What is your absolute favourite quest?
MagpieRandoms
Member Posts: 72
There are sooooo many great quests to choose from, but I think my absolute favourite in the whole series would be Restoring Melicamp, which seems to be a nod to the Sorcerer's Apprentice (which I also love). I still find the it hilarious (especially the Antichickenator), even though I've completed it countless times.
Shadows of Amn... hmm it's a tough one, but I think it has to be the Windspear Hills dungeon. The whole thing feels very old-school D&D which I love, and of course, there's the fact that
Throne of Bhaal would HAVE to be the quest with Lum the mad. The entire conversation is pure class, especially Anomen losing his temper over having to listen to him talk about cheese. And then of course there's the timeless scene with the hopelessly green adventurers. 'Bondari Reloads...'
Shadows of Amn... hmm it's a tough one, but I think it has to be the Windspear Hills dungeon. The whole thing feels very old-school D&D which I love, and of course, there's the fact that
Fiirkrag is a DRAGON, the first that you encounter in the series!!! (not counting SoD of course...)
. The soundtrack when the boss fight ensues is just so bone-chillingly epic. You know things are about to get serious when that music kicks in. The first time I ever attempted that fight, I got completely minced up.Throne of Bhaal would HAVE to be the quest with Lum the mad. The entire conversation is pure class, especially Anomen losing his temper over having to listen to him talk about cheese. And then of course there's the timeless scene with the hopelessly green adventurers. 'Bondari Reloads...'
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Comments
In BG2, eeeh probably Keldorn's quest. I generally play neutral or evil parties so I rarely take him at all but convincing him to kick back a bit and spend time with his family just feels good. I guess it's because it's a rather realistic problem.
In fact the whole of Baldur's Gate city offers options that much of the series doesn't. The objectives are usually something other than killing, meaning you can play it covertly or barge in through the front door.
And though not a quest, fighting the mercenaries in the Cloak and Helm with Gorpel Hind at your back is always a fun little side trip. It's good to throw allies into some battles for a little camraderie between adventuring parties.
Buffeted about like leaves in the wind, time and time again Shadow and his brave little band fell to the demon's evil will. Running wasn’t even an option as the beast followed and the epic battle music with it. We were truly caught up in the moment.
The game captured us completely. Took us out of this world and into it’s own. The beast’s foul breath was real, the grief at the death of one fallen comrade after another was truly felt.
The final battle must have taken 20 minutes. Pause, then try this strategy, then another. Every potion, every spell. And when the beast finally fell… the elation was unbelievable! We cheered, hugged and wished it’s evil soul into the abyss.
This is one hell of a game!
- The Talos symbol quest in SoD where you have to restore the shrine, but only with Glint in the party. (Dunno what happens when he isn't around.)
- Also SoD, Zaviak's vision quest. It's so creative and ecourages exploring and hightens the replay value.
- Anomen's personal quest in SoA. Yay for greyscale morals! Yes, Anomen is anoying as a person, but damn, is he an interesting character!
- Edwin's Nether Scroll quest, for obvious reasons.
- The play at the bard stronghold. That quest is as mean as it is awesome.
Gnoll stronghold . Not only a beautiful fortress , but it is also neither too easy nor too difficult , it has cool encounters, cool loot and ypu can use the potential of all your party members (fighting, scouting, healing, disabling spells...) , and there's the mistery behind edwin and dynaheir (and minsc!) .I bloody love it.
SoD
The first dungeon is a breath of fresh air!
BG2
The unseeing eye quest is quite epic because it involves dead gods and beholder cults. I really love it!
ToB
Sendai's enclave is also quite epic and hard. I love it.
For BG2, the drow city. Trying to blend in throughout and not compromising your alignment (as a good charname anyway) and being able to turn it all around and outmanuever the freaking drow is always my favorite part of the series.
BG2 I have a bit of a thing for the Ranger stronghold quest with all the shadows etc (not going to give any big spoilers). It really is hard for me to pick one in BG2 though, that game was written so geniously.
For me, i dont even know whats the best one, all previously mentioned ones are fun. In BG i always get satisfaction fooling priest of the bitch queen. In BG 2 Talos church quests, playing crazy priest of Talos is awesome(bash the heretics!). Dont forget the cute spectator beholder.
"I am Silke, performer extraordinaire!"
The voice acting for the Silke quest is by far the best in either game, especially considering how minor a character she is. It is also the first time where you get to make a good/evil lawful/chaos choice, with rewards based on reaction adjustment, and consequences (not being able to recruit Garrick) if you take the lawful evil approach.
It can be challenging if you don't set up properly before talking to her, and the rewards are well worth the effort for the fight.
Oh, and it's not a fetch quest!
Only, I talk to the Ghaunadaur priests first and then happily kill LOLth's (absolutely not intented caps lock) handmaid Taso Kala afterwards. Satisfaction outweights "quest completion".
Ust Natha. Yes, I totally agree. I always felt on edge in this part of the game, especially with Phaere barking orders and giving you time limits to do tasks. I also commited a social 'faux pas' the first time and spoke to the matron mother directly. I thought I'd given the game away. Big no no! Quest aside, the city is just so beautiful despite being oppressive and dangerous. God I love this game. I always laugh at the journal entry for this quest. The PC very much has the same reaction! I totally agree with you here. The dungeon is vast, and Sendai is one of my favourite boss fights of the series. Incredibly challenging.
Has the balance of difficult battles, a real sense of purpose to save the cultists from their delusional self mutilation, and the mystical lost temple of Amaunator with it's diseased and utterly hopeless worshipers.
It's downright spooky the idea that they are reborn over and over for thousands of years until they can't remember why and then turn on their God.
I see people mentioning Durlag's Tower, by far the best dungeon, the UE quest has that same feeling of corruption/hate/despair and the weight of ages.
SoD: the dwarven digging site. Finally we get to truly destroy a lich.
BG2: I actually like escaping from the first dungeon. You start with no spells and no equipment and you have to make do with what you find. There's quite a lot of variety with golems, duergars, vampires, cambions, escaped clones, doppelgangers, etc. And it's the beginning of a whole new adventure.
* Get to liberate a dwarven fortress
* Despite being worked to near death, the dwarves join with you to take back their home
* Which means that you get to lead a small dwarven army!
Ok, I'm biased, sure. But those three points alone makes it the best quest in the saga.
when you head south of beregost, you will be ambushed by some flaming fist, and you have basically 2 options, I like the option that gives me the platemail armors and some new styling helmets
my favourite for bg2:
the kangaxx quest, because once you complete it, you get a wonderfully AWESOME item for doing so, especially if you have silly human type characters with bad saves
Sod not finished yet (no time)
Bg2 copper coronet evil path and jaheira arc (including xzar).
ToB everything is a chore. Probably the pocket plane challenges throughout.
SoD: Starting Dungeon (Highlight of the expansion)
BG2: Drow city quest/Intrigue (Best quest plotline for the series)