IWD2 Party Questions
Vallmyr
Member, Mobile Tester Posts: 2,459
Hello~!
So IWD2 is the last infinity game engine I have yet to play. Seeing as an IWD2:EE is either far off or never happening I figure I'll go ahead and give it a run through since I finished my recent Pillars of Eternity run.
My plan is
Half-Elf Bard
Rock Gnome Bard
Strongheart Halfling Rogue/Wizard (more for RP than optimization)
Gold Dwarf Cleric of Tempus
Drow Wizard (Necromancer)
Wild Elf Ranger
Could I complete the game with such a party?
Also, I already installed the widescreen mod and a UI mod to make it so there isn't a black box on the bottom right. I heard thought the widescreen mod can cause a crash at a certain point, is this still true?
And lastly, is there an EEKeeper for IWD2? Like to edit character models specifically. I'm using a Kobold Portrait for my Halfling and if I could would like to give her a Kobold model as well.
So IWD2 is the last infinity game engine I have yet to play. Seeing as an IWD2:EE is either far off or never happening I figure I'll go ahead and give it a run through since I finished my recent Pillars of Eternity run.
My plan is
Half-Elf Bard
Rock Gnome Bard
Strongheart Halfling Rogue/Wizard (more for RP than optimization)
Gold Dwarf Cleric of Tempus
Drow Wizard (Necromancer)
Wild Elf Ranger
Could I complete the game with such a party?
Also, I already installed the widescreen mod and a UI mod to make it so there isn't a black box on the bottom right. I heard thought the widescreen mod can cause a crash at a certain point, is this still true?
And lastly, is there an EEKeeper for IWD2? Like to edit character models specifically. I'm using a Kobold Portrait for my Halfling and if I could would like to give her a Kobold model as well.
0
Comments
https://zeckul.wordpress.com/2012/01/10/icewind-dale-2-ultimate-installation-guide/
See also:
https://www.gog.com/forum/icewind_dale_series/cannot_leave_fell_wood
http://gibberlings3.net/forums/index.php?showtopic=16904
I don't see it reported as fixed in the Widescreen mod readme (and the GOG bug report is from this year).
A two-handed weapon fighter w/high strength as possible is a real asset. Maybe lose a bard for a half-orc Barbarian X/fighter 4?
My party leader was a drow bard / druid. This allows for high int (used in some conversations, if I remember right), wisdom (again conversation) and charisma (again conversation), so that this character could tackle most conversations (being a drow and being able to read lots of goblin messages and such also helps with that). Bard standing back and singing or spamming bard or druid aid spells helps the fighters of the party. In a pinch, shapeshift transforms this otherwise physically weak bard to a fairly decent fighter.
Either way, just try running a high ECL party with bad multiclass choices to get a big xp penalty. And take only skill based fests.
Use the Lingering Song feat with Tymora's Melody after you hit level 5 and your party will have a strong edge both offensively and defensively. The luck bonuses work especially well with spears, axes, halberds, hammers, and bows, which deal triple damage on critical hits (luck in IWD2 increases the chance of critical hits).
I wouldn't take two wizards, though. Wizards are good, but like IWD, IWD2 is very short on mage scrolls. Sorcerers tend to be much more user-friendly to play.
I'm very familiar with the 3.X Ruleset so I know without prestige classes that multiclass casters can be underwhelming. I mean even with prestige classes they are <_< >_>
You know what IWD:II really needs, those new priest kits.