2H Weapons and Off-hand
Smaug
Member Posts: 216
Forgiveness if this is posted elsewhere, but I couldn't find this topic in a quick forum search.
I'm a bit confused w/ the thinking behind the ranger's quick weapon limitations. I'm trying to equip a 2H bow in one slot and then have one of my dual-wielded swords in the next slot (obviously the other sword would go in the off-hand slot. This is precluded by the game that tells me, "2H weapon equipped" or "off-hand in use" when I try to slot in my off-hand weapon or bow. I can envision the real-world limitations w/ this approach if you want to go that route, but it doesn't seem to make sense w/ the ranger class which typically uses some kind of bow and who starts out w/ 2 proficiencies in 2 weapon style. The game obviously wants my ranger to dual-wield, but then it practically limits my character's ability to use the ranger's stereotypical weapon, the bow.
I'm a bit confused w/ the thinking behind the ranger's quick weapon limitations. I'm trying to equip a 2H bow in one slot and then have one of my dual-wielded swords in the next slot (obviously the other sword would go in the off-hand slot. This is precluded by the game that tells me, "2H weapon equipped" or "off-hand in use" when I try to slot in my off-hand weapon or bow. I can envision the real-world limitations w/ this approach if you want to go that route, but it doesn't seem to make sense w/ the ranger class which typically uses some kind of bow and who starts out w/ 2 proficiencies in 2 weapon style. The game obviously wants my ranger to dual-wield, but then it practically limits my character's ability to use the ranger's stereotypical weapon, the bow.
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SoD is releasing on March, 31, while the patches are almost there and will release soon (they should be released before SoD).
Check the screenshots from the beta: https://forums.beamdog.com/discussion/comment/726938/#Comment_726938
But yeah, of all the changes in 2.0, this is the one I'm most looking forward to. And from my very limited experience with the beta, it does work, and it's kind of glorious.
That's true, and it gave me something to do whenever I was in a town going from one end to the other.
next step , dual wielding Darts for 6 APR ! :P
Still, much better than they were and loving the new system.
Seeing this feature implemented was almost as fantastic as seeing skipable cutscenes. Almost
Unsure about the initial release of the game, but The Original Saga release had a configuration file option to have the game pause while in the inventory I think (Or was it to pause while using the map?). I have no real experience with the original 5 disc release of Baldur's Gate, a lot of my early exposure to this kind of gameplay was with the The Original Saga release on 3 discs.
After looking at screenshots people have posted of the vanilla game, I assume the UI was changed a lot between the 5 disc release and the 3 disc release.