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More communicative impact of stats during character creation

carugacaruga Member Posts: 375
edited April 2016 in Feature Requests
tl;dr version: the primary stats (str, con, dex) should show real-time effect on derivative stats (thac0, carrying capacity, HP rolls) as you change them on the character gen screen. This would be in keeping with the spirit of modernising the game and holding the player's hand a bit without him having to RTFM.

long version:
The character generation should have real-time view of the effect stats are having, as the D&D rules on stats are quite nebulous and require a rulebook to interpret.

Example:
There is nothing during character creation telling you that constitution impact on HP between 7 and 14 are identical, or that constitution above 16 grants nothing unless you are a warrior class. It's very easy to waste those points out of ignorance.

This guy made an eloquent video explaining the issue, particularly where he goes into 'lack of feedback'. He rambles on a bit but it is worth a watch.

Comments

  • DeeDee Member Posts: 10,447
    Interesting idea! Would you mind creating a ticket for this on Redmine? http://support.baldursgate.com

    Create a ticket with the "Feature" tracker, and include as much information as you can about what stats you'd like to see feedback on for each ability score. Character Creation is on the "hit list" of screens to be improved, so this is something we can certainly look at.
  • carugacaruga Member Posts: 375
    Didn't know about that site. Does this mean that this is no longer the place to report feature suggestions? As much as I'd like to see the game improved, I don't want to be too involved in community effort (already did that once) or feel i'm picking up the developer's slack (as much as I understand you are busy).

    Nonetheless I just made an account there and made a ticket linking back here. although I don't know why I need to itemize everything that stats effect since that should be known to the programmers anyway? I'm not well-versed in it enough that I can trust myself not to leave something out, so I'd rather leave it to someone else. Basically, I think -everything- that stats could influence should be mentioned.

    The way I picture it, I think on the left should be your options and on the right a character sheet that populates with information of what changes are taking effect as your character forms. Perhaps have the real-time effects in grey text, and becoming solid text when you commit the change and move onto the next stage.
  • FranpaFranpa Member Posts: 637
    edited April 2016
    The forum is a good place for discussing ideas with people, Redmine is where to put the result of said discussions. Anyways, Caruga's Feature Request is here: http://redmine.beamdog.com/issues/22515
  • carugacaruga Member Posts: 375
    Is there any kind of protocol for what can be admitted there and/or by whom? Is it proper to wait for a dev to ask to place an idea there?
  • FranpaFranpa Member Posts: 637
    edited April 2016
    https://forums.beamdog.com/discussion/46858/how-to-report-bugs#latest

    The forums are mainly for discussing things if you're unsure of your suggestion being a good suggestion, want feedback on your suggestion or if you're unable to reproduce a bug and need help figuring out a way to reproduce it before reporting it etc.
  • carugacaruga Member Posts: 375
    Still looking forward to this feature being introduced, 4 years later...

    It seems it's due for version 2.0.62.2, what version are we on now?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @caruga Welcome back, it seems you have a lot to catch up to.

    We're on the version 2.5.
  • carugacaruga Member Posts: 375
    edited March 2020
    @caruga Welcome back, it seems you have a lot to catch up to.

    We're on the version 2.5.

    I'm installing the game now. I assumed it wasn't implemented yet because I watched a recent youtube video of the game and it didn't look like anything had changed on the character creation screen...

    *EDIT what is the subforum for reporting bugs now? I only see the archived one...

    *EDIT you've migrated to service desk but I only see an option for reporting bugs on service desk, not suggesting (or viewing) new features?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    https://beamdog.atlassian.net/servicedesk/customer/portal/6 - it has separate files for bugs and other feedback.
  • carugacaruga Member Posts: 375
    https://beamdog.atlassian.net/servicedesk/customer/portal/6 - it has separate files for bugs and other feedback.

    Thanks. Shame it seems limited to reporting.
  • carugacaruga Member Posts: 375
    Update: Seems the feature is not implemented. Not sure what happened to it... :(
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