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Planescape: Torment: Enhanced Edition FAQ



  • TeflonTeflon Member, Translator (NDA) Posts: 517
    No new party members, quests, NPCs, areas or cinematic movies
    ☞ So... If anyone not a beamdog official says there would be updates featuring one of those, then can I just interpret that as a fake?

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 21,310
    No additional content is planned for PST:EE.

  • kotekokoteko Member Posts: 179

    No additional content is planned for PST:EE.

    Sadface :(

    ..does that mean we'll get a new 5e D&D game from Beamdog pretty soon? Pretty please?

  • scientscient Member Posts: 4

    PST Fixpack.

    For people asking about the integration of the PST Fixpack: we contacted Qwinn in the early development stages of PST:EE and obtained permission to use it. During development, the fixpack has undergone a thorough review by the PST:EE team and Chris Avellone was consulted whenever there was uncertainty. As a result, all objective bugfixes have been integrated into PST:EE.

    It would have been a nice courtesy to have been asked permission as well since Qwinn and I worked hand in hand on this project. I can't count the number of hours I poured into delving into the internals of PST compiled code. Regardless, it is nice to see PST getting an overhaul and revival.

    Early on working on the Fixpack, I attempted to track down someone who had access to the source code. I am glad you were able to get ahold of a copy along with the design documents. I do have a lot of notes regarding my internal analysis along with quirks/bugs that I was never able to resolve. If they have not yet been fixed by the new rework, I would be happy to share them with someone working on code revisions to review.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 21,310
    Nice to hear from you, @scient!

    If you're willing, send me a PM so that I could pass your notes to the QA team.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 21,310
    If you wanted to get a quick excursion about mods for PST:EE which are already available, don't miss the latest blog entry.

  • ConjurerDragonConjurerDragon Member Posts: 108
    Hadar said:

    @JuliusBorisov Ohh, and a option that I have always 100% change to learn spells would be marvellous, because I tent to play on the hardest difficulty and I must save and load a lot. xD And I think that I am not the only one. :P

    Isn’t the option to have a 100% chance to learn a spell simply to have a high Intelligence? Having to save and load a lot seems to imply that your mage is lacking INT - even if only temporarily raised with tatoos or charms.

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