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What class to play

I want to play an rp motivated run in bg2, but i really dont know which class to play. I thinking about 2-3 weeks to choose the class but i cant. I want a single class class, no mc, dual, and i want it as a leader, charismatic leader who build a party to defeat his/her enemies. But there are too many great options for that and i cant choose between. Priest of helm, blade, maybe archer or undead hunter. I want it to a social member of the party who take care the other members. Any ideas how to decide ?
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  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    For charisma and social skills, I'd say sorcerer, paladin, or bard would all work. Still, you could have it be any single-class character.
  • ChadChad Member Posts: 90
    @Abi_Dalzim gives nice suggestions... Blade is nice if you want to be a fighter/mage type with some charisma and pickpockets If you can install and aren't opposed to Mods Rogue Rebalancing helps quite a lot. Sorcerer would be the most powerful by probably the end of BG and throughout SOA/TOB. Any Paladin Kit is strong and Undead Hunter will do just fine if you want to be a tank, as will Priest of Helm. The Cleric might have the most difficulty as 'party leader' as you will need to sacrifice some STR, DEX or CON to improve CHA and you don't have 'friends' spell to enhance it further. Personally I love the Blade class and have beaten the game with a Cavalier so either of those is fun IMO.
  • magisenseimagisensei Member Posts: 316
    Paladin kits are always good for natural leadership - high CHA and some unique abilities - they can fight, heal just a bit and add that something extra that a vanilla fighter doesn't have - meaning the divine gifts that the paladin get. Conversely a blackguard is just as fun if you want to be a darker version of a paladin.

    Archer is good as a secondary fighter (not really a melee fighter -meaning hacking away with a sword - but you will probably get the first hit usually); like any fighter kit it makes a good leader if you roll something good - having high CHA (16) should not be a problem; give him grandmastery in bows and most battles will end quiet fast.

    Clerics have a bit more difficult front lining as a fighter (assuming you think that leaders means you are also the first in battle) otherwise they make a good tank - lots of defensive spells and you can wear the heaviest armor and shields (assuming you have the str to wear them) - you are not the first in battle but your buff spells will have an enormous impact on your team; and there are a lot of great blunt weapons in the game.

    Blade (bard) - a jack of all trades with some unique offensive and defensive abilities; as a bard you have high CHA and you can identify everything for your team (which is always nice); spells, song and sword makes him a viable leader; the ability to use spells and wands is a lot of fun.
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited May 2016
    Chad said:

    The Cleric might have the most difficulty as 'party leader' as you will need to sacrifice some STR, DEX or CON to improve CHA

    Why does "party leader" necessarily imply that you need more CHA? Not all leaders are charismatic. Some lead quietly.

    OT:
    The Undead Hunter is strong against undead, especially so against creatures like ghasts or vampires (both of which have annoying spells). However, Undead Hunter does NOT have Lay on Hands as a clutch heal.

    Archer is basically the BEST ranged kit in the whole game. If you give an Archer high str and high dex, he'll kill most monsters quick. Make sure to give your archer magic arrows for situations where monsters are immune to normal weapons, however.

    A Priest of Helm with decent CON (don't need high dex, because heavy armor), good str, and good wis wil be more than able to wade into the thick of combat. (Yes, you may need to prebuff, but you should do that anyway.) If you make sure to put a pip in sword and shield style, then you make a good tank, as said. Also, Flail of Ages; that is all.

    Blade is the all around character. Weapons (recommend 2 weapons with slashing damage, personally, and pips in 2 weapon fighting), spells (prebuff with spells that increase defense), and bard songs? What's not to like?! Also, offensive spin and defensive spin, aka "I kill you all!" vs. "Can't touch this!". Give your bard Dark Elven Chain or Elven Chain or Melodic Chain, and then you have good armor AND can cast spells. The only downside to Blades is "stat spread", meaning you need good Dex, good Str, good Int, and good Cha.

  • ChadChad Member Posts: 90

    Chad said:

    The Cleric might have the most difficulty as 'party leader' as you will need to sacrifice some STR, DEX or CON to improve CHA

    Why does "party leader" necessarily imply that you need more CHA? Not all leaders are charismatic. Some lead quietly.
    Yes, but for purposes of BG Party Leader usually means the one in the first slot. Whoever is in the first slot should have the highest charisma since that is the stat used to determine buy/sell prices at vendors.
  • RobertMcDuckRobertMcDuck Member Posts: 133
    Chad said:

    Chad said:

    The Cleric might have the most difficulty as 'party leader' as you will need to sacrifice some STR, DEX or CON to improve CHA

    Why does "party leader" necessarily imply that you need more CHA? Not all leaders are charismatic. Some lead quietly.
    Yes, but for purposes of BG Party Leader usually means the one in the first slot. Whoever is in the first slot should have the highest charisma since that is the stat used to determine buy/sell prices at vendors.
    The prices are not going to be affected too much, a couple of thousands at most, and you easily just get over 150k in Soa before going to spellhold, so should not really worry about prices.

