Spears
Shando
Member Posts: 147
Almost everytime i start a new game, i wonder to myself why spears?
I mean.. does it mean to play only as for RP?
pls ENLIGHTEN ME why should i go for spears/ and which class should use it?
(in my imagination spears are for druids) but meh.
I mean.. does it mean to play only as for RP?
pls ENLIGHTEN ME why should i go for spears/ and which class should use it?
(in my imagination spears are for druids) but meh.
1
Comments
Spears are useful because they are 2 handed weapons (giving extended range in melee) that do piercing damage, require less strength to use than 2-handed swords or halberds, and are considerably lighter. So they are fine for anyone who can use them, especially bards and druids where they have weapon limitations or are likely to have a lower STR than a typical fighter.
Standard BG was very poor for the choice of magical spears, but this has been addressed a bit better in BGEE. You can find the best spear in one of the later chapters.
Nothing wrong with using a bard and druid in melee, they'll have to do it sometimes, and they'll need a proficiency in some sort of melee weapon most likely, so why not spears? And one of my fighters doesn't have a strength high enough to use other 2 handed weapons, which is why I brought it up. We obviously play the game a bit differently, but hey
I see spears as skill art weapon, such as katana/ fail, etc.
ppl who use the spear, should b light and nearly "dancing" with it.
they should have made a better scale for using spears, with "spear master" can do other great moves.
the basic "feeling" a monk gives (I like the idea of monks in diablo 3) that hes
a warrior with touch of spirit. I mean - he can use support buff, and still fight.
in diablo the main wep for monks are staff or 2h dual gloves.
u get the feeling that the monk idea of bg wasn't fully got his POTENTIAL.
So you can stab with the spear and kite an enemy, running around in circles before it gets close enough to hit you. Also piercing attack is very effective against leather armor, you get +2 to hit when you attack a hobgoblin, or bandit, that wears leather. Both are very prevelant enemies in bg1 environment. And at low levels you need every to hit bonus you can get. Thus, this is a very solid bonus for bg1.
With spear and two handed weapon style, you get a relatively fast, reach weapon with +1 damage boost from style, that also gets +2 to hit against most common enemies of bg1 due to piercing vs leather. Not bad, IMHO.
Though I agree base damage should have been 1-8. 1-6 is a bit weak. With style bonus it is 2-7, equavalent of a mace.
You can create an exceptional str dwarven kensai with spear and two handed weapon style specialisation for the lulz. A bearded, small fella running around with a spear longer than himself gripped in his hands, poking and chunking enemies right and left. It is like popping balloons with a big needle.
haha amzing!
but the purpose for RP - which kind of warrior will pick spear AS main?
I forgot about weapons speed, that's a very good point (sorry)
hes more a wu dang fighter.
There are mods which extend the utility. Item Revisions adds throwing spears, and I think there are other mods which allow them to be combined with shields.
Don't forget the classic knight too. Anomen has redundant points in spear to represent his cavalry background.
alas, if iam not powergaming.
The thing about BGEE is that there aren't many uber-weapons like you find in BG2EE, so the difference between the best weapons and the okay weapons is not very large. So while there isn't a "logical" reason to pick a spear over another weapon type, unless you have designs on the better spears in BG2EE, you don't lose much by choosing to go with the less optimal option.
The funny thing is that there are enough really good scimitars and quarterstaves in the game that are better than the spears available (including the staff-spear, which is just adding insult to injury), that you wouldn't have a mechanical justification to pick up spears even if you were running an entire party using Druid weapons.
Keep in mind...except vs Splint Mail, which is a fairly rare armor type, blunt has the best damage type for hitting enemies with, especially once they get up into higher armor amounts. It's also the only damage type that nothing is immune to and several things are weak vs or required for.
its a bit problem with wep, and dats my point.
2) Piercing damage type (most armor are more resistant vs. slashing)
3) Extended range
4) Speed of 6 (vs. 10 from Two Handed Sword and 9 from Halberd)
5) You won't need to share it with the main warriors of the group
6) Magical spears are easier to find than scimitars (making a better choice for druids)
If you're using BG1 NPC Project I strongly recommend giving Kivan some pips in Spears
The downside:
1) Spears does 1d6 damage (should be doing 1d8), the same as quarterstaff
2) Quarterstaff is faster (4)
3) Quarterstaff does blunt damage (good vs. most armors and enemies resistances)
4) There are tons of magical quarterstaff both in BG1 and mostly in BG2.
Neither of them serves a Fighter (or any warrior) IMHO. But in my run I usually gives quarterstaff for thieves and spear for druids.
With a high enough strength and bonus damage from mastery, the lower D6 damage of a spear won't be all that noticeable due to the static base damage bonus. You'd only be losing out on a few points of damage on average. The only problem is that spears don't get as much love as some of the other, more popular weapon types.
ITs a DPS wep, and when a fighter use idk... Spear of fire bla bla bla, he tame the magic and cast fire.
mostly, he pay a price.
but u get it..
Gotta agree that their rarity and d6 damage just let Qstaves straight up outshine them. A shame that it was not that unicorn spear that got added to bg1.