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The LoB + SCS Solo Challenge vs Bhaal´s Cataclysm

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  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    I don't even have Harm, yet. :tongue:
  • ArctodusArctodus Member Posts: 992
    edited February 2017
    Grond0 said:

    I'm sure it is, though it's the difference between what is possible and what's achieved that tends to give me a problem :p.

    Oh yeah !! If I feel that it's possible to no-reload the thing, that doesn't mean that there's not LOOOOTS of way someone can die, even without counting Ducal Palace. That's just so much tougher than regular game with SCS... Add in your own restrictions on playing style (aka not using potions) and you got yourself a mountain of a challenge...

    Your first time SoD @Arctodus? Okay - this is going to be interesting. Are you going in it completly blind or read some of the strategies before? Without any prepration - at least for myself - SoD was a really tough nut to crack - especially the final part!!! Anyway: Good luck! ;)

    Yep, going in completely blind !! We'll see how it goes...

    P.P.S. I have to agree that the LoB + SCS is easier than i expected at the very beginning of this challenge. And with every new run it gets even easier. New mods or restrictions will be required in the future - for a new challenge. And no - it wont be a no-reload one! :D

    One big restriction that would be a game changer would be not using the Durlag's Goblet. Managing health would become much tougher that way. You can also go @Grond0 style and refrain from using health potions at all... Now, that's something else...
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    I did a couple of minor quests/item grabbing and then went to Band(it) Camp.
    I choose not to fight at all, but rather use Sanctuary to enter the tent and loot the chest unseen.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited February 2017
    I already restrict myself with regard to healing potions cause once you get used to the LoB + SCS style you can avoid damage often times - at least in BG1 it works pretty good.

    Going in SoD completly blind @Arctodus will be a challenge! I hope you have spared some good stuff otherwise the first dungeon will be very, very painful. ;)

    Then keep rolling @Victor_Creed_SFV - there is a lot of fun waiting. Still have to face the Shadow Aspect - maybe this time! :D
  • ArctodusArctodus Member Posts: 992
    edited February 2017
    @Harpagornis Well... I got through the first dungeon... only because I had two Scrolls of Undead protection. Otherwise, I don't think it would have been possible... I'll write a more thorough recap later...
  • billbiscobillbisco Member Posts: 361
    Kinda funny how when Scrolls of Undead protection are needed they are nowhere to be found ^_^
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    billbisco said:

    Kinda funny how when Scrolls of Undead protection are needed they are nowhere to be found ^_^

    Well there is at least 3 scrolls in BG1 which you can import and aren't really essential in 1.
  • ArdanisArdanis Member Posts: 1,736

    Finally i got this slippery i-kill-you-in-one-hit-and-use-misled-all-the-time Cheator! >:)

    Or with other words: The Shadow Aspect has fallen!

    Sounds like the pain and joy that Chris Avellone had described after fighting the initial version of this encounter :)
  • HarpagornisHarpagornis Member Posts: 1,658
    Good progress @Arctodus! On my very first try i got stuck cause of the undead as i had completly forgot about them. There are cheesy ways (aka Nymph Cloak) to do it without PfU-Scroll but as you only need one more in the mines later on its much easier to go with it.

    But no - you do not need them for the Dwarven Mines. Like you i cleared the whole Mine with my Cavalier on the very first run - it took ages. And i wont do this again! :D But on the good side: You will reach the 500k XP cap very soon! ;)

    You like kiting? Then wait for the coming maps - big run incoming! :D
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    Got the boots of speed from Drasus, but was not as skillful as you guys on not activating him (how fast does Nymph Cloak cast? Since I'm no thief I only have Dire Charm which is pretty slow).
    Since I moved my Skeleton Warriors into the middle of the not yet hostile enemy group before I charmed Drasus it wasn't really a big deal, the mages cast Horror on Drasus and he moved all the way west of the bridge, where I paralyzed him with the wand of cheese for the win. :D
  • Grond0Grond0 Member Posts: 7,456

    Got the boots of speed from Drasus, but was not as skillful as you guys on not activating him (how fast does Nymph Cloak cast? Since I'm no thief I only have Dire Charm which is pretty slow).

