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Sarevok57's Mega Icewind Dale Mod is finally here and it's a big one

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Comments

  • brunardobrunardo Member Posts: 510
    Have version 1.4 and having fun just wrapping up valel of shadows but so tough with the self buffs and agree @ineth thrash mobs using haste and stuff is too much...otherwise alot fun and need something to give IWD a new feel - Great job @sarevok57 !

    P.S basilisks & dragon - cant wait :smile:

    sarevok57
  • georgelappiesgeorgelappies Member Posts: 176
    Thanks for the huge effort in creating this mod.

    Does the mod use Weidu so that it can be used with other mods?

    There are some mods that just cannot not be installed while playing IWD, and if this mod cannot be used with Weidu mods it will be a real pity.

    Is there anything one can assist with to get the mod to be a Weidu based mod?

    brunardo
  • sarevok57sarevok57 Member Posts: 4,646
    unfortunately this doesnt use weidu, i just cant wrap my head around how weidu works, plus this mod is only officially compatible with version 1.4

    i was thinking about making an update for 2.5, but rumor has it now that a 3.x might come out in the future, and i need to take the 12 years to learn how weidu actually works

    and to make things even more poop, i've been outrageously busy this year ( and will be for the next while ) 2017 has been nuts and it doesnt seem to be slowing down yet

    so i dont know what the future will bring, wouldnt mind making a big update, but this mod already took me over a month to make and that was 7 days a week pumping 16 hour days, so if i make an update it will no doubt take 2 months and i will only be doing 12s 7 days a week, so that can be hard to schedule in if ya know what i mean

    Armanz92brunardo
  • Armanz92Armanz92 Member Posts: 53
    edited December 2018
    I'm excited for any news you shall bring. Thinking about starting a new game with this bad boy, again on highest difficulty but this time with a mediocre party (I like to suffer). So no Archer, DDefender, Fighter/Druid or Sorcerer. If I don't reply to this thread for the next year I might be dead somewhere in a dragons mouth shaped cave.

    sarevok57brunardo
  • NikorusonNikoruson Member Posts: 7
    Hi!

    I like the idea of this mod, but for now I'm still new to the game. So I'll still play on vanilla with minor mods ( NPC mods, WS Rebalance, portraits), nothing game changing yet.

    Is there an option to just install the music track? It's the only thing I'm interested right now.

  • sarevok57sarevok57 Member Posts: 4,646
    Nikoruson said:

    Hi!

    I like the idea of this mod, but for now I'm still new to the game. So I'll still play on vanilla with minor mods ( NPC mods, WS Rebalance, portraits), nothing game changing yet.

    Is there an option to just install the music track? It's the only thing I'm interested right now.

    unfortunately this mod is an all in one sort of deal

  • NikorusonNikoruson Member Posts: 7
    That's too bad, guess I'll stay with my silent battles for now. Till I get a better understanding of the game.

    Thanks anyways ^^

  • NikorusonNikoruson Member Posts: 7
    I'm curious. Is it possible to just copy-paste the files that changes the music or will it cause problems?

    Currently searching around for guides and posts on how to add music to the game.
    Would be awesome to hear BG2 soundtrack in IWD :smiley:

  • sarevok57sarevok57 Member Posts: 4,646
    IWD EE already has the bg2 music already in it's files, so what you can do, is if you get a program like near infinity, you can go to the areas tab and adjust the music to a bg2 track ( although you MIGHT have to add the bg2 track to an .ids file somewhere, i recall having to do that when i did some of the tracks ) but other than that, easy peasy lemon squeasy sort of deal

    Nikoruson
  • brunardobrunardo Member Posts: 510
    Just got to the dragon and like the AI beef up so far, quick question @sarevok57 did you add alot to HOW & TOFTL as planning to skip the expansions unless you change alot too them with the mod...or are they worth it?

    sarevok57
  • sarevok57sarevok57 Member Posts: 4,646
    edited January 6
    brunardo said:

    Just got to the dragon and like the AI beef up so far, quick question @sarevok57 did you add alot to HOW & TOFTL as planning to skip the expansions unless you change alot too them with the mod...or are they worth it?

    i added a huge amount of stuff to those 2, especially TotLM, if you are playing on insane, that battle will live up to it's difficulty

    and yes totally worth it, lots of harder enemies and cooool items :)

    brunardo
  • OlvynChuruOlvynChuru Member Posts: 2,300
    sarevok57 said:

    i added a huge amount of stuff to those 2, especially TotLM, if you are playing on insane, that battle will live up to it's difficulty

    and yes totally worth it, lots of harder enemies and cooool items :)

    From what I remember when I played through Trials of the Luremaster with this mod, it didn't seem like you made many modifications when compared to Heart of Winter or the base game.

  • sarevok57sarevok57 Member Posts: 4,646

    sarevok57 said:

    i added a huge amount of stuff to those 2, especially TotLM, if you are playing on insane, that battle will live up to it's difficulty

    and yes totally worth it, lots of harder enemies and cooool items :)

    From what I remember when I played through Trials of the Luremaster with this mod, it didn't seem like you made many modifications when compared to Heart of Winter or the base game.
    i recall adding items and adding in monsters and giving better spells set up to enemies, and dramatically changing the last battle fight

  • brunardobrunardo Member Posts: 510
    Lol damn ok will have to try both, Thanks @sarevok57 and will update soon...off to dorn's deep!

    sarevok57
  • SygdirSygdir Member Posts: 1
    Many thanks for this great mod ! I needed this kind of "SCS" feel for Icewind Dale.
    The difficulty overhaul is done in a nice and subtle way.
    Even without any update, it seems it can be used with the 2.5 version of the game anyway, at least in my experience.

    Cheers, good sir !

    OlvynChurusarevok57
  • sarevok57sarevok57 Member Posts: 4,646
    in theory it can be used with the 2.5 update, its just that the dialogue.tlk file will be a bit messed up with items and perhaps some dialogue trees, it beamdog ever stops updating the EE games, i might consider making an updated version, but the thing is, this mod took a lot of work to make, and i still for the life of me can't figure out weidu's sorcery, but i have an idea that i can do to make a "mock" weidu type install, but again, we will see what the future brings, and update could take me 2-3 months to complete ( and that's IF im not working at the time ) so it's a big project to do by myself, but for now for, if its working with 2.5 with some small bugs then thats not too bad i suppose

    Gusindabrunardo
  • brunardobrunardo Member Posts: 510
    Hey @sarevok57 still grinding out your mod and took a break but got through Belhifet and almost at Issaracht! Great mod and thank you

    sarevok57
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