Useful knowledge about the games that other way could be lost (please help by reporting links).
gorgonzola
Member Posts: 3,864
This thread is to create a directory from which to access to the threads that analyzed in deep technical aspects of the games, tactics or other way give information that don't deserve to be buried by the new threads and become very hard to find by the new/old players.
My task is only to maintain the thread, everyone that has relevant links can contribute suggesting them in the thread or sending me a PM, if the links are suited i will introduce them in the OP posts and will become part of the directory. Is up to you fellow players to make this thread an useful resource that allow to anybody to quickly find useful information about the games.
The directory will be divided in few sections.
The first one is about technical aspects of the engine and how the different things (ie thieving skills or casting) work.
The second one is about combat tactics and weapon comparison.
I include some placeholders so if someone suggest new sections them can be introduced at the top of the thread.
This thread is not the place to discuss about that knowledge, if someone want to propose new tactics or else please open a dedicated thread and ask for it to be linked here. To tell that a link is to an obsolete or inaccurate thread obviously is possible and welcome.
Please @JuliusBorisov give evidence to this thread as we already have agreed.
And if somebody can suggest a better title for the discussion i am not really found of the one i use now...
EDIT: links to external resources and not to threads of the forum are allowed and welcome, but will not included in the opening posts, that are reserved to links to this forum's threads.
You can find them reading the whole thread anyway.
If many links to external resources will be given i will consider if using one of the placeholders as quick reference for them.
My task is only to maintain the thread, everyone that has relevant links can contribute suggesting them in the thread or sending me a PM, if the links are suited i will introduce them in the OP posts and will become part of the directory. Is up to you fellow players to make this thread an useful resource that allow to anybody to quickly find useful information about the games.
The directory will be divided in few sections.
The first one is about technical aspects of the engine and how the different things (ie thieving skills or casting) work.
The second one is about combat tactics and weapon comparison.
I include some placeholders so if someone suggest new sections them can be introduced at the top of the thread.
This thread is not the place to discuss about that knowledge, if someone want to propose new tactics or else please open a dedicated thread and ask for it to be linked here. To tell that a link is to an obsolete or inaccurate thread obviously is possible and welcome.
Please @JuliusBorisov give evidence to this thread as we already have agreed.
And if somebody can suggest a better title for the discussion i am not really found of the one i use now...
EDIT: links to external resources and not to threads of the forum are allowed and welcome, but will not included in the opening posts, that are reserved to links to this forum's threads.
You can find them reading the whole thread anyway.
If many links to external resources will be given i will consider if using one of the placeholders as quick reference for them.
Post edited by gorgonzola on
13
Comments
Luck: What it is and how it works
https://forums.beamdog.com/discussion/61569/luck-what-it-is-and-how-it-works
Understanding Armor Class values
https://forums.beamdog.com/discussion/74778/understanding-armor-class-values
Understanding the combat log
https://forums.beamdog.com/discussion/74889/understanding-the-combat-log
Thieving abilities explained
https://forums.beamdog.com/discussion/75133/thieving-abilities-explained
[Infinity engine] Critical hits and critical misses
https://forums.beamdog.com/discussion/75134/infinity-engine-critical-hits-and-critical-misses
Useful information about modding tools, Weidu and Near Infinity here:
https://forums.beamdog.com/discussion/75198/mods-nearinfinity-tutorial-for-bgii-ee-available
Totemic Druid summons:
https://forums.beamdog.com/discussion/66378/totemic-druids-spirit-animal-stats
Tome of golem summons:
https://forums.beamdog.com/discussion/comment/1030260#Comment_1030260
HLA summons (may be a bit dated in regard to scripted behaviors):
https://forums.beamdog.com/discussion/comment/627349/#Comment_627349
Some information about Time Stop:
https://forums.beamdog.com/discussion/80663/what-does-time-stop-really-do
Exploits, Tricks, and Nonstandard Tactics, the title is self explaining
https://forums.beamdog.com/discussion/65834/exploits-tricks-and-nonstandard-tactics
SuperAerie, power tactics for the C/M *spoilers*
https://forums.beamdog.com/discussion/47354/superaerie-power-tactics-for-the-c-m-spoilers
@Jaheiras_Witness BG2 Solo SCS spell guide:
https://forums.beamdog.com/discussion/36604/bg2-solo-scs-spell-guide/p1
How to make monks work offensively in BG1:EE with just one item
https://forums.beamdog.com/discussion/29500/how-to-make-monks-work-offensively-in-bg1-ee-with-just-one-item-really
uses of sequencers and contingiences
https://forums.beamdog.com/discussion/75404/contingencies-and-sequencers-what-do-you-use
awesome review by @Pantalion of most of the BG2 quest mods and npc ones:
https://forums.beamdog.com/discussion/46634/mod-reviews
https://forums.beamdog.com/discussion/36604/bg2-solo-scs-spell-guide/p1
https://forums.beamdog.com/discussion/75198/mods-nearinfinity-tutorial-for-bgii-ee-available
thank you @StefanO and @Raduziel, you are the first, and i hope not the only, contributors to this thread that can become a really useful resource.
https://forums.beamdog.com/discussion/29500/how-to-make-monks-work-offensively-in-bg1-ee-with-just-one-item-really
Totemic Druid summons:
https://forums.beamdog.com/discussion/66378/totemic-druids-spirit-animal-stats
Tome of golem summons:
https://forums.beamdog.com/discussion/comment/1030260#Comment_1030260
HLA summons (may be a bit dated in regard to scripted behaviors):
https://forums.beamdog.com/discussion/comment/627349/#Comment_627349
https://quarterly.camposanto.com/baldurs-gender-76dbdb4ba17e?gi=474b023f52dd
but i will modify the opening post stating that links to external resources are welcome and is possible to find them reading all the thread.
thank you for the interesting link.
https://www.techpowerup.com/forums/attachments/laa_2_0_4-zip.34392/
Before handing out links to unfamiliar files that may tweak executables and whatnot I would suggest providing a link with some details on said file.
https://www.techpowerup.com/forums/threads/large-address-aware.112556/
Note that there are a fair number of mods that tweak exe files; I believe the recommendation would be to install mods first, then verify modded installation, and finally tweak the exe file with apps like this one (there are a few different ones out there that do the same thing).