    As for the topic, I would choose a Paladin or a sorcerer.
  • marzbarzmarzbarz Member Posts: 187
    Cleric, or bard/kit with defensive spells that help your party. Paladin kits all seem to be what your looking for unless your open to dc/mc and go fig/cler for more protection type things without much of a loss to combat/damage output. Youll also be able to keep enemies off your group members. Cavalier is your classic knight, going out and saving people from demons/dragons, that fits. Inquisitor also kinda fills that slot.

    If you know some stuff about the gods in the realms you can generally rp any class but those are the ones that suited your criteria for protecting your friends/being a heavy hitter. Unless theres a specific reason your not thinking about duel classing/mc idid suggest giving it some thought. It makes rping kinda easier for some stories.

    My current run is a fig to mage who decided that swords ( or a long bow/dagger ) wasn't going to be enough to kill Irenicus so I decided (rp wise) that charname would need to learn magic. He almost turned out to be a fig/cler to protect my allies instead but I think the mage route made for a better play.
  • DanacmDanacm Member Posts: 951
    Yes first in portrait, but not must first in battle :) ill see him/her as a strong magnetic personality, who can lead the party, and his/her party follow him to the death :) so my protagonist have an unknown aura that "force" his/her choosen companions to fight with him/her.

    Sorry but i thinking rp reasons, and senses :)
  • dracostrikedracostrike Member Posts: 151
    I recommend taking a paladin and using one of it's kits ^^
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited May 2016
    Chad said:

    Chad said:

    The Cleric might have the most difficulty as 'party leader' as you will need to sacrifice some STR, DEX or CON to improve CHA

    Why does "party leader" necessarily imply that you need more CHA? Not all leaders are charismatic. Some lead quietly.
    Yes, but for purposes of BG Party Leader usually means the one in the first slot. Whoever is in the first slot should have the highest charisma since that is the stat used to determine buy/sell prices at vendors.
    If you're worried about buy/sell prices at vendors in SoA, then you're doing it wrong. LOL


    Seriously, you get so much gold in SoA that it's ridiculous. It makes me wish that there was a mod which allowed you to sink gold into your stronghold for improvements, a la improving Crossroad Keep in NWN2 ( http://nwn2.wikia.com/wiki/Crossroad_Keep ). I can only buy so many items, after all...

    Sidenote: Of course, the difference is, NWN2 only gives a single stronghold, which can be customized for flavor. SoA gives several class stronghold options, which means there'd be more work involved.
  • ChadChad Member Posts: 90
    I realize Gold becomes a non-issue by the time you finish chapter 6 in BG1 and pretty early in to SoA, but assuming the OP is starting from scratch w/ BG1 gold is a commodity for a good portion of the game and the extra gold selling items can add up pretty quick if you are trying to by a robe of the archmage and claw of Kazgoroth(sp?), etc...
  • kellclkellcl Member Posts: 24
    BillyYank said:

    When I think of a leader, I don't think of the guy on the front line. It's probably my Army experience, but I think of the leader as hanging back a bit, where he can view the whole fight and react to changing circumstances without having to concentrate solely on the guy in front of him.

    When I roleplay a combat leader, I usually pick an archer or a fighter specializing in some ranged weapon. Cleric and mage/sorc are my second choices.

    That's how I like to think about it too. Technically the leader is the most important member of the team and the most costly one to lose. The leader generally acts as the "general" of the troop and plans all the strategy. In the context of BG series, the charname is essentially born into this exact role. Canonically, I tend to think the charname is a mage given the setting of Candlekeep and Gorion's tutelage.
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    Skald definitely combines the charisma and staying in the back, since that's where they can use their song safely. The high lore score also reflects a Candlekeep education pretty well.
  • Yulaw9460Yulaw9460 Member Posts: 634
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  • Yulaw9460Yulaw9460 Member Posts: 634
    edited November 2018
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  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    thespace said:

    Archers rule, and have so many minimum ability score requirements that it is quite easy to roll a 92+ point character, easily having points to dump into CHA.

    That's true of all Rangers/Paladins as I understand it. Rolling 90+ with them is downright easy.

