New Infinity Engine RPG by Beamdog?
Fluent
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A new campaign in the Infinity Engine itself since SoD is so good, they could really make something awesome. I for one love the look of the old-school IE games, in some ways even more than how modern games look (the way the graphics look is so unique and enchanting, and I'm saying that as someone who has not grown up with the IE games.)
Of course they're working on NWN:EE now (which is also awesome) but new IE content would be awweeesommeeee. What do you all think?
Of course they're working on NWN:EE now (which is also awesome) but new IE content would be awweeesommeeee. What do you all think?
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Oh, and what about a modding tool? I guess that would be too much, too, but I did think it would be great if modders could dig in and create campaigns in the Infinity Engine. Man, I'd never leave the house if that happened!
Hey, a fella can dream, right?
And yes, that is indeed a huuuuge, unbelievable dream, I know. Ah well, really enjoying Dragonspear now!
Beamdog made the Infinity Engine a lot more moddable than before by adding a bunch of Opcodes, for exemple. However IE is still IE : it's a bit of a mess for implementing certain types of effects. NWN code was thought for user-friendliness, that's just not true for the Infinity Engine.
Making maps would still be tricky though, since a high degree of artistic skill is required to draw something in forced-perspective and not have it look off. You could (semi or fully) automate it, but then you would lose the hand drawn look.
That's pretty much how PoE, Tyranny and Torment: TON where done.
But can we agree that it *could* be done given the proper resources thrown at it?
And again, that's not nostalgia talking as I did not grow up with the IE games. I played BG:EE for the first time in 2015, fell in love with it and now I'm hooked on those games. There's just something about the Infinity Engine that I absolutely adore. It has a less cartoon-ish look in a way, a more detailed, "traditional roleplaying" feel to it. Good details in the sprites, gorgeous backgrounds and just a feeling that you are actually in the Forgotten Realms.
I just would hope some people try and crack the IE more, if Beamdog doesn't. Siege of Dragonspear shows it still has a *ton* of life and potential left in it.
Now, if a new engine could be made that looks simply like a higher res version of the IE, then that would be cool. But IMO, the Pillars engine is not that. It looks too much like a 3D game to me.
Baldur's Gate looks the way it does because of extreme dedication and skill. You can't put either of those in an easy-to-use package*.
*Maybe Professor Snape could teach you how to brew a potion for it.
All I know is that Siege of Dragonspear is a pretty great expansion and I wish we'd get more Infinity Engine content from somewhere, anywhere. Apparently no one else here wants to push for it with me so I guess I'll just stop harping on it now.
If a new engine is made I just hope it isn't another Pillars engine. As much as I enjoyed Pillars and Torment I also found them lacking compared to the IE games.
@JuliusBorisov , I'm increasing my offer to $15 dollars USD for a bare-bones DLC of the SOD NPCs to be made available in BG2ee. Nothing needed in terms of quests, just stick the NPCs somewhere I can find them.
-The return of all 4 SoD companions, with smalls quests, and continued romances for those who had them.
-Baeloth as a compaion, with a quest as well (may need a way to make this lore friendly with The Black Pits 2)
-A continuation of Caelar's story, and possibly adding her as a companion (with potential romance option)
-A continuation of Ski's story, possibly with her being a companion/romance option, though I'd settle for her story just being finished
-Shaman stronghold
-Strongholds for any other classes that need them
-Some wilderness areas to explore like in BGI
I'd happily drop $15-$20 for this. Anything else would be icing on the cake. I'd even be okay cutting a bit of this down and paying the same price.
https://forums.beamdog.com/discussion/68711/mod-skie-the-cost-of-one-girls-soul
Artemius also has a Caelar mod on the back burner. So, things will be done by modders, but most probably never by Beamdog themselves. Is it the answer you want to hear ? Well, it's not, but that the harsh truth, I guess. Trent must have made his calculations and decided that it's not worth the money to do so.