Have you beat Baldur's Gate Enhanced Edition on Legacy of Bhaal mode yet?
sarevok57
Member Posts: 6,006
So, yesterday or the day before, i beat bgee on legacy of bhaal difficulty, and i've noticed a couple of things:
1- If you start with a level 1 character, the game is going to get boring fast i find, enemies just have outrageoud amounts of HP, and it halariously slows the game down quite a bit
2- I find that i try my best to avoid as many enemies as possible, in any other difficulty, fireball/wands of fireball are your friends, for all those pesky mobs all over the place, when they start swarming in on ya, just blast one of those off and you're good to go
3- invisibility 10' radius is your best pal in this mode, plus emotion and hold monster as well
Allrighty, so what i did was i imported a team i played from an earlier file ( a team that consisted of 3 half-orc berserkers, a half-orc figther cleric, a half-orc fighter thief, and an elven fighter mage, and this team made it all the way to sarevok) so i brought that team along for the ride, and what i first realized was; this is not going to be a normal run, since i was already at 161 000 xp, there is no reason to kill baddies, so what i did was just go to the areas where the cool items are ( tomes, gauntlets of weapon specialization, large shield +2, ect kinda thing) and race right towards sarevok, and on my way just collecting useful goodies, i realized that in the firewine ruins ( if you come in from the gullykin side) the first opponent you battle against is an ogre mage, and I thought, hmm? I wonder if I reload enough times if he will drop a scroll of invisibility 10' radius, and after about 20 reloads or so, there it was, and I was like hell yeah, and it was wonderful, not only for that killer 24 hour duration time, I skipped all the annoying battles right up until the bosses, I even went through durlags tower so I could get the large shield +2, trying my best to avoid as many baddies as possible ( I didn't fight the last boss in that place because realistically why? ) anyway, I invisibility myself basically through the rest of the game all the way up to sarevok, and it was beautiful, took me a couple of tries, but I eventually took down him and his team ( except for tazok, he's basically there for the lols, and the goal here is to take down sarevok as quickly as possible, but the other 2 mages need to be taken out because they do annoying things as well)
so after all that is said and down, what I realize about this difficulty is that, it makes trivial fights even more trivial, seriously, kobolds with 90+ HP a piece and especially when they come to you in waves is just ugh, and that's just the weak baddies, and the problem with LoB mode for BG is that the XP/baddie scale doesn't match up like it does in IWD, in IWD the XP and level up you gain compensate for the tougher baddies, but in BG it doesn't, so your are always going to be insignificant compared to them, so I think that is kind of a downer,
now with that being said, it is possible to beat the game this way, but to me it kind of feels more like a chore than fun, although if I ever play this difficulty again I will probably always use a previously made team to do it, I very much doubt I will try it from starting at level 1 ( I just find it too tedious that way)
so with that being said, im curious about everyone else's thoughts/ideas of if they have or have not tried and what they think about LoB as well
1- If you start with a level 1 character, the game is going to get boring fast i find, enemies just have outrageoud amounts of HP, and it halariously slows the game down quite a bit
2- I find that i try my best to avoid as many enemies as possible, in any other difficulty, fireball/wands of fireball are your friends, for all those pesky mobs all over the place, when they start swarming in on ya, just blast one of those off and you're good to go
3- invisibility 10' radius is your best pal in this mode, plus emotion and hold monster as well
Allrighty, so what i did was i imported a team i played from an earlier file ( a team that consisted of 3 half-orc berserkers, a half-orc figther cleric, a half-orc fighter thief, and an elven fighter mage, and this team made it all the way to sarevok) so i brought that team along for the ride, and what i first realized was; this is not going to be a normal run, since i was already at 161 000 xp, there is no reason to kill baddies, so what i did was just go to the areas where the cool items are ( tomes, gauntlets of weapon specialization, large shield +2, ect kinda thing) and race right towards sarevok, and on my way just collecting useful goodies, i realized that in the firewine ruins ( if you come in from the gullykin side) the first opponent you battle against is an ogre mage, and I thought, hmm? I wonder if I reload enough times if he will drop a scroll of invisibility 10' radius, and after about 20 reloads or so, there it was, and I was like hell yeah, and it was wonderful, not only for that killer 24 hour duration time, I skipped all the annoying battles right up until the bosses, I even went through durlags tower so I could get the large shield +2, trying my best to avoid as many baddies as possible ( I didn't fight the last boss in that place because realistically why? ) anyway, I invisibility myself basically through the rest of the game all the way up to sarevok, and it was beautiful, took me a couple of tries, but I eventually took down him and his team ( except for tazok, he's basically there for the lols, and the goal here is to take down sarevok as quickly as possible, but the other 2 mages need to be taken out because they do annoying things as well)
