Are you the type of gamer that looks up content guides while playing?
colonel_burger
Member Posts: 279
I'll confess, for the last few years while gaming (wow while i played it, NWN2, other RPGs) I felt compulsion to check up quests in areas I entered to ensure I didn't miss content.
However, this time round through BGEE, I am going to totally refuse to look anything up.
While it's unnecessary for me to look up content relating to vanilla BG/BG2 (as I've memorised most of it through repetition) I am really looking forward to discovering content myself, without a wowhead pointer
Back when I first went through BG and BG2, I didn't really have access to decent Internet (Australian Internet FTL) so I was somewhat forced to mash my way through it. I'm looking forward to getting some of this again
However, this time round through BGEE, I am going to totally refuse to look anything up.
While it's unnecessary for me to look up content relating to vanilla BG/BG2 (as I've memorised most of it through repetition) I am really looking forward to discovering content myself, without a wowhead pointer
Back when I first went through BG and BG2, I didn't really have access to decent Internet (Australian Internet FTL) so I was somewhat forced to mash my way through it. I'm looking forward to getting some of this again
- Are you the type of gamer that looks up content guides while playing?133 votes
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- I ruthlessly check item descriptions online in order to plan my characters in great detail, but I rarely look up quest guides.  6.02%
- I check occasionally, but only when I am horribly stuck and cannot progress.51.13%
- Call me Sir Douglas Mawson! I am old school and will never give up trying to find the answer myself, even if it kills me.14.29%
- Applejuice, half price.11.28%
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Mainly I'll be paying attention to the new NPCs, their interactions with one another and old NPCs, and the Black Pits adventure. And of course the new zoom feature.
If there are some new easter eggs salted in the game's old areas, I'm sure it will be hard to avoid being spoiled about them in these forums! No biggie, though.
After that it's fair game. I like to play through the games first without any guides, and then I can do a more thorough job of things and all that business.
Although I think I will likely look up Dorn, Neera, and Rasaad's locations but that's it. That's it, I SWEAR.
in a nice story based game like bg, i almost never check that stuff on my first go unless I am really stuck.
one eks... is in bg 2 at spellhold were you have to trust Saemon Havarian, my paladin was like HELL'S NO!.
which made me miss out on a "Large" chunk of the game on my first go. But that really only made it better on my 2 playthough,.. wow did i really miss that...
but in games like Wow "gief me all the spOILS!"#¤
For BG1, to be honest, I used to look up some locations on http://www.forgottenwars.com/bg1/index.htm - which is awesome because of the interactive map in the upper left corner which allows you to quickly find anything on each map that is worth knowing.
I think the reason for that is, that BG1 had some issues that made playing it really annoying at times. For example the stupid mass respawns inside dungeons ... at some points of the game, I simply wanted to play through the dungeons as fast as possible simply because I got tired of all the stupid goblin killing.
And let's face it:
NO MAN ON EARTH will find the ring of wizardry without looking it up. Heck, I looked for it for almost 30 minutes even when I knew the general location of it (I knew which tree it was supposed to be, but still didn't manage to find it for 30 minutes)!
The only time I look at game guides is when I've finished a game and out of curiosity want to see the things I've missed. Then I usually find out that there's an easier way to finish the game, especially with OP items hidden all over the place. eg. Ring of Wizardy outside the Friendly Arm Inn.
I certainly never looked at a guide for BG or BG2 until about 4-5 years after they cam out but this is mostly due to the growth of the internet as a tool for this sort of thing.
Can't wait for BG:EE so I can get back to assembling what I hope will be the most comprehensive Baldur's Gate guide on the web.
I tend to read guides after playing a game for a good long while. I played BG for about 3 years before ever reading a guide about it.
I didn't understand how AD&D stats worked til I got down to creating my own guide. I discovered there is practically no difference between 17 and 18 strength, for example, so my non-fighter characters never bothered to go beyond 17. Didn't know there weren't any benefits going beyond 16 CON either outside of warrior classes. Also also found out Charisma has barely any impact on your game.
Those types of things are not readily apparent even after playing the game. People coming from 3e back to AD&D feel confused why their 14 strength means nothing.
The tables in the manuals are wrong in a lot of cases, and even then don't do an adequate job explaining most of the game's mechanics.
I'll also read people's reviews of the NPCs, in case I've missed something about a character that's worth knowing.
For the most part I've always felt that games where exploration of the world and discovering what it has to offer whether that was traps or treasure enemies or freinds were meant to be played more or less blind and that was meant to be part of the challenge the game offered and at the same time part of the overall experience.
It would seem to me to be a no-brainer to figure out this is probably the case with D&D based games - I've never played PnP but from what I know about it I doubt the DM is going to provide anyone with a list of where the important NPCs might be found or what needs to be accomplished before the premiere items in the game are discovered. LOL
Back in the days when BG was released and games still came with decent manuals that would give you a deep enough look into how the mechanics work and what to generally expect I never bought or downloaded any guides altho I would often come to the forums to discuss character builds and strategy - hopefully in a non-spoiler manner.
Today I often buy guides just to get the information one should be able to get from the now missing manual (class descriptions, weapons, armor, general tactics & mechanics of combat) but almost never even look at any of the quest related stuff at all or if I do it's not until long after I have explored most every nook and cranny on my own.
One exception for me is puzzles - I mostly find them annoying and after an attempt or two depending on my present mood I may just wander off and look up the solution so I can move on.
I can remember finishing Police Quest 1 from Sierra with no guides, but I never finished the sequels.
Guides really only started to appear in an easy way when Internet became available. Back in the early 90´s the only cheats or guides you could find where in magazines.
Although I must admit that it is sometimes very frustrating not being able to continue with the game at the pace I would like. IMO, I also feel nowadays games lack the difficulty of games from the past.