    I'm not sure about the Nymph Cloak, but I've been using Algernon's Cloak quite a bit and that's pretty good for avoiding reaction. The spell effect doesn't cast instantly, but unlike with using actual spells targets don't seem to start reacting until the cast has been completed - meaning if you time it accurately there's a very good chance of retreating back out of sight before an enemy reacts.
  • HarpagornisHarpagornis Member Posts: 1,658
    Using Nymph Cloak out of Invisibility is so cheesy as it breaks the talk-trigger and enemy groups wont go hostile. Krell is now standing right before Belhifet - will Harm work on him or will i have to play the usual hit & run? We will see! :D
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    Yeah sorry I meant Algernons, its the same item afaik.
  • Grond0Grond0 Member Posts: 7,456
    I think it's probably different, though I don't think I've used the Nymph Cloak in EE. Algernon's Cloak charms for 12 hours and I doubt if the Nymph Cloak does that. Algernon's also uses a save vs breath that I suspect is more difficult to resist than the Nymph Cloak.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited February 2017
    Algernon's Cloak is a Nymph Cloak in everyhting but its name.

    The original Nymph Cloak also uses save vs breath and has 12 hours duration.

    Here is the link: Algernon´s Cloak.
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    Yes, I knew from the wiki it was the same and ever since you guys mentioned using it in here I looked it up, whether I can use it, but not being thief saw no way.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited February 2017
    No need for Thief to get Algernon´s Cloak - just kill him! >:)

    Anyway: I played alot with Big B last night. After hundreds of tries with Harm i can conclude: Harm will not work at Belhifet as his Magic Resistance seems to be > 100% (or has he just some sort of immunity?). Maybe with a Lower Resistance Trigger there is a chance - but not for the Druid. Any other Demon can be regularly hit with Harm.

    Without the Harm option Krell had to fall back to good old hit&run but as i was already tired due to all this testing the level of concentration was "suboptimal" and he died over and over again. Only after getting some fresh air i finally managed to get into the right mood and wear Belhifet down slowly but surely. Even after beating him several times now this fight is not to be taken easy. Prepare yourself @Arctodus! ;)

    With Big B finally down its time to start SoA in the next days - theoretically. I already have ideas about pure Thief or Druid in mind. Yeah, Thieves lack any Fear Protection but with some cheese you are able to get three Greenstone Amulets. One from BG1 and two from Minsc in SoD - if you double kill him. There is still the problem of low THAC0 and no crit protection. This would be painful... :D

    But first some rest! :)
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    Big B has 80% MR, but as Grondo mentioned casting MR lowers it to 40%.
  • Grond0Grond0 Member Posts: 7,456

    EDIT: I am not sure on the 80% MR on Belhifet - even after hundreds of hits with Harm it NEVER triggered...

    A sweet moment I'm sure! Have you tried adding Belhifet to your party (or does your console problem mean you can't do that)? I suppose it's just possible that 80% is his standard MR, but that's increased in LoB.
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    Very nice Harpagornis! :joy:
    80% is what the Keeper creature browser says and LoB does not usually add MR.

    Strangely enough B has no items or spells in that browser tho, so MR + Spells might be added thru a script or smth.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited February 2017
    Yeah, absolutely right @Grond0! Watching the Magic Resistance + Harm Combo working on Belhifet was thrilling! :D

    The Console is still not working - maybe someone else can get the info?

    If i remember correctly @chimaera also said that its 80% but my tests with Mage Spells showed that this cannot be correct as he got only affected after several Lower Magic Resistance.

    And: After 500+ Hits there should have been at least one Harm trigger - if its really 80%.
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