Tired of waiting, so...
Grum
Member, Mobile Tester Posts: 2,100
I bought Icewind Dale 2 and Planescape Torment.
What are other people doing while waiting for Siege of Dragonspear?
What are other people doing while waiting for Siege of Dragonspear?
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I'm thinking of doing a big Infinity Engine retrospective early next year, replaying all 5 games (BG1/2 and IWD in their original versions) in the order they were released, so I'll experience the evolution of the engine. Has anyone here ever done that?
to be fair there are not that many reviews for the dnd rpgs. we got some for the ee sure but for stuff like neverwinter nights we only have like 3. and for neverwinter nights 2 we only have ign's and ugh dwterminator's review[ don't watch those reviews they annoy me. mostly the motb one.]
http://www.watchoutforfireballs.com
them calling things "gross" does annoy me.
After the masterpiece of Athkatla, no big city in any rpg looks big/good/alive when compared.
Started Dragon Age:Origins. And to my surprise, I found it surprisingly good and engaging. I was not a graphics fan but after years of baldurs gate the detailed graphics look amazing to my eyes, I have to say this much. Currently having fun playing it. And with mods you can do some amazing (!) things you can never do in bg. I think I will never get tired of watching a naked Allistair pole-dancing to a Lady Gaga song. Yes there is a mod for that, and much more! Lol.
Still waiting for the SoD and 2.0+ versions to come to tablets. In the mean time I am having fun.
The start was nice, the village fest and friends, the sudden and dramatic attack, etc. Much better than nwn1's 'we are in an academy of heroes (!) and we get attacked by 1 hp goblins', more immersive IMHO.
Our of curioisty, what alignment did you all end up with? Happy to say my TNO ended up lawful good.
Mage is probably the very best for roleplay no matter what though.
(1) Start off with 18 Wis. It opens most dialogue and gives you bonus XP. This is especially important for dealing with Morte, as dialogue can push him from Str 12 ->16.
(2) Push up Strength next. When you hit fighter (7) you get +1 Strength. This takes you from 18->19 (as opposed to using level up bonuses which give you 18+%. I prefer this to being a mage because resting is so hard in Planescape.
(3) Fall from Grace is absolutely essential. She is the only healer in the game, and her auto heal is actually really useful. Don't use her for combat.
(4) For tattoos, use +2 Wis and get + strength.
(5) For late game, work on Constitution. By the time I got to the end game, I had TNO's constitution in the 20s. The regen let him take everything out without issue.
(6) Buy lots and lots of cranium rat charms. They give you intelligence when you need it.
(7) Keep Dakkon around. Why? Because he lets you go from Fighter->Mage and back again. Not only is this good for opening the circle of zerthimon (huge stat boost for Dakkon and spells), but it also gives TNO the spell friends. Cast it twice and you have Cha25. More than enough for any dialogue options/buying items. Dakkon is also essential for TNO tanking. He can cast spells like armor which help with your AC problems.
(9) You only need one party member to change maps. So Annah stealthing across a map can let you skip the hard fights. Your party never needs to gather before venturing forth.
(10) Keep the bronze sphere and follow all dialogue paths at the end of the game. Huge stat boosts. By the time I finished the game, TNO had Str25 Dex9 Con25 Int18 (unbuffed) Wis25 Cha10 (25 with friends).
TL/DR:
* Wisdom is king
* Fall from Grace is mandatory
* Int + Cha come easily from cheap consumables and a lvl 1 spell