Where are Minsc and Dynaheir? (possible slight spoiler near start of SoD)
SirKalthorine
Member Posts: 7
Hi all,
I just want to check that I'm not being stupid here (which wouldn't surprise me...).
Just finished the SoD prologue and left the Ducal Palace to collect my companions.
First stop Three Old Kegs for Minsc and Dynaheir. I ask Cormyr where they are and she says they are renting a room on the third floor.
But all I find on the third floor are one room with some conspiring nobles, one room with a noblewoman who tells me to leave... and two empty rooms.
Am I missing something here? Do I have to do something else to get Minsc to appear, or is there a bug?
And if it IS a bug, can someone give me a console command I can use to get him to appear?
I'd be gutted if I can't get this to work as I just finished a mammoth BG1 run for the first time in over a decade and was looking forward to carrying on through SoD and BG2 by way of reminding myself of the whole BG experience -I was one of the first modders when the BG series came out and wanted to rekindle my old hobby, but wanted to remind myself of the whole game from start to finish first/ However, no Minsc is a bit of a gamebreaker for me...
Thanks in advance for any pointers.
Cheers,
Sir K
I just want to check that I'm not being stupid here (which wouldn't surprise me...).
Just finished the SoD prologue and left the Ducal Palace to collect my companions.
First stop Three Old Kegs for Minsc and Dynaheir. I ask Cormyr where they are and she says they are renting a room on the third floor.
But all I find on the third floor are one room with some conspiring nobles, one room with a noblewoman who tells me to leave... and two empty rooms.
Am I missing something here? Do I have to do something else to get Minsc to appear, or is there a bug?
And if it IS a bug, can someone give me a console command I can use to get him to appear?
I'd be gutted if I can't get this to work as I just finished a mammoth BG1 run for the first time in over a decade and was looking forward to carrying on through SoD and BG2 by way of reminding myself of the whole BG experience -I was one of the first modders when the BG series came out and wanted to rekindle my old hobby, but wanted to remind myself of the whole game from start to finish first/ However, no Minsc is a bit of a gamebreaker for me...
Thanks in advance for any pointers.
Cheers,
Sir K
1
Comments
The command to spawn a version (new) of Minsc is: C:CreateCreature("minsc")
Be aware however, that there will probs. He would be a new Minsc, he wont have any of his kit, levelling might be wrong etc..., you could 'fix' him using EEKeeper but there might also be global/local variables that could be out of place as well.
Gus
As far as the spawning goes, use C:CreateCreature("minsc7") instead which would give you Minsc for SoD.
Gus
Edit:
And C:CreateCreature("dynahe7") for Dynaheir to join as well. (Before you ask Minsc)
However, and having said that, surely this means that this IS a bug of sorts, since Corwyn SPECIFICALLY says that both Minsc AND Dynaheir are in the Three Kegs? Plus she confirms it when asked where they are... and considering that there is no way that I am alone in having Minsc being the only one of the pair to survive BG1 for an imported game, that does seem like rather an oversight on Beamdog's part.
(Just for the record, I'm not actually in the "Get rid of Dynaheir I only want Minsc" brigade in BG1. She did actually get chunked during the attack on the Bandit Camp (I was playing on hard difficulty with perma death) and I was pretty devastated. However, I am playing a strict, roleplaying "no reload unless the protagonist dies" play through, hence she stayed dead).
P.S. I did a little test with both C:CreateCreature("minsc") and C:CreateCreature("minsc7"), both times with Dynaheir/Dynaheir7 spawned first. For "minsc" I got his BG1 joining dialogue, and for "minsc7" I got his (caged) BG2 joining dialogue. Interesting eh?
Gus
Edit: Might be to do with the variables in the game. The game I used still had Dynaheir alive (somewhere with Mincs) and doing well I guess.
What Corwyn says sounds like a bug or oversight, though.
Alternatively, instead of continuing your save, could you start a new SoD game and import your character? That should make the game forget about who died and didn't die.
Tested it now anyways, chunked Dynaheir (who had been in my party in BG1) appeared in SoD fine.
While i was waiting I also took the opportunity to improve the eye candy (at least to my own taste) of the ladies I will be travelling with across the Sword Coast once more. I thought I'd share my findings in case anyone else wants to use them as custom pics, by way of thanks for everyone who has tried to help me:
You can find the bigger originals here
Thanks again guys n gals... back to Candlekeep I go!
In EET you have continuous NPCs and if someone has died in BG1, he/she won't appear in later parts (except Imoen or Edwin as needed for the main plot),
Also, in case of Dynaheir/Minsc, one would not appear without the other in SoD, only Minsc would appear in BG2 dungeon when Dynaheir is *officially* dead.
Your description is fitting exactly the (correct/expected) EET behaviour.
So it's back to Candlekeep for me with the intention of keeping everyone alive this time, even if it might involve a little "cheating" by way of reloading if someone gets chunked.
It's not all bad news though, at least I filled my spare time gainfully (at least in my warped little mind...) by trawling the internet for some proper eye candy pics to use as custom NPC portraits next time around. Yup, I'm THAT shallow...
The Shar-Teel portrait is great. Fits her so much better than the original. The Finch one is too manga-like for my taste, she's a gnome but no child. Safana fits as well.