Yes, I enjoyed this, you should give it a go if you haven't played it.
It feels odd because it sits in complete isolation to anything else. No sequel, no prequel, no novels or movies, even it's genre is hard to label. It's vaguely Mad Maxish, but not really.
I never played the original, I loved the earlier Lucas Arts games, but I didn't care much for the ones that followed Day of the Tentacle. I saw most of the games (Full Throttle included), when friends were playing, I just wasn't interested anymore. I will try it some day, to see what I missed.
I played a little bit and so far I really like this remastered edition
The sad part is that the game is short and that I remember most of the puzzles. I will probably finish it this week-end.
Then can you recall a turtle bone puzzle's correct solution right now? That was the most horrible part and still haunts me when the word "the dig" is heard. Yeah and those crystal rod shape changing too.
I liked the dig cause it is fully localized, dubbing and all the text. Especially voice acting was excellent. It was first and the last full localization of lucasarts game.
Then can you recall a turtle bone puzzle's correct solution right now? That was the most horrible part and still haunts me when the word "the dig" is heard.
Hah. Even though I've played through The Dig more times than I can recall, I still don't remember which end of the turtle skeleton is supposed to be the head. Repeatedly flips the bones around until everything seems to fit. Ooops, that's not right. Maybe the head goes on the other side...
However, I really love The Dig for the opening sequence. The other LucasArts adventure games had fun, humorous openings; but for a game from 1995, The Dig is just unexpectedly cinematic in how it blended CGI and sprite graphics to tell a story. Almost every step along the way, you get a sense that there was a point in time when Speilberg once thought the concept could have been an actual movie if it wouldn't have been overly expensive to film.
Maybe not the best adventure game of all time, but it ranks very highly for production values and art direction. It may also have been the best use of the iMUSE dynamic music system. However, I will always hold a special place in my heart for The Curse of Monkey Island's pirate song.
Comments
It feels odd because it sits in complete isolation to anything else. No sequel, no prequel, no novels or movies, even it's genre is hard to label. It's vaguely Mad Maxish, but not really.
I will try it some day, to see what I missed.
Gonna get this one too. I never finished it the first time.
That was the most horrible part and still haunts me when the word "the dig" is heard.
Yeah and those crystal rod shape changing too.
I liked the dig cause it is fully localized, dubbing and all the text. Especially voice acting was excellent.
It was first and the last full localization of lucasarts game.
Repeatedly flips the bones around until everything seems to fit. Ooops, that's not right. Maybe the head goes on the other side...
However, I really love The Dig for the opening sequence. The other LucasArts adventure games had fun, humorous openings; but for a game from 1995, The Dig is just unexpectedly cinematic in how it blended CGI and sprite graphics to tell a story. Almost every step along the way, you get a sense that there was a point in time when Speilberg once thought the concept could have been an actual movie if it wouldn't have been overly expensive to film.
Maybe not the best adventure game of all time, but it ranks very highly for production values and art direction. It may also have been the best use of the iMUSE dynamic music system. However, I will always hold a special place in my heart for The Curse of Monkey Island's pirate song.
A pirate I was meant to be...
https://www.youtube.com/watch?v=xHJlIhpNS2I