very soon in the game. IIRC, Viconia and Shar-Teel take a little bit of out-of-the-way traveling to find but are available anytime. Is that right?
And any opinions on Eldoth vs. Faldorn, or do you have another suggestion?
It's easy enough in BG2 to pick up Edwin, Korgan, and Viconia pretty quickly. I don't know of any other evil NPCs in BG2 than them though. Suggestions for filling out the BG2 party? Technically speaking, with my thief, Edwin, Viconia and Korgan might be enough but I like having a full complement.
0
Comments
Bear in mind you have the new EE NPCs, so Dorn is evil, Neera is neutral and Rasaad is good. In BG2 there is also an evil thief available.
For example, you can be a backstabbing stealthy F/T, and Montaron will set traps and disarm them. Or you go with a swashbuckler focusing on setting traps, and Montaron will backstab.
Add Dorn and Viconia, and you already have every nearly every role covered. As for the last party member, take Edwin or Baeloth (an EE NPC @decado didn't mention).
As for BG2, Dorn and Hexxat let you finally make a fully evil party, with Edwin, Korgan, and Viconia. Or you can take neutral characters, such as Haer'Dalis or Jan Jansen.
Moved in the right area.
PC (swash or f/t)
Kagain (beregost)
Viconia (first map east of FAI, on the west hand side. Go in grab her, get out)
Dorn (FAI first, then Nashkel)
Xzar (First Map)
Montaron (First Map)
two tanks, a cleric, a mage, and two min/maxed thieves have your bases covered.
My last evil playthrough, my team consisted of Monty, Xzar, Viconia, Eldoth and Skie however. PC was a dualled cleric of tempus/thief.
Tiax
Viconia
Edwin/Baeloth
Kagain
Dorn/Shar-Teel
It should also be noted that as far as thieving goes, Shar-Teel can dual class to Thief and make an effective backstabber, if you want one who has a higher strength than what Montaron has and providing just enough thieving skills to help you through the first game. She can be effective for dual wielding too before she dual classes, then be a dual wielding Thief when she gets her old levels back.
There's also Branwen, Safana, and Garrick (if memory serves, I think he's CN).
Furthermore, I would argue that the Fighter/Thief represents the perfect adventurer/hero. He can use any weapons and armor, he can use wands and scrolls, he can sneak past drunken guards, he can ambush the evil sorcerer with a sneak attack, and he can get through a dungeon filled with traps and locked doors. I'd wager he'd be good at answering riddles too, if such a mechanic existed. The only thing that a Fighter/Thief can't do is cast spells, but even that can be simulated through the use of wands and scrolls.
A F/M/T, though, can perfectly do what you've described, plus this character can cast his own spells.
Frankly, the pure Thief can represent the archetype, but some Fighter levels just help to make his sword swinging a bit more convincing.
also if you really want a Swashbuckler consider to Dual him at lvl 6 To a Mage. you have 100 Lockpick and Find traps which will serve you through all the game BG1+2+TOB, sneaking is worthless as Swash since you cant Backstab and all the mage Goodies make up for any thief progression you might lose (hell even a archmage robe with rk 5 is already as good as a +2 studded armor) the only thing you lose is Traps and UAI in the end but you get a spellbook of madness starting in the early 3rd of BG1 which will serve you the whole trilogy, and the downtime of your thief is quite manageable.
Obviously, if you let him throw them in missile mode, you will swiftly run out...