I think we should be keeping muscle memory in mind here. Anyone who's spent a lot of time working in Windows is naturally going move down and right when they're finished, whether they're planning to hit OK or Cancel. So if we're going to stick with the symmetrical buttons, I think the button to the right should be the one that's most likely to be the one the player wants to hit.
I'm a Windows user myself, and I'm much more inclined to reach for the left button, rather than the right. Yes, in Windows, the buttons are usually more to the right, but not always. Popups still have Yes/OK on the left and No/Cancel on the right, even though they're in the middle of the screen.
To me, it's not so much the general location of these buttons, but their position in regards to the other button(s).
Hehe. That is funny because while I agree with your first statement, ui design says you look at the left box first so have that be the acceptance button.
Comments
To me, it's not so much the general location of these buttons, but their position in regards to the other button(s).