[BG1EE] Can we get our old CG movies back?
kingnight
Member Posts: 54
Frankly speaking, I don't have much good taste of the remastered cg movies, since they're not real CG but just flash animations, which are artistically and atmospherically far more lower than the original ones, please take no offense. From my first experiences with the 1998's version, the warmth and vitality of the citizens of Beregost when I reach the town, the depression of the statues in the mighty hall of Iron Throne headquarters when I first entered, which prove to be a missing piece of the enhanced edition, are still impressing me even now.
At first, the reason I thought why not importing the old CG movies was because Beamdog got unsolved engine compatibility problems, which forced them to remake all the CG movies of what we got today. Until recent day I saw a video of Baldur's Gate Reloaded, which was a Neverwinter Nights 2 mod, I got the knowledge that even a different engine could import these movies, why couldn't a enhanced Infinite Engine. If technique isn't a problem any longer, I'm gonna ask nicely that can we get our old CG movies back?
At first, the reason I thought why not importing the old CG movies was because Beamdog got unsolved engine compatibility problems, which forced them to remake all the CG movies of what we got today. Until recent day I saw a video of Baldur's Gate Reloaded, which was a Neverwinter Nights 2 mod, I got the knowledge that even a different engine could import these movies, why couldn't a enhanced Infinite Engine. If technique isn't a problem any longer, I'm gonna ask nicely that can we get our old CG movies back?
Post edited by kingnight on
7
Comments
Like @Shandaxx said they should make option for new/old cutscenes. The new cinematics are not terrible, but the old ones just fits for the mood more. Especially if you're an old guy like me who played these games during the late 90s and early 2000s. For me the cinematics were "Don't fix something that is not broken" kind of thing.