(No longer supported) Shar-Teel NPC mod (SoD)
elminster
Member, Developer Posts: 16,317
In the link below you will find a mod that will allow players to take Shar-Teel as a potential party member in Siege of Dragonspear.
She is only acquirable during the games prologue. You can find her in the Flaming Fist's headquarters in one of the jail cells.
She has only limited dialog during the game (and it is all in modal form, so no overhead text). This will make her stand out compared to other NPC's. I hope to add more dialog for her in the future and maybe look into converting more of her banter to the overhead text format SoD uses.
So bear in mind that this mod is still very much a work in progress.
Also, if you are starting a new game in SoD and wish to dual class her I've scripted her so that she should allow a degree of flexibility with this. Once you dual class her (and return to the main game screen) you should find her gaining some experience. Whether or not she does (and by how much) is based on Player1's XP. If you do want to benefit from the XP (when it comes to dual classing) you'll need to do it while you are still in the main floor of the Flaming Fist headquarters.
(to be clear here you can't level her up from the XP boost she gets when she joins your party, and then dual class her, and expect the extra xp)
http://www.shsforums.net/files/file/1164-sharteel-npc-mod-for-sod/
She is only acquirable during the games prologue. You can find her in the Flaming Fist's headquarters in one of the jail cells.
She has only limited dialog during the game (and it is all in modal form, so no overhead text). This will make her stand out compared to other NPC's. I hope to add more dialog for her in the future and maybe look into converting more of her banter to the overhead text format SoD uses.
So bear in mind that this mod is still very much a work in progress.
Also, if you are starting a new game in SoD and wish to dual class her I've scripted her so that she should allow a degree of flexibility with this. Once you dual class her (and return to the main game screen) you should find her gaining some experience. Whether or not she does (and by how much) is based on Player1's XP. If you do want to benefit from the XP (when it comes to dual classing) you'll need to do it while you are still in the main floor of the Flaming Fist headquarters.
(to be clear here you can't level her up from the XP boost she gets when she joins your party, and then dual class her, and expect the extra xp)
http://www.shsforums.net/files/file/1164-sharteel-npc-mod-for-sod/
Post edited by elminster on
20
Comments
- Have a high amount of charisma and convince the guard to let her free.
- Charm the guard and ask that she be freed.
- Get a forged letter from Narlen in the same area as the sorcerous sundries. You'll need to get a blank letter from the palace to do so. You then show the guard this letter to get her out.
Other than that I guess it will probably work when installed on BG1 before EET.
If you wanted you could of course add support for a BG2-EET installation though that's probably a lot of extra work for a tiny bit of convenience for EETers.
Mod sounds very promising btw. I'm actually happy that you didn't follow overhead text format that SoD uses for banters. For those who play the game at 60 FPS overhead banters are unreadable.
In any event I noticed a bug tonight regarding this. I've (hopefully) since fixed it. So I would encourage anyone looking to use this mod to get this latest version.
@elminster need help
Any more reports on this activity. It seems to be tied to having her in the party previously.
If it is any note, After trying to talk to her the game slows WAY down, like characters are under a slow spell kinduv slow. So something is tiggering/not triggering. Sure would like to use her in both BG and SoD.
Any clues to this?
That said, the update won't help people who have already been in the Flaming Fist headquarters (with the mod installed). If you want to still use her spawning in another of her (her creature file in sod is k9sharte) might be an option but it could be problematic. I might be able to correct your save if you are still the prologue and can access her.
One other issue involves dual classing her. I dual classed her to thief before leaving FFHeadquarters as suggested, but she did not gain any extra experience after the dual process and returning to main screen, stayed 1st lvl.
She was 8th level fighter and CHARNAME was running about 380k or so. Seems like maybe she would have gained some levels as thief according to the description, correct?
Any reports on this happening yet?
I was just checking with you to make sure I was not experiencing something strange. Regardless, I am just happy to have the chance of having an evil thief to continue with my experimental run with this wondrous pale master class.
Thanks again for the quick response and the quick fix Nice.
I'm not sure this is allowed - if not sorry mods x_x
But I recently decided to play Baldurs Gate anew in what little free time I have and thus I wondered if @elminster is still planning to write some more for this mod or is it more or less finished for the forseeable future?
I want to use her for my evil cleric run