Crazy long save times
Stinabo
Member Posts: 8
I've been noticing longer and longer save times since running recent updates on Win 10. I'm running a 6GB Toshiba with a Intel Processor and have 5.88 GB available, so it's not like the computer is full. I've uninstalled many superfluous programs, but am an amateur so can't tell if the "windows stuff" running in the background (e.g., svchost.exe files, of which there are many) are interfering with this. It is increasingly annoying, and now the save times are up to a minute per try and load times between areas are also super long. Interestingly, it doesn't seem to affect the front-end load of the game itself, just during game play. I thought it might be corrupted, so I uninstalled and reinstalled both enhanced BG1/SOD and BG2 and deleted all former save files, including those in My Documents, but it still isn't helping much. I've also ensured Norton was completely uninstalled as I know that has posed issues with WinDefender. Any ideas on a simple (or even not so simple) fix?
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In the meanwhile, you could probably check to see if your drivers are all up to date and reinstall DirectX 9.0c. Change the game engine to reflect directx by modifing the following line in baldur.lua
SetPrivateProfileString('Graphics','Backend','0')
to
SetPrivateProfileString('Graphics','Backend','1')
(or vica versa)
This last time this occurred, it looked as if it was the engine backend that was the problem. You will find the link for directx 9.0c at the bottom of that page.
Good Luck
Gus
Check you've not got any backup / cloud software over your documents folder. e.g. OneDrive
Plus, if on Steam, whether you have cloudsaves enabled in-game (options, gameplay)
Thanks
Could you advise which game(s) this is for, and also provide a directx diagnostic summary to help problem determination.
(Windows/R, type dxdiag, click ok, wait for the green progress bar to comlete, save all information and attach the result here.
Thanks
I'm on Windows 10. DirectX version 12.
Your video drivers are all good and up to date but your sound card driver is dated 2011. Have a look here for the latest (the 76.9 MB is 32 Bit, the 131.3 MB is 64 Bit). The outdated sound card driver 'shouldn't' cause the prob but it is always good to make sure. My thinking says the DirectX 9.0c...
To confirm the change to DirectX, when you change the setting to 1 and start the game, close the game again and have a look at baldur.lua. It should have this line:
SetPrivateProfileString('Graphics','version','DirectX 9.0c')
Good Luck
Gus
Are there any settings I can change, like turning off certain effects or something?
Based on that, I believe that it is a system problem and not the game (unless you have some mods that don't play together nicely). You have already done the sound card and installed DirectX 9.0c. For the steps below, make sure you reinstall DirectX 9 after the video card drivers...
This is a similar problem to one that was fixed earlier so I will repeat what we did there (it worked):
1. Rename ..\My Documents\Baldur's Gate - Enhanced Edition to ..\My Documents\Baldur's Gate - Enhanced Edition.old if you want to keep all your old settings, portraits and saved games etc...
2. Uninstall BGEE (or rename until testing is complete).
- This should get the old BGEE out of the way. Now, in with the new.
3. Download new video drivers from the Microsoft Windows Catalog. You should see the drivers listed as lines 2 & 3. Look on the version column for 9.17.10.4459. I don't have an Intel HD 3000 (and therefore couldn't test) but downloaded them and found that the 99.6 MB is 64 Bit and 59.2 MB package is the 32 Bit driver. Unpack the .cab file (If you aren't aware how to install from a .cab file, then have a look at this post or post a question here ) , rename the folder to indicate what the driver is etc.
4. Install the Video card drivers. If they refuse to install due to already being there, uninstall the current set of drivers and install the new package.
4. Reinstall DirectX 9.0c
5. Download and Install new version of BGEE (keep vanilla) and run to create baldur.lua. Exit BGEE.
6. Open baldur.lua and edit to read:
SetPrivateProfileString('Graphics','Backend','1')
7. Start BGEE and check if baldur.lua was updated to change graphics engine to DirectX
SetPrivateProfileString('Graphics','version','DirectX 9.0c')
8. Start new game and test. If all goes well, then when installing your mods, install one at a time and test again (just to see if it was one of the mods that was a prob). [If you renamed your BGEE install, you could also try and rename everything just to see if your old game works well].
9. If all is still going well on the new install, try loading one of your old saved games that was known to have the problem.
Another thought is that the later versions of GOG BGEE have Cloud Saves. If you are not connected to the Internet then this may also present some slow saves but shouldn't impact on moving between screens. You can go into BGEE settings and turn off the cloud save for testing purposes (default is off).
Hope this helps
Gus
"i have solved it. it was depending on the gui in ingame settings using directx is workingfine now"
When I check Options > Graphics it says I'm using OpenGL, but I don't know how to change it to use DirectX. How do I change this setting?
As should going into options -> graphics and enabling the alternate renderer then closing and restarting the game.
You didn't confirm which game this is for, if for IWD:EE the current retail version does not have this option. Also which version of the game it is (e.g. 1.3, 1.4, 2,3).
I was going to say you could try the public beta for whichever game it is to see if that helps, but that is only available for Beamdog or Steam installs and not GoG.
Other potential causes could be lack of hard disk space (try and free some up if so), fragmented disk (search the Windows start bar for defragment), disruptive security/antivirus software (temporarily disable to check, or add the game save folder to a list of exclusions).
Solved my problem perfectly. Thank you
Gus