*True* True Sight.
[Deleted User]
Posts: 207
I was just thinking about that spell and how it didn't make much sense the way it's implemented.
True sight should let a caster (and no one else) see through any and all illusions, including invisibility, as a continuous effect. I get that it's probably not possible to implement that in the game.
However, I think it would be a welcome change if, instead of dispelling every illusion every round, for 10 rounds, True sight dispelled every illusion twice, or three times per round. (However that could make the combat log a tad too congested). I think that would make true sight a bit more "truer". Plus...
We all know thieves can squeeze in a backstab within that 6 second delay before the next dispelling. It would also make fights against shadowdancers fairer I think (that's one of the reasons the vampiric shadowdancers in Black Pits 2 can be quite dangerous and irritating).
And there are probably more examples of enemies (or PC characters) getting away with invisibility/illusions, because of this limitation.
Thoughts?
True sight should let a caster (and no one else) see through any and all illusions, including invisibility, as a continuous effect. I get that it's probably not possible to implement that in the game.
However, I think it would be a welcome change if, instead of dispelling every illusion every round, for 10 rounds, True sight dispelled every illusion twice, or three times per round. (However that could make the combat log a tad too congested). I think that would make true sight a bit more "truer". Plus...
We all know thieves can squeeze in a backstab within that 6 second delay before the next dispelling. It would also make fights against shadowdancers fairer I think (that's one of the reasons the vampiric shadowdancers in Black Pits 2 can be quite dangerous and irritating).
And there are probably more examples of enemies (or PC characters) getting away with invisibility/illusions, because of this limitation.
Thoughts?
Post edited by [Deleted User] on
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But it's nothing that would not fix the name change (or simple mod).
"Revelation" or "Divine revelation" would have been more accurate.
P.S.
If you want I can made mod that will repair this spell.
I can set something like:
"Immediately reveal all enemies and dispel all spells while is True sight active."
So, I'll invoke the wise: @kjeron @subtledoctor
Do you think my idea is feasible? Fair gameplay-wise?
The easiest way would be to duplicate Glitterdust's(SoD) effects, by giving enemies an Immunity to Invisibility for 7 seconds every time it fires. If that interests you :