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MHN Review of Siege of Dragonspear - Comment Please Trent?

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  • VordrakVordrak Member Posts: 3
    edited April 2016

    "I totally won't parrot others."

    *parrots others*

    Btw, did you seriously just recommend that they hire someone like Vox Day? :o Tell me you're not serious.

    I like Vox, before you dismiss him you might want to buy his book, 'Summa Elvetica' or the later 'A Throne of Bones' on Kindle. Seriously superior fantasy.

    http://www.amazon.co.uk/Summa-Elvetica-Theodore-Beale/dp/0982104928
    http://www.amazon.co.uk/Throne-Bones-Arts-Dark-Light-ebook/dp/B00I6H0J7S
  • AmmarAmmar Member Posts: 1,297
    Vox Day is also famous for ranking below "No Award" in the Hugos.
  • feersum_endjinnfeersum_endjinn Member Posts: 65
    deltago said:

    Actually, I am going to dismiss him right away. In fact, I am going to scour the internet looking for every negative thing that is said about him and then write a review on his book.

    Sounds on par of what you accomplished with this review.

    You'll need a bit of time to find all the negative stuff said about him. He's openly racist, sexist, and homophobic - even other far-right cranks consider what he says to be a bit too extreme.
  • JarrakulJarrakul Member Posts: 2,029
    edited April 2016
    @feersum_endjinn, an interesting point. I would offer two counterpoints. First, that I don't necessarily agree that there's no moral gray area for paladins. They are called upon to be as good as a person can be, but frankly, I don't believe moral perfection exists. If paladins were required to be utterly flawless, I don't think there would be any paladins.

    Second, I kind of agree with your conclusion 1, based on the fact that as far as I can tell, there is only one god in FR who's actually a good person, and he's lawful neutral. That would be Kelemvor, Lord of the Dead, who is the only god who actually stood up for justice and fair treatment of mortal souls. The rest of the gods, good and evil, forced him to perpetuate a stats of affairs where evil is rewarded just as much as good, and the ultimate punishment (having your soul ground to mortar over the course of centuries in the Wall of the Faithless) is inflicted on those who don't submit themselves utterly to the service of a god. No god but Kelemvor was willing to stand up and say that threatening mortals into service was wrong. Which means that all the other gods are, at best, complicit beneficiaries of the largest organized slave ring in the Realms. Not exactly a group I would want the gods of justice and self-sacrifice to belong to, and yet they do.
  • MoradinMoradin Member Posts: 372

    [...]
    You'll need a bit of time to find all the negative stuff said about him. He's openly racist, sexist, and homophobic - even other far-right cranks consider what he says to be a bit too extreme.

    Sounds charming.

  • NightRevanNightRevan Member Posts: 81
    I always preferred to see paladins more in the mode of knights of the round table, defenders of the weak, poor and standing against injustice, being merciful to their enemies and offering quarter, fighting in defence of themselves or the defenceless etc, basically an idealized code of chivalry attempted to be lived out in practice.

    The should lead potentially to some interesting character situations and conflicts, as someone with this code might in some scenarios have indicate difficult choices to make and decisions on their actions, trying to remain chivalrous, honourable and merciful in a complex situation where things are not easily black and white seems to me to be interesting, as is dealing with personal interests, desires etc over what is the best for all (Lancelot would be a classic tale of this sort, but there are other, more developed that could be conceived).

    The other more common in DnD version sadly sounds like a very unstable personality to say the least (though perhaps interesting stories could be written about that to :smile: ).

    On another note, I'm guessing Vox Day is some kind of author then with extremist views?
  • BelleSorciereBelleSorciere Member Posts: 2,108
    Vox Day is the guy behind the sad puppies movement as well.
  • PhilhelmPhilhelm Member Posts: 473

    1) Paladins are, by their very nature, uncompromising extremists. The pretty much have license to shoot first and ask questions later. And some rough approximation of "good intent" is what controls. Consider that Keldorn doesn't fall even if he murders a bunch of other paladins, even his own protege, as long as he doesn't realize that's what he is doing. Theoretically if a paladin is deluded enough, he could act quite evil and not fall. They could even group together to implement a horrible evil autocracy, as long as they were collectively convinced that they were doing the right thing. Then the PC could use the weapons of reason and truth to bring the whole thing crashing down. That would make a pretty cool campaign.

    I disagree. It's the judgment of the gods, not good intent, that determines whether a paladin falls. If Keldorn tragically kills the paladins, including Ajantis, Torm would know that Keldorn was deceived by magic and that the conflict was (apparently) unavoidable, not that Keldorn's judgment or morality had faltered. If a paladin is deluded to the extent that he is committing evil atrocities, then the god from which the paladin's powers were derived is not beholden to the paladin's supposed good intent. Being deceived is not the same thing as being deluded.

