Kickstarter for Baldur's Gate 3 please
Umar_Slobberknocker
Member Posts: 19
Dear Beamdog,
It's time to get going on BG3. Get a Kickstarter going and make it happen.
If Obsidian can get enough backers to be working on PoE2... you guys can get enough backers to get BG3 going.
Make it happen.
It's time to get going on BG3. Get a Kickstarter going and make it happen.
If Obsidian can get enough backers to be working on PoE2... you guys can get enough backers to get BG3 going.
Make it happen.
1
Comments
https://forums.beamdog.com/discussion/comment/329650/#Comment_329650
I could see the argument for trying to use Baldur's Gate as a label, but I'd side with the others here and say that'd probably cause more pain than anything.
Chessenta for example would make for an EXCELLENT modern RPG - warring city states, hostile surrounding states in various periods; warrior culture, based on ancient Greece partially; local cults; Lizardfolk as a playable race. It would be great. I would play that game.
Or even Dambrath with its weird half-drow thing going on, all the drow fans would be happy with that.
Deadfire looks to be even better, having shaken off more of the GenericFantasyland(TM) trappings.
It is actually simpler to capture the BG feeling than you might think, and it doesn't involve imitation. Any game that is really good at companions or games that continually give the player meaningful decisions and have early to mid to late stage enemies that require entirely different tactics to defeat from each other.
@unavailable " Any game that is really good at companions or games that continually give the player meaningful decisions and have early to mid to late stage enemies that require entirely different tactics to defeat from each other. "
You like *edit* MEAN what Pillars of Eternity did?
I think people who hate PoE but love BG is experiencing some kind of RPG equivalent of the uncanny valley, or the "perfect ex syndrome" (when you idolize your first love to the point where any girl / boy who is not her / him is DEEPLY flawed).
Having said that, I'm a writer so I'm going to like your post anyway.
Everyone likes the hero's jouney, deviate from that (e.g. KotOR2, another Avallone story) and opinion becomes sharply divided.
I think KOTOR2 also have the same feel as BG. It is more than just story. The frequency of encounters, the number of monsters in encounters, the frequency and utility of loot, the way combat works etc.
For instance, there are plenty of JRPG:s with hero's journey and they do not have a BG feel at all. Lufia comes to mind. And isnt NWN a hero's journey?
So, no, story alone does not give it BG feel.
Edit: And Avadon, the black fortress. VERY semi-linear, but no BG feel at all.
Beamdog cannot even start working on a new game placed in Forgotten Realms, which is off-limits for everyone, until WotSC says so. Even books are no longer scheduled to be written and published in this setting, until WotSC makes their movie.
So, please people, don't expect Beamdog to move the skies and make your dreams possible. You'll only end up disappointed. SoD sparked a large scandal and not because of the introduction of trans characters, but because it was basically an add-on and not really a mod. Bemdog threaded a very thin line there on the IP issues. Don't expect that to happen again. Especially on grander scale.
It's not about how linear/non-linear the story is, it's about the stages the central character passes through.
You might note that the witcher became a hell of a lot more popular by the third part when it became a heroes journey.
BG relies on and allows a massive amount of input from the player.
The story becomes secondary to some extent when you are organising your charname and party to fight a battle, you are not thinking about where the story is going to end up, you are focused on surviving.
Books/stories simply don't have that input from the "user".
More to the point, that don't have to even consider that aspect. The story will go where it is already written by the author, the input from the reader/user has no effect.
Other than it making it a bestseller or not.
So, although I agree with you to some extent, I don't think it's about the "hero's journey" so much as about a story where the "user's" input becomes central.
Very hard path to balance.
All fans will be happy because it will mean replaying BG1 with a high level PC against high level enemies with the world hanging in the balance.
But these things must always happen in Baldur's Gate, no matter how you play:
The Ordinary World
The Call to Adventure
The mentor
Crossing the threshold
Tests, allies, and enemies
Apotheosis
Decent into the Underworld
Ascension
Without a link to WotC and/or dev post this is looking like an internet rumor.