Which mage for my party?
Aerakar
Member Posts: 1,055
I am running a neutral bounty hunter 4/5-person party in BG2 EE. In BG I ran with a mainly 4-person team with this charname:
Bounty Hunter (dwarf), neutral
Kagain
Viconia
Imoen (dualed to mage)
I am now deep in Anm - level 16 - and this is my current team:
Bounty Hunter (dwarf), neutral
Korgan
Viconia
Yoshimo (will park him soon in CC and take him later to spellhold)
The mage slot is still open and needs to be filled soon as some battles are becoming more and more struggles now without arcane magic (I use SCS). I don't usually get this far into BG2 without getting restartitis and going back to BG1, so I am in a quandary as to which mage to grab for the long-term. My thoughts:
1. Edwin = great wizard, fine for neutral or evil party, have never used him before. He seems an ass though and not sure how long before my surly dwarf would decapitate him due to one sarcastic comment too many. Am I judging him too harshly?
2. Imoen = used her in the first game, she grew on me over time. But I tend to do a lot of quests before spellhold so I can see her being way, way behind in levels once she reunites with the party. Also, her banters seem boring.
3. Nalia = have never really used her. She is also a decent mage, but not such a great fit for a neutral, leaning evil party given she is neutral good. Sort of an Imoen clone.
4. Neera = have used her occasionally in BG and did her BG romance once. Seems powerful but in BG the randomness of her wild magic got on my nerves and seemed unreliable (so later switched to Imoen). I will take her on at least as a rotating member to do her quest line, but could also consider her full-time. The romance could be a plus also, have not done that one in BG2, nor any of her quests before.
5. Jan = I like Jan, find him entertaining and like he is chaotic neutral. But this run charname is a thief, so thieving skills plus traps are well-covered by my bounty hunter which reduces Jan's utility for the party somewhat. Also, Jan may not offer enough arcane 'ommph' for SCS given he is multi-class and slow leveling. But with a 4-person party will this matter so much?
One final note, in my build romance racial restrictions are turned off so as a dwarf I can romance Viconia (the current plan), but could consider Neera also (have not done that one, did the Viconia one years ago and enjoyed it) if she makes the cut.
Advice welcome!
Bounty Hunter (dwarf), neutral
Kagain
Viconia
Imoen (dualed to mage)
I am now deep in Anm - level 16 - and this is my current team:
Bounty Hunter (dwarf), neutral
Korgan
Viconia
Yoshimo (will park him soon in CC and take him later to spellhold)
The mage slot is still open and needs to be filled soon as some battles are becoming more and more struggles now without arcane magic (I use SCS). I don't usually get this far into BG2 without getting restartitis and going back to BG1, so I am in a quandary as to which mage to grab for the long-term. My thoughts:
1. Edwin = great wizard, fine for neutral or evil party, have never used him before. He seems an ass though and not sure how long before my surly dwarf would decapitate him due to one sarcastic comment too many. Am I judging him too harshly?
2. Imoen = used her in the first game, she grew on me over time. But I tend to do a lot of quests before spellhold so I can see her being way, way behind in levels once she reunites with the party. Also, her banters seem boring.
3. Nalia = have never really used her. She is also a decent mage, but not such a great fit for a neutral, leaning evil party given she is neutral good. Sort of an Imoen clone.
4. Neera = have used her occasionally in BG and did her BG romance once. Seems powerful but in BG the randomness of her wild magic got on my nerves and seemed unreliable (so later switched to Imoen). I will take her on at least as a rotating member to do her quest line, but could also consider her full-time. The romance could be a plus also, have not done that one in BG2, nor any of her quests before.
5. Jan = I like Jan, find him entertaining and like he is chaotic neutral. But this run charname is a thief, so thieving skills plus traps are well-covered by my bounty hunter which reduces Jan's utility for the party somewhat. Also, Jan may not offer enough arcane 'ommph' for SCS given he is multi-class and slow leveling. But with a 4-person party will this matter so much?
One final note, in my build romance racial restrictions are turned off so as a dwarf I can romance Viconia (the current plan), but could consider Neera also (have not done that one, did the Viconia one years ago and enjoyed it) if she makes the cut.
Advice welcome!
3
Comments
IMO
Neera, nope, getting turned to stone by her with a couple of runs deep into the game and I finally had to give her up for good. Note I only do no-reload so if not doin that, it would be fine and dandy.
Immy, agreed, a bit late.
