Starfield - Bethesda's new IP!?
ShapiroKeatsDarkMage
Member Posts: 2,428
in Off-Topic
https://www.youtube.com/watch?v=WbrqWCkG7hY
I like the idea of a Elder Scrolls in space. Too bad Todd ''tell me lies'' Howard is behind it.
I like the idea of a Elder Scrolls in space. Too bad Todd ''tell me lies'' Howard is behind it.
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I think we're all guilty of falling for the "they changed it now it sucks" trope. It's just some people act way more extremist towards said changed product, and then go on to attack those who do like it. I think the idea of turning Banjo-Kazooie into a car game with Nuts and Bolts, when it was originally meant to be a real platformer and advertized as such at first, was pretty infuriating though. The same can be said for turning a CRPG into a FPS with lore inconsitencies and less choices I guess, but I don't begrudge you if you like it.
The points raised by the NMA guys are often accurate in what they're trying to say (though they also exaggerate sometimes and probably glorify the originals sometimes) but their hateful, relentless attitudes understandably draws the ire of just about everyone else and causes them to be viewed with contempt. But they won't stop or change because Western CRPG fans are going extinct and there will be no one to hold the flag of the originals high and probably partially because it's just too far gone at this point.
One of the themes of New Vegas and its DLCs (made by the guys who worked on the first two games) is the concept of letting go, which is something that they need to take to heart.
Now, I get what you are saying, I really do. My stance on the changes is that they are welcomed and very often required. However, Bethesda proved that:
1. They don't understand nor respect the license they have brought.
2. They are taking Fallout in very wrong direction, if the differences between F3 and F4 are of any indications. F3 you can still call Fallout game, while F4 is Fallout in name only.
3. They don't listen to criticism. I recall them outright state this in interview, that they are aware of feedback but they'll still do things their way. With the direction they took Fallout, it pictures a grim future.
https://www.vg247.com/2017/09/29/bethesda-fan-criticisms-wont-define-what-we-do/
Now, "fan criticism won't define what we do". Pretty much all backlash against Fallout 4 will be ignored, and since the game earned well, they'll certainly make F5 at some point and butcher it even more. It still sells.
It's good to have strong creative visons and not bending towards demands of others that easily. But not when such vision is a travesty.
I could see myself enjoying this depending. If it leans more towards TES than Fallout (Fallout 4 specifically) I'd be happy. So lots of races (I'll prob skip if I have to play as a dirty human) and an unvoiced protagonist.
EDIT: forgot about the Lesser Ward spell you learn automatically from Tolfdir. That makes two spells.
And even if we focus on just the big three, while it might be possible to eventually lead them all, it is not something that would happen during an ordinary game. It's something that would take planning and strategy to make possible because of the skill requirements for promotions.
The Tribunal Temple and the Imperial Cult were not exclusive, either. You could reach the top rank in both, but the Imperial Cult's top rank was not leadership of the group. I don't remember the Tribunal Temple's rank structure very well.
As far as the great houses go, you could lead House Telvanni and the Mage's Guild, which were very antagonistic, and this was also a point of contention for some people.
By your definition, you can't join every "guild" at the same time in Skyrim, either, because you have to pick Imperial or Stormcloak, even though neither is a guild.
ANYWAY this is all pretty irrelevant to my original point, which was that people complained about the ability to lead all the guilds in Morrowind, despite the requirements. Pointing out that people couldn't join all three great houses or vampire clans doesn't change the fact that people literally did as a point of historical fact complain about this.
If Starfield is real, I'll definitely check it out.
Just you watch out for the Discworld Librarian - o shall you, O_Bruce? ;-)
It is a bit flippant comment from O_Bruce, but mostly critical of Bethesda the Corporation, surely?
I must admit that I also think Bethesda peaked with Morrowind. Fallout 1-2-3 for the fans of that franchise plausibly.
Ever since, Bethesda has to my mind over-performed in degenerating original PC PRG masterpieces unto console oriented action grind fests.
They were the masters of world-writing and terribly rewarding and punishing discovery.
No more, I also think.
Also apes is a kind of monkey :P