Imported Blade from SoD doesn't cast spells automatically
koteko
Member Posts: 179
Before I report, I'd like to know if somebody has already come across this, and maybe knows a workaround?
Simply put, I played BGEE and SoD with a Blade that had "Defensive Spells" set in the Advanced AI. No problem at all.
Importing into BG2EE, my charname doesn't cast spells anymore. The NPCs are fine. I tried disabling and re-enabling the option in various ways, saving and re-loading, etc.
I also created a new Blade and it casted the spells without problems. So it must be something to do with the import. I will now try another SoD character, a mage, to see if the problem persists..
Simply put, I played BGEE and SoD with a Blade that had "Defensive Spells" set in the Advanced AI. No problem at all.
Importing into BG2EE, my charname doesn't cast spells anymore. The NPCs are fine. I tried disabling and re-enabling the option in various ways, saving and re-loading, etc.
I also created a new Blade and it casted the spells without problems. So it must be something to do with the import. I will now try another SoD character, a mage, to see if the problem persists..
0
Comments
Actually that may not be the issue. With your bard could you try entering this console command (you can copy and paste it all into the console in one go). Before pressing Enter to submit the command, make sure your mouse cursor is over your character.
C:SetGlobal("BD_Blind","LOCALS",0);
C:SetGlobal("BD_Cast","LOCALS",0);
C:SetGlobal("BD_CLTM","LOCALS",0);
C:SetGlobal("BD_Dharm","LOCALS",0);
C:SetGlobal("BD_DInv","LOCALS",0);
C:SetGlobal("BD_Glitter","LOCALS",0);
C:SetGlobal("BD_Haste","LOCALS",0);
C:SetGlobal("BD_HIDE","LOCALS",0);
C:SetGlobal("BD_Horror","LOCALS",0);
C:SetGlobal("BD_RParal","LOCALS",0);
C:SetGlobal("BD_SCLAR","LOCALS",0);
C:SetGlobal("BD_Slow","LOCALS",0);
C:SetGlobal("BD_Spook","LOCALS",0);
C:SetGlobal("BD_Support","LOCALS",0);
C:SetGlobal("BD_Wand","LOCALS",0)
Or if you can't use the console, zip and attach an affected save here & I'll do it.
Thanks
edit. changed as they are local variables.
edit2. added semi-colons as not working otherwise
Enjoy the rest of your game
Many many thanks!