Playing as a Warlock?
xLegionx
Member Posts: 197
Who would like to play as a mage-like character who can call upon devilrish-fire, summon denizens from the nine-hells or the abyss to serve and aid him, and transform himself into a giant demon to tear and rip apart his foes? Using invocations, you would have the ability to cast spells as often as you want but your spell list would extremely low probably up to around 2-8 spells to assist you.
Since the game is coming out in November there might be enough time to make the class. If not it should atleast come out as some cool dlc. So who would like to play as one?
Since the game is coming out in November there might be enough time to make the class. If not it should atleast come out as some cool dlc. So who would like to play as one?
- Playing as a Warlock?87 votes
- Playing as a demon/devil summoning Warlock sounds really cool and powerful!48.28%
- Would be cool but no thanks...51.72%
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Comments
That said, I'm sure that you could do something like this with a mod.
2) Every CHARNAME can transform himself into a giant demon ( Slayer ).
3) Sorcerers have much more spells then mages, but their spell list is short.
Maybe the character has divine blood running, I doubt Bhaal is the only god who had mortal progeny
Warlock 3.5 class.
I don't like warlocks much but neither i have a reason to keep them from the game, any allegation of incompatibility of 3.5 ed classes withy AD&D will fall on the ground as sorceres and monks are 3° ed classes, too.
By the way, I also looked up the Figher class under 3.5 on the same website, and really like some of the abilities of the class (Problem Solver, Foil Action, Lunging Attacks, etc.). Lots of nice little additions.
All of the "Tome" series classes on that site are similarly adapted. The original Complete Arcane Warlock doesn't get demon-summoning abilities, but can use any of its limited list of abilities at will without preparing them beforehand.
Warlock class in NWN2
For that matter the Hellfire Blast would be substantially overpowered in Baldur's Gate as it's a ranged touch attack dealing untyped damage. This would cut through all resistances and touch AC is rather low anyway. Plus in the event that you wanted a glaivelock you would have to worry about figuring out how to make the invocations alter your hellfire blast without simply being new spells. It's not something that lends itself well to 2E D&D at all.
I don't feel much love for this class and i don't care if done or not, but it's an valid request in an right context, as the game circles around a bhaalspawn, and who better to hold hell powers than a person that will have his own abyssal domanin in the future? (pocket plane, fragment of Bhaal's domains and a free demon source for a willing warlock)
I don't remember if it's an ascencion thing, but in the final fight in ToB you get the ability of control demons (and immunity to imprisonment), after absorb one of the essence conducts.
So you got some interesting powers, but everyone pretty much hated and/or feared you and you were constantly being subconsciously "urged" to do things by the powers that taught you, and you had to hide who you were from most common people. I have no idea how that could be somehow emulated in-game without a TON of re-coding. So, no, I am not a fan of the idea. And bringing up NWN 2 isn't an inducement, since that entire game was based on the 3e rules, not 2e.
I get it, you want to be kickass by summoning demons and whatnot. But mages can already do that at high level, and I don't really see the attraction otherwise.
Follow the above links and you will be able to see what i mean by warlock. They don't simple summon demons, but they control them too, warlock magic is totally unlike other spellcaster magic as they use Eldritch Blast, an unique kind of magic that's better explained on the links above. Demons summoned by warlocks aren't loose on material plane as warlocks normally control and bend the demon's will to their wishes.
I still don't want such a class in the game. To me, it would be a symbol of 3e overpowered bloat or WoW, neither of which I find compatible in Baldur's Gate, based primarily on 2e.
But i'm not going to enforce my opinion to anyone, just want to state what i think of the class and from where i get my ideas.
Not saying I dislike the concept; just trying to clarify the argument.