Here is something BG could really use from IWD
Tymaker
Member Posts: 105
(among other things) IWD all party AI script! Rogue's that natrually are always on the look out for traps! An Invisibility that stays invisable until I don't won't him to while still managing auto attacking fighters!
The only script that I see of any use besides standard attack, is defensive cleric for healing.
Is there another script thats useful?
The only script that I see of any use besides standard attack, is defensive cleric for healing.
Is there another script thats useful?
1
Comments
I've thought here you would write smth like "Bard songs" or "Druid spells"
I believe that you can download the SCS mod and install nothing but the AI script improvements. SCS comes with a new script, the 'Ease-of-Use' AI, which while not perfect is really quite decent.
Some pros of the Ease-of-Use AI include:
1. Not attacking when invisible unless commanded (at which point auto-attack takes over).
2. Not countermanding player orders.
3. Auto casting of certain long duration spells and items after resting/when previous casting runs out.
4. Ammo management/reducing of waste.
5. Accelerated casting of buff spells when not in combat (like Death ward, protection from fire, healing, etc.)
6. Auto-casting of certain specific protection spells when commanded by hotkey. (For example, a character with three Death Ward spells will cast Death Ward on her/himself and two other party members if 'V' is pressed. The character casting the spells is hasted and insta-casts if no enemies are nearby and the party is not in combat.)
I don't think I've had a moment since where I've died because I realized 'Damnit, forgot to turn off the AI again!' when one of my characters did something I didn't expect them to do because I was trying to manage things manually.
Who knows, it might work for you.
Last time I forgot to turn the ai off, and when Jan failed a pickpocket and turned a shopkeeper hostile, he auto-attacked with his crossbow, at point blank range, with a CRITICAL. Thank you, Jan, for always missing or taking too long to ready your crossbow when facing someone I need to hit asap. My rep took a heavy hit and my mp created archer became fallen. And since I play minimal reload I was not overjoyed. Now I have a slower leveling up fighter with grandmastery in longbows and limited to studded leather.
There are some mods out there I recall are somehow in usage of party AI, like "turn on for 10 sec." etc. (aTweaks perhaps..), and I started to wonder: if I turn off AI, will they stop working?