Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Neverwinter Nights: Enhanced Edition has been released! Visit nwn.beamdog.com to make an order. NWN:EE FAQ is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

A little poll from a DM

MatthieuMatthieu Member Posts: 371
Well, I used to play tabletop RPGs as a teenager. Mostly games like: AD&D2 (Forgotten Realms and Dark Sun), RuneQuest (3rd edition but the French edition, which stuck to Glorantha), Stormbringer etc.

I left and came back decades later. And I found the genre changed a lot.

We went from "simulationist" systems like AD&D2 and RuneQuest to "narrative" ones like D&D5 or Numenéra. In the same fashion official modules moved from linear structures (going from A to B etc.) to "sandbox" ones.

Going straight from the old to the new, the contrast is quite striking. So which in your opinion in better:

Old school: simulationist systems with linear scenaristic structure
Recent: narrative with sandbox scenaristic structure

Comments

Sign In or Register to comment.