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improving Flame Blade spell

filcat88filcat88 Member Posts: 115
I was wondering if an improvement to the spell Flame Blade can be promoted:

1) There is no THACO bonus;
2) It is no magical;
3) The damage is relevant for low level only;

I would like to suggest something similar to Flame Blade spell from 5ed:

1) Only fire damage, improving up to level 13 (3d6 max)
2) Damage and THACO bonus according to the Wisdom score

Any suggestions?

Comments

  • joluvjoluv Member Posts: 2,137
    It's a second-level spell that's nice for killing Trolls. I think it's fine.
  •  TheArtisan TheArtisan Member Posts: 3,277
    Wisdom-scaling THAC0 and damage is near-impossible in the engine. I can see a very rudimentary way to imitate it but it'd be stupid and not worth the effort.
  • mashedtatersmashedtaters Member Posts: 2,266
    Maybe it would be possible to mod in an increase based on character level.
  • The user and all related content has been deleted.
  • OlvynChuruOlvynChuru Member Posts: 3,075
    At the very least, it should be magical so that it can hit Spirit Trolls.
  • elminsterelminster Member, Developer Posts: 16,315
    edited June 2016
    You could probably do the whole wisdom bonus thing with a mod, but as has been pointed out it might get tedious depending upon how far you want to go with it.

    I have not tested it but I'm assuming the following would work...

    Have the weapon cast a spell on hit (similar to how weapon breaking works in BGEE). The spell would increase damage and thac0.

    You then have the spell also have another effect that uses opcode 318 (in a manner that is similar to how sword breakage stops in chapter 6 and later). For that effect you select

    WISDOM < =

    for the creature type and a specific value that you want the wisdom to be to prevent a character from getting those thac0/damage bonuses. If you want more than just one cutoff point for wisdom (and I'm assuming you would based on your post) then there would be more work involved. But it should be doable.


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