  • feersum_endjinnfeersum_endjinn Member Posts: 65
    Jarrakul said:

    @feersum_endjinn, an interesting point. I would offer two counterpoints. First, that I don't necessarily agree that there's no moral gray area for paladins. They are called upon to be as good as a person can be, but frankly, I don't believe moral perfection exists. If paladins were required to be utterly flawless, I don't think there would be any paladins.

    I don't think Paladins are supposed to be 100% good - but the grey area is very small for them. I used them as an example not because they are supposed to be totally perfect, but because their powers are given and taken away by a god - so therefore there's a divinely sanctioned line on what is good.

    One alternative way to look at it is to assume the Forgotten Realms gods are like ancient Greek or Roman gods, not like the Christian god or similar. These ancient gods were like humans but with superpowers - they lie, cheat, steal, murder, but also love, protect, and inspire mortals.

    So if the Forgotten Realms gods are actually more like mortals with really cool superpowers, then we can assume that they are not infallible (unlike the Christian conception of god). That opens up the possibility that the gods are wrong. Which removes a lot of headaches.
  • abentwookieabentwookie Member Posts: 91
    Vordrak said:

    "I totally won't parrot others."

    *parrots others*

    Btw, did you seriously just recommend that they hire someone like Vox Day? :o Tell me you're not serious.

    I like Vox, before you dismiss him you might want to buy his book, 'Summa Elvetica' or the later 'A Throne of Bones' on Kindle. Seriously superior fantasy.

    http://www.amazon.co.uk/Summa-Elvetica-Theodore-Beale/dp/0982104928
    http://www.amazon.co.uk/Throne-Bones-Arts-Dark-Light-ebook/dp/B00I6H0J7S
    Yeah, that will be on my to-do list somewhere between driving a nail through my foot and hurling myself into a vat of acid. :o
  • JarrakulJarrakul Member Posts: 2,029
    @feersum_endjinn, that's certainly how I would view the FR gods, and in my opinion, it's the view most supported by the information we have about them. I mean, just look at Bhaal. You think it's a coincidence that his plan for his resurrection involves sleeping with as many women as possible? Even the ones belonging to immortal or very long lived races, when he needed all his children to die? Doesn't sound like the best possible plan to me...

    But honestly, I think the problem comes from the alignment system. Everything is morally complex. Paladins are restricted, but whether their restrictions bring about the most good is highly debatable. The problem is that people want to write complex, interesting characters, with human emotions and values and conflicts and flaws, and the alignment system isn't nuanced enough to deal with that (especially when, as in the case of many of the gods, the alignments are decided before a lot of the writing). That's how we end up with "good" gods who champion highly questionable values, and "evil" characters who don't really do anything wrong. The Greek gods worked because no one came along and said "Zeus is a god of good, Hades is a god of evil." FR doesn't have that freedom, and I think that lack introduces a lot of contradictions.
  • NightRevanNightRevan Member Posts: 81
    I think the problem is when the alignment system becomes a straight-jacket rather then just part of a description of the character during character creation (so a general disposition, orientation and system of values etc) but instead becomes this law governing what your character does or doesn't do (which can come into sharp relief with classes like paladins).
  • JarrakulJarrakul Member Posts: 2,029
    That's part of it, but I think even having to describe a character as good, neutral, or evil necessarily makes us pass definitive judgment on complex moral issues. Which, frankly, removes everything I find interesting about morality. The ambiguity is where the meat is.
  • feersum_endjinnfeersum_endjinn Member Posts: 65
    edited April 2016
    Jarrakul said:

    @feersum_endjinn, that's certainly how I would view the FR gods, and in my opinion, it's the view most supported by the information we have about them. I mean, just look at Bhaal. You think it's a coincidence that his plan for his resurrection involves sleeping with as many women as possible? Even the ones belonging to immortal or very long lived races, when he needed all his children to die? Doesn't sound like the best possible plan to me...

    Hahahaha, I never thought about Bhaal's choice of mothers for his children like this before, but you've got a very good point. If he just needed them to die, why wouldn't he just create a lot of gerbil children - then it'd be really easy to kill them all to regain his essence. You could just put them all in one big room and go crazy stamping on them.

    But, like you say, as soon as you want to write interesting and multi-dimensional characters, the system falls apart pretty quickly.
    Jarrakul said:

    That's part of it, but I think even having to describe a character as good, neutral, or evil necessarily makes us pass definitive judgment on complex moral issues. Which, frankly, removes everything I find interesting about morality. The ambiguity is where the meat is.

