Icewind Dale: Enhanced Edition Review
Lilura
Member Posts: 148
Hi guys. I have posted my Icewind Dale: Enhanced Edition Review. Enjoy!
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Comments
I'll be reading more on your blog - it all looks very interesting.
It's partly about game balance, partly about playing the game as the original devs intended it to be played, and partly about nostalgia and the feel of the game (stuff like hearing the bows being drawn back, the swings of the swords, and the clanging of steel on steel, which were removed in the BG2 engine).
For my upcoming retrospective I'm currently replaying IWD again, this time just the 1.06 version from my original CDs (i.e, without HoW installed).
I've noticed that 1.06 runs even smoother than 1.42 (i.e, HoW & ToLM), at least on my PC. And I can use display driver scaling to play at 640x480 res, full screen, for that oldskool feel (I wish I had my old CRT :P). I wasn't able to do this with the GoG version on my PC. It would nest the game in the center of my display, unscaled. I wasn't able to get EE to play at 4:3 res scaled to FS, either.
I read somewhere that Beamdog added extra dialogue for the Tempus PrC, so that's cool. But I think five priest PrCs is ridiculous. And I always thought BG2 kits went way overboard.
And I dislike the tone of your response ("Say what you will [I don't care]"), so I won't be responding to you further other than to say "Say what YOU will (I don't care)".
Yes, some posts come off objectionable and perhaps without meaning to, but I'll make it known that I don't like certain tones, regardless.
Thus, it can be compared to the original version.
And it imbalances the original in many ways.
The fact that the kits are not implausible like in BG is irrevelant to the point that they imbalance the game.
The fact that the original was stingy in its spell itemization is irrelevant to the point that BG2 spells imbalance the game.
And yes, obviously the original had a few balance issues of its own (mostly from HoW, which added all kinds of stuff), but it seems that Beamdog's Enhanced Editions aren't so much about redressing balance as they are about adding features that rock the boat further.
But again, that's fine. Even-handedness is difficult to market. 95% of players don't care about balance: more features and options that result in more power over the mobs are a good thing. Which is why, at review's end I listed all those features and said most ppl are gonna like what the EE offers them.
Just not so much me, or my regular readership that leave comments.