Loots and Lagers -- Hello from a 15+years of keyboard clacking BG Veteran
blinkdog
Member Posts: 32
So I've pretty much been playing Baldur's Gate since 2000, a scruffy little tomboy who, when not in the woods creating bows and spears or pouring through AD&D manuals, sat in rapt attention at her computer playing BG and NWN, inventing my own little tales as I went. 110% Forgotten Realms novel series fan.
In any case, how time flies, yeah? Regardless, I'm happy to see more people excited to share characters and stories and make mods for BG:EE and the other enhanced editions.
I'm working on a portrait pack right now that's kind of in between the style of BG and BGII, and am working with my partner to try and create some heavy mod content (although the map editors we've tried are a little difficult to work with--ugh).
In any case, I hope to provide some neat custom portraits, hopefully some awesome NPCs with engaging quests and lore woven in, and in general am just happy to talk all about the realms.
Sidenote: I work as an indiedev / illustrator / writer on the side, have a bit of musical talent, and have been dabbling in VA. I pretty much have my hands in everything creative. Cheers!
--Blinkdog
In any case, how time flies, yeah? Regardless, I'm happy to see more people excited to share characters and stories and make mods for BG:EE and the other enhanced editions.
I'm working on a portrait pack right now that's kind of in between the style of BG and BGII, and am working with my partner to try and create some heavy mod content (although the map editors we've tried are a little difficult to work with--ugh).
In any case, I hope to provide some neat custom portraits, hopefully some awesome NPCs with engaging quests and lore woven in, and in general am just happy to talk all about the realms.
Sidenote: I work as an indiedev / illustrator / writer on the side, have a bit of musical talent, and have been dabbling in VA. I pretty much have my hands in everything creative. Cheers!
--Blinkdog
10
Comments
I hope to see you active around the modding board. Welcome and have fun.
My partner should be activating his account--he's the one who'll be handling the actual map editing, a hefty bit of scripting, and all the behind the scenes mechanics.
I really appreciate you reaching out to me--modding is what pretty much keeps the game fresh after all these years, so I'm doubly motivated to get some out there. I'm looking through all your mods now! Super excited to work with this community.
I'm too quite happy to see new modders here, at the forums! I excited to see both story conent and new portraits you're working on!
About IETME - remember that the tool is really old and it wasn't created with EE versions of IE games in mind, so actually IETME can't do everything for you. I usually use IETME to set regions, entrances, walls etc, and then switch to DLTCEP to do the rest. Then everything should work fine The last step would be using NearInfinity to generate .tis + pvrz files for your area, because IETME creates .tis for old file (one huge file, while the format is different now - tis+pvrz, where tilset isn't in one file anymore, but is divided into seperate pvrz files that's organized by a quite small tis file).
Ah thank you so much for the welcome, and for the advice; apparently that's very close to what my partner was trying but we just keep headbutting a chitin key issue. He may ask you about it later, if that's alright with you.
As far as portraits, I have a good handful done right now, though I'm unsure if I can post them in this thread specifically for examples of what they'll look akin to.
@ber5nie5
Haha yes, I'm glad someone got the reference. Had to explain to @thenegaverse what it was a reference to, aha. Thank you so much for the welcome, cheers!
I'm not sure what chitin key issue you're writing about You don't need to "link" IETME with specific game. Just load the image, switch to area editing and it should work fine As for portrait, I guess this thread is fine. But if you want to share it at some more art-oriented part of the forums, this subforums may be suitable for that: https://forums.beamdog.com/categories/fan-creations
As for other stuff - yeah, you can just poke me later, but it's not like I know everything But I will try to help. Also starting a thread somewhere here may be a good idea:
https://forums.beamdog.com/categories/general-modding
...as there are also other people who may know some answers If you decide to make a threat, just tag me there
What I'm doing now is just 3D modeling and rendering out some environment assets to edit in photoshop so I can piece together the maps. Working on getting a cavern-style environment put together while imitating the art resolution of the game. I'll let you know what I come up with!
Oh, can't wait to see some of your work! It all sounds quite exciting