Slings for Archer! Archer for halflings!
Edvin
Member, Translator (NDA) Posts: 3,244
This is one of things that always bothered me.
According to D&D rules (practically all versions), Archer is one of the most popular class for halflings, because slings (and short swords) are one of their favorite weapons. Yet in BG, archers cannot (effectively) use slings and Halflings cannot be archers.
Why?
If gnome can not be mage, but can be illusionist, why Halfling cannot be Archer?
It's exactly the same principle!
According to D&D rules (practically all versions), Archer is one of the most popular class for halflings, because slings (and short swords) are one of their favorite weapons. Yet in BG, archers cannot (effectively) use slings and Halflings cannot be archers.
Why?
If gnome can not be mage, but can be illusionist, why Halfling cannot be Archer?
It's exactly the same principle!
2
Comments
That's not what I thought, this is not mod request.
Slingshots are generally very rarely used weapon.
Good for mage (better then mele fight with staff) but useless for everyone else.
I'd like to see in the game, at least one class that can use them effectively.
And Halflings are VERY unpopular race.
Only 4 class, 1 multiclass and big restrictions on romances.
(They are also very small and too cute to be feared warriors)
Something like what I have proposed may increase their popularity.
They already did it with Dwarven defender and it worked.
be a human with 18 str/dex/wis
grow all the way to level 13 ( putting everything you can in sling)
dual class over to cleric
have your cleric hit level 14
use draw upon holy might and righteous magic
watch enemies die from your spit fire machine gun
I always give the sling to the cleric, since STR stacks with sling damage, they can be quite gruesome, if you have 25 STR with the +5 sling and +4 bullets with 5 proficiencies in sling, you can have sling bullets deal over 60 damage on critical hits, ( and that is from long range, no need to put your cleric in harms way when it isnt necessary) and sling bullets go up to +4 unlike arrow and bolts that only go to +3, and you might say, big deal, there are the no ammo required launchers, ah yes there may be, but are they dealing 30 damage a hit? I think not
slings indeed are quite powerful, you just need to know who to give them to and how to use them, they are EXCELLENT weapons for clerics, keeps them out of harms way, while they cast their heal spells in the back
"Grow all the way to level 13 ( putting everything you can in sling), dual class over to cleric, have your cleric hit level 14."
Ehm, so you are very weak for loooooooooooooooooooooong time and then you have a few moments where you're strong? This is definitely not what I meant when I talked about "effective use". Moreover, it is absolutely useless in BG1 and SoD (and almost whole BG2). Definitely not worth it.
Archer gives the character the ability to grandmaster the weapon in question. That's no different from a Fighter, which is freely available to the halfling.
Slings don't have a base APR, which means they get to use their wielder's full APR. That means that a sling is exactly as potent in terms of APR as a crossbow, to which the Archer's benefits also apply.
Halflings get a +1 bonus to attacks with slings, which is equivalent to the elf's +1 bonus with longbows.
Slings benefit from their wielder's Strength score on damage rolls. This is different from both longbows and crossbows. Fortunately, the halfling race caps at Strength 17, but items can (easily?) boost the halfling's Strength to 19 or higher. This is already an acceptable concern for fighters, but fighters don't get the Archer's scaling bonus to attack and damage.
On the other hand, it's not much different from a Kensai wielding Crom Faeyr and having a Strength of 25. But that's a melee (not ranged) weapon.
So from a balance perspective, it's a bit of power creep, but not a lot. It's mostly a question of whether or not it makes sense to give the halfling access to the full Ranger gamut of abilities for the sake of giving them this one kit. Since halflings don't have access to the Ranger class to begin with, that's an important question to answer first.
To be clear, I'm not taking a stance either way. But that's my insight as a designer.
That is good idea, but much more complicated.
Developer usually prefer solutions that are simple and effective.
I 100% support your solution, but I am a realist.
If they make separate kit for halflings, someone might also want Elven Bladesinger kit
I know, your Halfling Slinger is very well done.
But your Elven Bladesinger...
Did you ever hear about Josidiah Starym?
The most famous Elven Bladesinger in the world Forgotten realms?
Bladesinger who dual wield two short swords...