Possible solution for modding on iOS?
[Deleted User]
Posts: 0
The user and all related content has been deleted.
0
Comments
Also, f.lux's page (https://justgetflux.com/sideload/) says: So, they can't get into the AppStore because they use undocumented APIs. But they had to stop this "side load" distribution because Apple objected to the method of distribution. If Beamdog tried this, they'd also likely be in violation of the developer agreement. Sounds like a dead end to me, even if Beamdog were interested.
It would be nice to be able to mod EE games on iOS, but iOS and Android are so locked-down compared to a desktop OS that I certainly never expected full modding capability. Of course, it should be better (save game transfers, custom portraits/soundsets, etc.) but considering that Apple won't even let Baldur.ini be in a user-editable folder (https://forums.beamdog.com/discussion/comment/647412/#Comment_647412), I don't have high hopes for the EEs on iOS to ever be as moddable as the PC/Mac versions.
Hopefully, I'll be proven wrong.