so after all that is said and down, what I realize about this difficulty is that, it makes trivial fights even more trivial, seriously, kobolds with 90+ HP a piece and especially when they come to you in waves is just ugh, and that's just the weak baddies, and the problem with LoB mode for BG is that the XP/baddie scale doesn't match up like it does in IWD, in IWD the XP and level up you gain compensate for the tougher baddies, but in BG it doesn't, so your are always going to be insignificant compared to them, so I think that is kind of a downer,
now with that being said, it is possible to beat the game this way, but to me it kind of feels more like a chore than fun, although if I ever play this difficulty again I will probably always use a previously made team to do it, I very much doubt I will try it from starting at level 1 ( I just find it too tedious that way)
so with that being said, im curious about everyone else's thoughts/ideas of if they have or have not tried and what they think about LoB as well
- Have you beat Baldur's Gate Enhanced Edition on Legacy of Bhaal mode yet?66 votes
- Yes, with no cheating10.61%
- Yes, with cheating  0.00%
- Yes, Solo with cheating  4.55%
- Yes, Solo no cheating ( quite impressive for sure)  4.55%
- Nope31.82%
- Nope ( and I never plan to, because it's kinda painful to do so)48.48%
6
Comments
That just ends up in tedious grinding. It should be called Leatherass mode, whereas LoB should be more like SCS/Tactics top difficulty. You could also add a Legacy of Leatherass Bhaal mode, for those who are in a for a serious grind.
Never again :-)
I don't plan on doing another run of this, maybe one day I will just because I think it would be fun in BG2 if it works with SCS and Ascension.
http://steamcommunity.com/app/228280/discussions/3/364040166676601606/
But I have a cunning plan...
P.D. With Korax you get easy 4 cleric levels once you change to cleric.
P.D I have problems writing in english (it is not my original language), then I try to simplify my ideas to write less xD
I enjoy games with correct progress flow, where I get new spells/abilities/items and see my characters develop. I know that sometimes it can get ridiculous, like improving your shield skills in Elder Scrolls by asking companions to attack you and blocking their attacks with your shield for hours, just so that you feel good that you haven't cheated
I'm sure this is part of psychology, we expect rewards for all kinds of tasks and when rewards are not so good - we usually skip those tasks.
But if you enjoy it, then you are receiving rewards, they are just different to what others would perceive as a reward.
No matter what I imagine about my characters, I still prefer them to improve in timely fashion, corresponding to my own patience.
We are all different of course, I personally would prefer reading a good book over playing Torment, for example. (please don't hiss at me )
"shit ogre berserker saved vs spell, oh he killed Ajantis with first hit - I guess I need to learn to play"
You can't even melee on Insane/Legacy.
Insane is nice in BG2, but too much for me in BG1. I don't want to run around with only ranged weapons and needing to web every fight and pray to RNG gods that everyone doesn't make saves.
It reminds me of how I was able to take on content that was way too hard for my level in games like Elder Scrolls Oblivion and Skyrim, by sitting behind a boulder that the mob can't get around and shooting it in the shoulder for like 15 straight minutes. No satisfaction in beating content that way
I'm just going to pretend Legacy of Bhaal mode is another word for New Game+, which was a mode that console games used to do to allow your max'ed char who beat the game to start over. But even then, I'm wondering if it will be do-able without excessive amounts of cheese. I can definitely say to avoid using any offensive spellcaster. Not only will you not be able to land spells because of the enemy's saves, but you will spend all your memorized spells to do 1/5th of the enemy's health
It's gonna be archers, archers, archers for my next attempt at Legacy of Bhaal
so all I did was grab the best stuff and 10' radius my way to sarevok, at least that battle was fun to do
Big props to SC tactics mod creator for creating such a great challenge, it took me at least 3 different re-loads to get that camp cleared on insane mode