Triple threat vs HLA's
alceryes
Member Posts: 380
I have never taken a character all the way up into the glorious realm of HLA's. From what I've heard/read, a party of six will usually end up with around six million XP each.
Simple question -
Is getting as many HLA's as possible worth NOT multiclassing? If you think it's worth it vs. some multi combos and not others, please explain. A two-class character might get a couple HLA's. A triple-class, forget about it.
Of course this is NOT considering dual-class characters (that's a whole different kettle of monkeys) and assumes that the XP cap is in place.
Simple question -
Is getting as many HLA's as possible worth NOT multiclassing? If you think it's worth it vs. some multi combos and not others, please explain. A two-class character might get a couple HLA's. A triple-class, forget about it.
Of course this is NOT considering dual-class characters (that's a whole different kettle of monkeys) and assumes that the XP cap is in place.
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Comments
Well, that changes things. Muchas gracias!
My first run through BG1 in 16+ years was an elven F/M/T. Good times, good times.
As they don't have to focus on the mage HLAs they can get a lot of thief and fighter HLAs, assassination (in not EE they can even get more than one of them, I don't know if EE has fixed it), GWW, CS, Hardness and so on. And all those HLAs are the perfect complement for a FMT, are synergistic with the way that he is better played. Even better if there is also a bard in the party, because than the bard can focus on Spike Traps, while the FMT has regolar ones, allowing the FMT to focus more on the HLAs I mentioned before. In the end he will have almost the same number of "combat" HLAs than a single class fighter, as he needs only UAI, the 3 to get the bonus slots and maybe a Time Trap or 2. But he will have better combat HLAs than a fighter as some rogue ones are fantastic, assassination and the ones that boost AC and saving throws.
I had try the FMT with cap remover, that can get lev9 spells and, at least in not EE, all the mage HLAs, sure is powerful, but HLA wise is detrimental, as in the end he has less "combat" HLAs, much better to have a proper mage or a dual or multi something/mage wearing the robe and casting the lev9 spells and the FMT focusing on being what he is.
One more thing, not only focused on triple classes, but on multi in general. As at each level up he can chose which HLA he want, does not matter the class he is leveling up, he is very customizable. A F/M can chose to prioritize Mage ones or Fighter ones, or to do something in between, maybe taking a couple of GWW, than the important mage ones and finally adding GWWs and other combat ones.