[Req/Question] Any way to have damage-numbers float above enemies?
![aweigh0101](https://forums.beamdog.com/applications/dashboard/design/images/defaulticon.png)
in BG:EE Mods
I've grown too used to that type of feedback from more modern games and would love to roll through my current BG:EE playthrough with floating numbers above enemy heads when I strike them, and vice-versa.
Has no one really ever wanted or worked on this sort of thing in the 20 years since the BG's came out? I find it rather surprising.
Has no one really ever wanted or worked on this sort of thing in the 20 years since the BG's came out? I find it rather surprising.
0
Comments
To have it universally applied means you would have to append it to every creature's script, which would cause massive amounts of slow down in game because the game isn't expecting to have to handle 100 odd conditional operations per active creature per 0.6 second steps.
To more experienced scripters, please feel free to correct me if I'm wrong.
i'm much further along now playing bg1, and am loving it. i've gotten used to the combat and while i'd still love such thing as floating dmg numbers i no longer need it. i found out in options disable all of the feed back except for to-hit rolls GREATLY enhances combat communication and am now thoroughly enjoying it.