Staff of the Magi
deltago
Member Posts: 7,811
What class/classes would make the best use of this weapon and why?
I was leaning towards a kensai/mage with max pips in quarterstaves and two-handed weapons but then I thought the automatic invisibility would make for some great backstabs or a extremely cheesy HiPs, so maybe an assassin/mage spamming tensors?
Better ideas?
I was leaning towards a kensai/mage with max pips in quarterstaves and two-handed weapons but then I thought the automatic invisibility would make for some great backstabs or a extremely cheesy HiPs, so maybe an assassin/mage spamming tensors?
Better ideas?
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Comments
Without the possibility of sneaking in extra backstabs, then I reckon @deltago's first instinct was right, it's probably best used (if you're using it as an actual melee weapon) in the hands of a Kensai->Mage. Taking maximum advantage would mean being prepared to micro-manage between attacks to maintain the invisibility.
Actually, the SotM is imo best used not for the invisibility (though it's certainly useful for that) but for the dispel. Anyone with a decent THAC0 who can use the staff can make good use of that.
Damage isn't that great, but it can be used to debuff before switching to a heavier hitter and the spell trap, saves, and AC are a nice touch.
It being available in chapter 2 is also a huge bonus as you can actually use it for more than half the game
Only Mages or Thiefs with "Use Any Item" can use the staff. The staff is a must have for any Mage soloing due to it's Invisibilty, Spell Trap, and other protections. That being said it is better in the hands of a Fighter/Thief, dual or multi-class, if you're thinking in terms of raw offensive power. It is essentially a Carsomyr, and makes a very strong anti-caster melee fighter in ToB+SoA.
Cast spell, go invisible.
Move, cast spell. Go invisible.
Repeat until nothing is left or you are out of spells.
Perhaps take a mere 3 levels in fighter before dualing to Mage for grandmastery in quarter staffs so you can finish off near dead enemies without wasting spell slots.
So what if you can't backstab, you can just cast Mislead and go pound away on somebody (with a stabbity death permitted weapon).
However, I'm sure a cleric mage would find it plenty useful for bludgeoning baddies. It's the class I would give it to.