    I agree the ambiguity is good for story-telling, but then DnD isn't just a story-telling exercise (well, for some people it is, but I don't think they are the majority). The alignment mechanic is sometimes just that - a mechanic to make the game work. For all that paladins have weird morality if you put it in real world terms, sometimes I just want to raid the orc fortress, slaughter the bad guys, and take the loot. Grey areas be damned!
  • athakathak Member Posts: 31
    Vordrak said:

    I am a long standing fan of Baldur's Gate. I have taken the time to play through and give a fair opinion rather than parrot others. This is my review -

    http://matthewhopkinsnews.com/?p=3357

    To chip in on this. Unlike most folks here, I don't really like SoD and I think it could have been much more than it is. But, to give a fair opinion - your review is awful.
  • PhilhelmPhilhelm Member Posts: 473

    Hahahaha, I never thought about Bhaal's choice of mothers for his children like this before, but you've got a very good point. If he just needed them to die, why wouldn't he just create a lot of gerbil children - then it'd be really easy to kill them all to regain his essence. You could just put them all in one big room and go crazy stamping on them.

    Actually, gerbils were involved in the original plan, but Bhaal - ahem - lost all of the gerbils during the mating ritual. This will be explored in Beamdog's BG1 prequel, "Baldur's Gate - Asscape from the Bhaals of Doom." The gameplay will be a cross between BG1 and Lemmings.

  • NightRevanNightRevan Member Posts: 81
    Philhelm said:

    Hahahaha, I never thought about Bhaal's choice of mothers for his children like this before, but you've got a very good point. If he just needed them to die, why wouldn't he just create a lot of gerbil children - then it'd be really easy to kill them all to regain his essence. You could just put them all in one big room and go crazy stamping on them.

    Actually, gerbils were involved in the original plan, but Bhaal - ahem - lost all of the gerbils during the mating ritual. This will be explored in Beamdog's BG1 prequel, "Baldur's Gate - Asscape from the Bhaals of Doom." The gameplay will be a cross between BG1 and Lemmings.

    Boo shall be the champion, and it will explore how he and Minsc were united together in the first place, which will be revealed to be an event of plane-shaking significance (and that Boo was the real champion, and CHARNAME's journey and battles were just an amusing sideshow the real battle :wink: ).
  • NightRevanNightRevan Member Posts: 81



    Twist ending: Boo is a Bhaalspawn, and steals the divine essence from CHARNAME at the Throne of Bhaal and ascends to become a god?

    MInsc's wish comes true, swords for everyone :smile: so Boo wills it :smile: (and all this time Keldorn was worried about Vikky ;) ).
  • PhilhelmPhilhelm Member Posts: 473
    The souls of the dead shall forever spin inside of a wheel.
  • NightRevanNightRevan Member Posts: 81
    Philhelm said:

    The souls of the dead shall forever spin inside of a wheel.

    Now they finally understand the tyranny that is the hamster wheel :smile: (the Wall of the Faithless is sounding pretty good now ;) ).
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  • feersum_endjinnfeersum_endjinn Member Posts: 65

    But when a deity like Helm is making the decision about whether cold-blooded murder constitutes an evil act or a righteous act and you realize that Helm doesn't represent some kind of universal truth, but is merely a powerful being with an agenda... well, some of the shine comes off his paladins IMHO.

    I'm mostly in agreement with you, but... gods have portfolios which are the areas of existence over which they have some relationship with; power over, duty to protect, affinity with. And one of those portfolios is "good", which suggests that even though gods might be creatures much like any other, just immensely more powerful, some do have a significant connection with the wider concept of goodness, and their actions could be considered acting in the interests of that concept - in fact, by definition, must be. There is of course an evil counterpart domain...

    Does depend on what edition you're playing though...
  • Axl_KrowAxl_Krow Member Posts: 69
    edited April 2016
    I don't get the issue with a character in the game expressing racism, as long as it's their own.

    Those people exist and hell, Keldorn himself was very prejudiced.

    With that said, I wish we could do away with social commentary in games, in general. Or at the very least, it should be in very small portions.
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited April 2016

    So if the Forgotten Realms gods are actually more like mortals with really cool superpowers,

    Most of them were mortal in some form or other at one point. Or they were devils/demons (many evil god/goddesses); Asmodeus is a prime example: http://forgottenrealms.wikia.com/wiki/Asmodeus

    For instance, our very own evil bastard -- Bhaal -- was once an adventurer. http://forgottenrealms.wikia.com/wiki/Dead_Three

    Kelemvor (who was important in NWN2: MotB's ending) was also once an adventurer. http://forgottenrealms.wikia.com/wiki/Kelemvor
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