    As for Legolas, he's totally an archer. It's just that he's so much higher-level than the orcs that they can't threaten him even in melee.
  • Yulaw9460Yulaw9460 Member Posts: 634
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  • JarrakulJarrakul Member Posts: 2,029
    I'd go with Archer. Partially because it's fun (probably my favorite kit in the game), and partially because if you stick to shortbows (sufficient in BG1, roughly optimal in BG2) you don't really need strength, so with your high minimums pumping charisma is super easy.
  • Clumsy_DwarfClumsy_Dwarf Member Posts: 112
    edited May 2016
    Here is my suggestions...

    Archer - Great sustained damage. Improved haste turns them into real killers. Great scout that can can damage mobs as you kite them back to the group.

    Inquisitor - They chunk spell casters and that makes most fights easier. Holy Avenger goodness.

    Monk - Weak at the start but great in late SoA and ToB. They do not compete with other fighter types for gear.

    Dwarven Defender - Great meat shields. Can get 4 pips to use Axe of the Unyielding or Crom Faeyr. Can use Defender of Easthaven for more defense.

    Post edited by Clumsy_Dwarf on
  • SkaroseSkarose Member Posts: 247
    edited May 2016
    I'm fond of a charismatic rogue leader. The brains and personality behind the party. The rogue is not the heavy hitting melee guy, nor are they the divine powerhouse channeling the energy of the gods, nor are they the arcane devastating archmage, but what they are is the planner, the tactician, the face to others and the person directing the heavy hitter, the high priest and the arch mage, putting them in position to succeed.

    Swashbuckler : Natural charismatic leader type rogue (Not my personal cup of tea, because I'm fond of Backstabbing)

    Bounty Hunter : The expert planner and ambush specialist. (Good hero for the planner rogue leader, setting up the battle field to lure their enemies into a trap)

    Assassin : The deadly and efficient leader. ( Master tactician, believes in applying extreme violence at the exact time of their choosing, my favorite!)

    True Class Thief : Roguish adventurer and dungeoneer. ( I like this idea for a backseat party leader. The professional/technician adventurer, loads up on skill points, the versatile thief!)

    The thief who leads a party shouldn't care about his personal stats within the party. The Mage and the Fighter NPCs will dominate in number of kills. The thief leader takes pride in their stats, because they know they are the force directing the Mage and the Fighter. It's the team they've assembled and it's how the team operates tactically and strategically that really matters.

    *As a player I tend to enjoy the NPCs a little more as a thief main character, who has to rely on the NPCs for combat, rather than when I play a Fighter/Mage son of murder who really doesn't need sidekicks to slaughter every enemy in game.
    Post edited by Skarose on
  • marzbarzmarzbarz Member Posts: 187
    Legolas is clearly a kensai/archer.

    No armor and god mode with weapons! I haven't seen him do much ranger stuff anyways.
  • DanacmDanacm Member Posts: 951
    Legolas is a normal fighter, grandmaster with bow and scimitars(short swords?). And have minimal of 21 dex :)
  • DhariusDharius Member Posts: 665
    I love my 1/2 elf LN mage/thief at the moment - nice and versatile and I don't have to worry about all those "Do I take Jan, Nalia and/or Imoen?" questions later. And I like picking pockets at leisure (with save and reload) a lot.
  • Yulaw9460Yulaw9460 Member Posts: 634
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  • DhariusDharius Member Posts: 665
    IIRC from the book (y'know the book) he had some sort of hunting knife and just the one. :)
  • BillyYankBillyYank Member Posts: 2,768
    "A long thin bladed knife" if I'm remembering correctly.
  • mashedtatersmashedtaters Member Posts: 2,266
    Rangers all the way!!!!

    Check out my two essays on Rangers viability both from a mechanics and as rp value here.

    https://forums.beamdog.com/discussion/comment/766962/#Comment_766962
    https://forums.beamdog.com/discussion/comment/767595/#Comment_767595
  • SkatanSkatan Member, Moderator Posts: 5,352
    There's enough options to inflict restartitis upon anyone who starts to ponder to deeply the number of choices you have.

    With that said, reading your OP, I think a paladin or ranger fits your description the best. Both can be RP'd as honorable, charismatic leaders whom it would feel natural for others to rally around and follow. Ofc you can RP that using pretty much any other class as well, but you gotta choose one sooner and later so you might as well restrict it down to a short list.

    I've just recently fallen in love, RP-wise, with rangers (I've used my fair share of archers, my newfound love is for vanilla rangers and stalkers) so I'm gonna cast my 'vote' on that.

    Good luck! I hope you find a charname you love!
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