I can honestly say that I have never found a "secret" stash on my own and always needed walkthrough guides to where they were. And some I still couldn't find.
I wonder why that is. I constantly have 'tab' pressed and I can easily spot all the hidden stashes. Ok not all, but I have found quite a few from the ones mentioned in the topic. I can imagine that pre-EE it was extremely difficult, as @OrlonKronsteen noted. But nowadays, the hidden stashes are just rewards for following what is happening on the screen. Also, there is kind of* a hidden stash in Helm & Cloak.
*kind of, because side-questing will bring you there anyway.
I can honestly say that I have never found a "secret" stash on my own and always needed walkthrough guides to where they were. And some I still couldn't find.
I wonder why that is. I constantly have 'tab' pressed and I can easily spot all the hidden stashes. Ok not all, but I have found quite a few from the ones mentioned in the topic. I can imagine that pre-EE it was extremely difficult, as @OrlonKronsteen noted. But nowadays, the hidden stashes are just rewards for following what is happening on the screen. Also, there is kind of* a hidden stash in Helm & Cloak.
*kind of, because side-questing will bring you there anyway.
I play version 1.3, no tab.
I didn't like the "tab" function in SOD. Found it very immersion breaking. I dare say it's because what I am used to
It's more they've changed how things spawn a bit. Where a lot of spawns used to almost be set in the game reguardless of party size or level. For example. The gnoll stronghold we've been talking about. Used to have 2-3 groups of 4 to 6 that spawned on the stairway leading up to the stronghold itself. the first one appearing just past the square wooden archway not far from the bridge. And at least one more on the upward slope. Now you often just see one of these groups.
I can honestly say that I have never found a "secret" stash on my own and always needed walkthrough guides to where they were. And some I still couldn't find.
I wonder why that is. I constantly have 'tab' pressed and I can easily spot all the hidden stashes. Ok not all, but I have found quite a few from the ones mentioned in the topic. I can imagine that pre-EE it was extremely difficult, as @OrlonKronsteen noted. But nowadays, the hidden stashes are just rewards for following what is happening on the screen. Also, there is kind of* a hidden stash in Helm & Cloak.
*kind of, because side-questing will bring you there anyway.
I play version 1.3, no tab.
I didn't like the "tab" function in SOD. Found it very immersion breaking. I dare say it's because what I am used to
I consider the "tab" functin to highlight items laying around and being hard to see as an easy way simulating an adventurer party casting the cantrip "detect magic" to browse around the area to see if something interesting could be found.
In the same breath, I only found out about the quick-loot function a few months ago. I always wondered what the little red diamond was for, but never clicked it at the right time. Until I found out, I was always manually looting every corpse.
However, now that I know how to quick-loot, I can't bring myself to do it any other way, no matter how hard I try...
With my ol eyes, I find myself having to use the Tab function just to highlight and be able to see regular drops that are practically hidden, under trees, bushes, in the shadows of walls, doors... dead things, other things, NPCs, etc.,etc.
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Also, there is kind of* a hidden stash in Helm & Cloak.
I didn't like the "tab" function in SOD. Found it very immersion breaking. I dare say it's because what I am used to
It was almost shameful.
Just felt ashamed, very ashamed doing it. And as I'm pathetically weak willed, once you have it, there's no not using it.
I quite like Hidden Object games where the point is too look for things, the tab kind of messed that aspect up completely.
However, now that I know how to quick-loot, I can't bring myself to do it any other way, no matter how hard I try...