Nalia I usually like even with the neutral/ evil leaning group sometimes, just some of her conversations intrigue me (overed on the other thread)
Mostly ol Jan though, he and Korgan get along nice and even with the bounty hunter you get plenty EXTRA traps that come in handy when you can't rest, esp, endgame fight. Plus it's nice having him not only trap extra but also able to hit ol Viccy's skellies with Improved invis. It is also interesting mazing critters with the BH (although I use RR now, so no maze) and then having both him AND Jan set extra traps for the return at the same time.
Nalia gets along great with all the vanilla BG2 evil characters. Her, Mazzy, and Imoen were the only three good or evil characters in the base game with no party conflicts, which made them all really useful when filling out an evil team. I quite like her, but I find her a bit underdeveloped in ToB-- you'll notice she has substantially fewer banters than any other party member.
Since Mazzy (rightfully) comes into conflict with Hexxat, I believe Nalia and Imoen are the only good-aligned characters left in the game with no conflicts whatsoever. (Add to this that Nalia won't leave you for siding with Bodhi and Mazzy will and Nalia is by far the most tolerant NPC in the game who isn't neutral alignment or related to you.)
(As an aside: Nalia, self-appointed protector of the defenseless, really should try to murderize the crap out of Hexxat. It makes no sense that she doesn't. But my understanding is that there's no conflict there.)
Neera is mutually exclusive with Edwin, but since you only wanted one of them anyway, that doesn't really matter and she otherwise exists without conflicts.
I'd go with one of those three because I hate having a multiclass mage as my only mage. I like Edwin, but if Edwin's arrogance is too annoying, I'd go with Nalia. (Not that she's not conceited and potentially annoying in her own right.)
Has some of the best dialog in game, gets on reasonably well with Kagain and Viconia keeps him in line.
As charname is a bounty hunter, which to me signals that their morals are flexiable, (killing for money), it's a perfect fit.
Edwin is a character who is straight up selfish and never pretends they are not. Has such low wisdom they insult everybody, regardless of the possible consequences. Jumps in where angels fear to tread when it comes to possibly gaining more power, (which again backs stats). Has high intelligence and displays that by pricking the hubris of those who advertise to the world how good and righteous they are. And gives insightful comments throughout the game.
It's Edwin who gives the speech to Anomen decrying his zeal for killing everything that doesn't agree with the morals of the RH and questions the actions of the RH. Something which any thinking person must have wanted to do at some point.
One of the best written characters in the whole saga.
I personally don't think they should have put those items in because it is a drawback that does affect how a playthrough proceeds if you use Edwin.
And the idea of having different characters is that they should affect your gameplay.
May not be as important for Non-SCS users, I've gotten so used to it I forgot how they operate in vanilla.
This is especially bad in a party-of-4 playthrough because there's less physical space between the front and the back of your formation so they'll get into arguments more often.
I will do the Neera quest line next and then ditch her for Edwin, inching further towards the dark side. Is a hell trials alignment shift coming? Perhaps.
On the positive side, at least it will be a new experience though, which is always welcome in the game. Whenever I try that I am often pleasantly surprised, and that's just good enough.
But have to ask, how have you never played him? Best mage in game and easily found plus well known as the best mage in game.
I wonder if players are divided into those who laugh when they are called monkeys and those who take offence.
It would explain a lot.
(I only rarely do Evil myself, although my current run happens to be one of the exceptions.)
It makes sense that e.g. a paladin leaves an evil party BUT it does not make much sense that Edwin or Viconia should leave a *good* party. They are outsiders, even despised by the common folk. So what can be better for them than the shelter of a respected party? As long as the PC keeps them under the party's umbrella why should they bother what the monkeys and jaluks who run the shops and inns think about REP? What does Edwin gain from an evil party leader that he does not get from a good one?
I love playing with Shar-Teel or Viconia or Edwin but I hate to have to adjust my decisions in order to keep them.
Actually I modify those NPCs in my game with opcode = 360 (Ignore reputation) so I can have my fun.
In the past when I played more BG2 (way back before NWN came out), I tended to play single/multi-class mages or bards and Edwin was just never needed (or I went with Minsc and was afraid they would not play well together).
I am also surprised when I think about it that I have never went with him before. Since the EEs came out I have played more BG than BG2. This run is in fact the furthest I have gotten in some time, starting from BG and then going to SOD and now BG2.
Thanks for answering, it was purely an enquiry.
As people have pointed out, other than reputation, the evil NPC never expect you to do anything evil. And I suppose I have got callous over the years and just kill a begger to save all the rep hassle.
Like you I've never played evil alignment, mainly neutral, occasionally good. But I find nowadays I don't like a lot of the classically good NPC. I find them rather one dimensional. Just as Dorn is boringly evil.
There's an inbuilt contradiction with the evil NPC because they follow you around and yet Charname keeps on saving people/situations.
That's interesting from a RP perspective.