Did something to the Long Sword of Action +4
gattberserk
Member Posts: 191
We all know how OP this weapon is, and there is hot-debate in the past about how OP it become when you can Dual-wield them...
Did some adjustment, change weapon icon. Give the ability to haste so you cannot stack with other haste nor Boot of speed. (Using Opcode 101: protection from Opcode [16], aka haste)
Not usable on F/M or Kensage. Fixed the speed factor that should come with +4 long sword (Seriously I realised how lazy the developers were without adjusting the speed factor accordingly to the item enchantment level)
Sometime I wonder why are ppl saying IWD are more fun than BG? BG has alot more consistency tbh, anyway, that is topic for another day.
Did some adjustment, change weapon icon. Give the ability to haste so you cannot stack with other haste nor Boot of speed. (Using Opcode 101: protection from Opcode [16], aka haste)
Not usable on F/M or Kensage. Fixed the speed factor that should come with +4 long sword (Seriously I realised how lazy the developers were without adjusting the speed factor accordingly to the item enchantment level)
Sometime I wonder why are ppl saying IWD are more fun than BG? BG has alot more consistency tbh, anyway, that is topic for another day.
Post edited by gattberserk on
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Comments
Though it's a bit weird to only prevent a specific multiclass from wielding it. Maybe you could make it so that only a single-class warrior can wield it. There are other items in Icewind Dale that are limited to single-class characters, so it'll fit in.
Also drinking oil of speed or cast speed will further gives +1 APR which also is abit too powerful.
This swords basicallly negates the effect of HASTE and IMPROVED HASTE, so there is a trade off.
What I did to solve this problem once and for all, is to use OPCODE 180: Cant use item.
Until I search though their CRE files and found that each of them wield a Long Sword of Action +4. That explains everything. That is too much for my party to handle and they come in swarm. I thought they are worth 15K each lol.
I remove the haste from their LSoA+4.
What I did was to import my party from SOD (after killing Belhifet) and continue to HoW. ITs pretty doable, and the starting XP was 600K (I hit that amount after completing SOD without XP cap).
I block both the sword and the morning star of action +4 as well. I went to do the same for the morning star so you dont create a bug where u can equipped both after equipping them in certain orientation (This is the same bug that allows mage to wear 2x ring of wizardry in SOD even though it is supposed to be disallowed)
I feel they have too much PDR which sort of go against the rule of AD&D