How Vendor Prices Work
prairiechicken
Member Posts: 149
Since I think there aren't much info about how vendor buy prices work, I will just list them here (for my own greedy reference to future plays as well).
This post is specifically about the prices when "vendors buy" from "you". The sales price is already discussed to death everywhere so no need to say about it.
Some basic things about the "purchase price":
1. It is not affected by your reputation or charisma.
2. It has stages of what I would call "purchase modifier". Each stage increase/decreases the purchase price by 1/6 of a price when the modifier is 0. The modifier has minimum of -2, meaning that price cannot fall below certain line.
3. Purchase modifiers are affected by 2 things:
- # of same item possessed by the vendor
- Base modifier of vendor
For every item of same type that the vendor already possesses, the modifier (for that item only) drops by 1 (to minimum of -2). It makes it better to sell many stacks of things at once, to vendors who do not possess the same item.
Example) A vendor with base modifier of +2 buys a plate mail he will buy it at +2 mod, then next time he buys plate mail he buys it at +1, +0. -1, -2. Then afterwards you sell composite longbow which you haven't sold yet, so it will start at +2.
* Gems and containers are unaffected by the number of items that vendor has, so no matter how many times you sell it the purchase price will remain the same. They are however affected by the base modifiers, so the better-deal vendors will buy gems for higher prices but never lower.
Chart of modifiers vs Sales Price:
-----------------------
| Mod. | Price Adj. |
| -2 | x 4/6 |
| -1 | x 5/6 |
| +0 | x 6/6 |
| +1 | x 7/6 |
| +2 | x 8/6 |
| +3 | x 9/6 |
| +4 | x 10/6 |
| +5 | x 11/6 |
| +6 | x 12/6 |
| +7 | x 13/6 |
| +8 | x 14/6 |
| +9 | x 15/6 |
| +10 | x 16/6 |
-----------------------
Almost all vendors in game have +0 base modifier, but there are few vendors who will buy stuff for extra price:
Therndle Daglefodd (Underdark): +1
Priestess of Sekolah (City of Caverns): +4
Reirra (Suldanessellar): +4
Ribald's Special Shop (Waukeen's Promenade): +5
*ToB*
Bartender (Saradush): +5
Cyhil (Amkethra): +5
Karthis al-Hezzar (North Forest): +6
Carras (Amkethra): +10
** Easy way to check the base modifiers of vendors is to look at prices for containers (gem bag, potion bag, etc). Normal vendors (+0) will buy them for 60 gold, and every +1 to modifier will add 10 gold on top of that. So +1 vendors will show 70 gold, +2 80 gold, +3 90 gold, and so on. Bag of holding has base price of 150 gold. They are not affected by ones that vendors already have, and will always so prices based on vendor modifiers only.
This post is specifically about the prices when "vendors buy" from "you". The sales price is already discussed to death everywhere so no need to say about it.
Some basic things about the "purchase price":
1. It is not affected by your reputation or charisma.
2. It has stages of what I would call "purchase modifier". Each stage increase/decreases the purchase price by 1/6 of a price when the modifier is 0. The modifier has minimum of -2, meaning that price cannot fall below certain line.
3. Purchase modifiers are affected by 2 things:
- # of same item possessed by the vendor
- Base modifier of vendor
For every item of same type that the vendor already possesses, the modifier (for that item only) drops by 1 (to minimum of -2). It makes it better to sell many stacks of things at once, to vendors who do not possess the same item.
Example) A vendor with base modifier of +2 buys a plate mail he will buy it at +2 mod, then next time he buys plate mail he buys it at +1, +0. -1, -2. Then afterwards you sell composite longbow which you haven't sold yet, so it will start at +2.
* Gems and containers are unaffected by the number of items that vendor has, so no matter how many times you sell it the purchase price will remain the same. They are however affected by the base modifiers, so the better-deal vendors will buy gems for higher prices but never lower.
Chart of modifiers vs Sales Price:
-----------------------
| Mod. | Price Adj. |
| -2 | x 4/6 |
| -1 | x 5/6 |
| +0 | x 6/6 |
| +1 | x 7/6 |
| +2 | x 8/6 |
| +3 | x 9/6 |
| +4 | x 10/6 |
| +5 | x 11/6 |
| +6 | x 12/6 |
| +7 | x 13/6 |
| +8 | x 14/6 |
| +9 | x 15/6 |
| +10 | x 16/6 |
-----------------------
Almost all vendors in game have +0 base modifier, but there are few vendors who will buy stuff for extra price:
Therndle Daglefodd (Underdark): +1
Priestess of Sekolah (City of Caverns): +4
Reirra (Suldanessellar): +4
Ribald's Special Shop (Waukeen's Promenade): +5
*ToB*
Bartender (Saradush): +5
Cyhil (Amkethra): +5
Karthis al-Hezzar (North Forest): +6
Carras (Amkethra): +10
** Easy way to check the base modifiers of vendors is to look at prices for containers (gem bag, potion bag, etc). Normal vendors (+0) will buy them for 60 gold, and every +1 to modifier will add 10 gold on top of that. So +1 vendors will show 70 gold, +2 80 gold, +3 90 gold, and so on. Bag of holding has base price of 150 gold. They are not affected by ones that vendors already have, and will always so prices based on vendor modifiers only.
Post edited by prairiechicken on
12
Comments
tyvm man!
No ideas, I only played it once. Might look closely next playthrough though
This seems to no longer be the case--Carras shows the gem bag just as the normal 60 gp.
(Of course, this doesn't matter much since money is sort of a joke by the time you reach ToB...)
(I know this is technically a necro, but it doesn't feel like it, given how often I find myself re-googling this thread. So helpful!)
Without Ring of Human Influence (Cha 8) - 19600 gp
With RoHI (Cha19) - 15680 gp
But I wonder where did that barkeeper from Amkethram get hudreds of thousands of gold to buy 50 elven chainmails...
is even better, if is possible in that shop and you have a proper thief and not only a "door opener" to steal them, even if you don't plan to sell them again to a fence.
for selling stacks of things it is obviously better to use a container, bag of holding or other, if the items are more then the inventory slots, and sell them from there, other way to pack them all in the inventory of a single character, as for the first or second time you sell does not matter how much items you sell as long as it is a single transaction.
if someone can confirm the list of merchants that buy at better price and their modifier, as i will include this topic in the pinned thread that is a directory about useful information that should not be buried under pages of new topics.
https://forums.beamdog.com/discussion/75332/useful-knowledge-about-the-games-that-other-way-could-be-lost-please-help-by-reporting-links
by the way is true that in vanilla gold is no more an issue in tob, but if someone play with item upgrade mod, Boards O' Magick Item Pack or maybe both the mods installed gold remains a real issue trough the whole game as both cromwell and cespenar ask insane prices to upgrade the modded items and in item pack some items are priced up to 100k gold pieces, let's say that a MT with uai want to buy all the special staves whose use is reserved to a specific kit and that have very useful proprieties, grant immunity to the opposite magic school when equipped and give some spells, including spell trap and time stop, each day for free, the purchase is probably worth as much as the regular GP a party running normally gets in the whole soa...
if someone can link here also a topic that explain how exactly rep and char work i will include also that in the above mentioned directory thread.
Basically said, charisma changes nothing up to 15, then prices decrease at 5% for every point up to -25% at charisma 20 and above.
A reputation of 10 to 14 yields the base price, higher makes it cheaper, lower more expensive.