Localization Volunteer Team Roles
Greeting, everyone!
We currently have many volunteer translation projects underway for the Infinity Engine games. The Translation Tool we host the projects on is intended to handle the large amount of text from the games and allow the translation teams to see up-to-date text changes from the developers.
Each translation team should have people with the following roles:
Team Lead (1 per project)
Anyone interested in joining a translation team should contact the corresponding Team Lead, who can be found on the respective team listing here in the Volunteering section.
If you are interested in starting a new localization project, or if you have questions not covered by the information in this section, you should contact our Localization Coordinator at localization@beamdog.com.
We currently have many volunteer translation projects underway for the Infinity Engine games. The Translation Tool we host the projects on is intended to handle the large amount of text from the games and allow the translation teams to see up-to-date text changes from the developers.
Each translation team should have people with the following roles:
Team Lead (1 per project)
- Ensure the completion of the translation project.
- Communicate with our Localization Coordinator and with the rest of the translation team.
- Assign roles to team members and ensure they have access to the tools they need.
- Maintain an up-to-date version of the credits list for the team that we can add to the game.
- Accept or reject suggestions from Translators.
- Proofread the text and fix any existing errors.
- Recommend other Editors or Translators to the Team Lead.
- Report misuse of the Translation Tool to the Team Lead.
- The best people to translate strings from English to the native language.
- Suggest changes to existing strings.
Anyone interested in joining a translation team should contact the corresponding Team Lead, who can be found on the respective team listing here in the Volunteering section.
If you are interested in starting a new localization project, or if you have questions not covered by the information in this section, you should contact our Localization Coordinator at localization@beamdog.com.
Post edited by JuliusBorisov on
12
Comments
I would like to join Russian translation team for Planscape: Torment or any of the untranslated projects. Is it possible yet?
Thanks a lot.
If you are interested in starting a new localization project, or if you have questions not covered by the information in this section, you should contact our Localization Coordinator at loc@beamdog.com.
Just to let you know that I receive NO support from the new Localization Coordinator - no answer to my mail, no concrete action on the tool to fix problems and so on.
You need to send an email.